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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Commit Graph

13 Commits

Author SHA1 Message Date
Ivan Savenko
91b17bed79 Partial encapsulation of AdvMapInt 2023-02-14 11:18:42 +02:00
Andrii Danylchenko
9f55666931 rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
Ivan Savenko
108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Ivan Savenko
9c3030603d Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
Ivan Savenko
47c1803c42 Finalization of refactoring:
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8 All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
Dydzio
06376ca4ef Change ClientCommandManager to become non-static 2023-01-15 01:09:58 +01:00
Dydzio
91a52ebb8e Add GUI lock 2023-01-11 17:14:10 +01:00
Dydzio
cb3fd24ec0 Fixes after merge, move removeGUI to Client class 2023-01-11 17:11:44 +01:00
Dydzio
58fe0e6bd9 Apply command review suggestions + minor cleanup 2023-01-08 20:30:57 +01:00
Dydzio
ce4c1ca48b Include StdInc.h 2023-01-06 23:37:57 +01:00
Dydzio
622e012fcf Allow ingame console to use clientside commands and print output 2023-01-06 21:01:54 +01:00
Dydzio
b1c008179d Extract client commands handling to separate class + minor fixes 2023-01-06 17:52:18 +01:00