Xilmi
9ef2c6f8a0
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-22 23:43:29 +02:00
Andrii Danylchenko
894c88defc
Merge pull request #4612 from vcmi/nkai-treat-pandora-as-blocker
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NKAI: pandora as blocker object
2024-09-22 15:30:17 +03:00
Andrii Danylchenko
ce0f51672a
NKAI: replace hardcoded pandora with more flexible solution
2024-09-20 16:05:57 +03:00
Ivan Savenko
bbeaf0ad01
NKAI: Do not visit town on recruiting hero
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Currently this may lead to a case where player have received a query
(such as levelup query from Battle Academy in Dungeon), but still
attempts to move
2024-09-19 16:44:48 +00:00
Xilmi
9b9a50c0ae
Update StayAtTown.cpp
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Showing mana-limit too for Stay At Town.
2024-09-14 02:51:33 +02:00
Xilmi
ab64edf7dd
Update RecruitHero.cpp
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Remove code that, according to Ivan shouldn't do anything but cause errors.
No noticable regressing in playing-strength was observed.
2024-09-12 20:08:07 +02:00
Xilmi
0edc17b7d8
Going to town when nothing to do.
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The StayAtTown-behavior now always creates tasks for all heroes to go and stay at a town. It will be treated differently than going to a town for mana in the sense that it is only considered at the lowest priority-tier. So it will only happen when the AI doesn't find anything else to do. It should resolve one of the two main-reasons for losing weak heros.
The hunter-gather-priority-tier now goes strictly by distance for all taks that are considered above 0 in value.
2024-09-06 22:14:59 +02:00
Xilmi
d0aefdfbe6
Update RecruitHero.cpp
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Removed a A
2024-09-03 21:17:06 +02:00
Xilmi
9361278f81
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-03 21:16:01 +02:00
Andrii Danylchenko
07ae33b8f4
BattleAI: missing lock
2024-09-03 13:02:58 +03:00
Xilmi
64c3fbd519
Update ExecuteHeroChain.cpp
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Now resetting the ObjectClusterizer as killing something might change the situation.
2024-09-01 23:58:47 +02:00
Xilmi
be43c4d5f0
New hero-not acting
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Fixed an issue that caused newly hired heroes to do nothing on the turn they were hired under certain circumstances.
2024-09-01 12:33:54 +02:00
Xilmi
1d494f049d
Fix closest way ratio not initialized for ExecuteHeroChain
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Fix closest way ratio not initialized for ExecuteHeroChain
2024-08-24 14:54:00 +02:00
Xilmi
1e2021fb6d
Update RecruitHero.h
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Fix warning.
2024-07-24 21:41:49 +02:00
Xilmi
e2e3cd281c
Update RecruitHero.h
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Multiple orders for the same hero by different towns are now handled properly instead of trying to buy the same hero several times.
2024-07-24 21:23:20 +02:00
Xilmi
b83a214763
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-24 14:59:24 +02:00
Andrii Danylchenko
dbcd7677ac
Merge pull request #4313 from vcmi/nkai-whirlpool
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NKAI: whirlpool
2024-07-24 00:03:11 +03:00
Xilmi
69efe9cfda
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-22 20:15:40 +02:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Xilmi
6f9309696d
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-21 19:06:14 +02:00
Andrii Danylchenko
683c363946
NKAI: whirlpool
2024-07-21 17:20:54 +03:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Xilmi
fa2f883361
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-19 15:26:31 +02:00
Xilmi
e374f24016
complete Building-costs as evaluation-context
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Added building-cost including all resoruces as evaluation-context for more sophisticated building-selection and also as a countermeasure to softlocking a build-order by having no ways to obtain certain resources.
For example, if the AI would drop below 5 wood, while having no market-place and no wood-income it will avoid building any buildings that neither allow trading nor produce wood.
2024-07-19 15:25:24 +02:00
Andrii Danylchenko
37dc2a38e8
NKAI: reduce double army loss cases
2024-07-18 13:38:25 +03:00
Ivan Savenko
6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
2024-07-11 17:43:44 +00:00
Ivan Savenko
95d8e447b2
Remove access to text translation system from AI
2024-07-03 21:13:55 +00:00
Ivan Savenko
24b77b0972
Remove access to hero name translation
2024-07-03 17:01:38 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Andrii Danylchenko
7bf047ff18
#4066 - fix exploration
2024-06-01 13:13:51 +03:00
Andrii Danylchenko
9728413742
NKAI: fix dead end cancellation
2024-06-01 12:25:23 +03:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
5ecb527252
Merge pull request #3997 from IvanSavenko/serialization_refactor
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[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
Andrii Danylchenko
02ea497951
NKAI: speedup exploration a bit
2024-05-22 22:49:11 +03:00
Andrii Danylchenko
820f0e0c1a
NKAI: port exploration from VCAI
2024-05-20 23:50:13 +03:00
Andrii Danylchenko
1388fb1493
NKAI: port exploration from VCAI
2024-05-20 22:43:23 +03:00
Ivan Savenko
f3de2cfe1c
Removed broken & unused serialization of player interface and AI
2024-05-17 16:35:53 +00:00
Ivan Savenko
cba49a9952
Fix gcc-14 build
2024-05-17 10:10:06 +00:00
Ivan Savenko
a6dead7725
Fixed loading of text strings for hota quests
2024-04-22 13:49:17 +03:00
Andrii Danylchenko
3939c4b9d3
NKAI: stability fixes and regression
2024-04-20 14:32:58 +03:00
Andrii Danylchenko
ed76d8a652
NKAI: allow multiple tasks to be executed from one calculation
2024-04-14 16:46:05 +03:00
Andrii Danylchenko
fd0dd7441a
Merge pull request #3700 from vcmi/object-graph
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NKAI: parallel capture objects
2024-04-01 12:59:08 +03:00
Andrii Danylchenko
728f673763
NKAI: remove static ai field
2024-03-31 21:11:25 +03:00
Andrii Danylchenko
ca7c91e766
Merge pull request #3677 from vcmi/object-graph
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Object graph
2024-03-29 20:39:56 +02:00
Andrii Danylchenko
d6f1a5c2b3
NKAI: parallel capture objects
2024-03-29 20:39:03 +02:00
Evgeny Malygin
25125f96da
Fix: licenses, pragma guards, StdInc
2024-03-29 07:48:52 +02:00
Andrii Danylchenko
30d9daf62c
NKAI: improve boat handling by object graph, a set of fixes
2024-03-28 13:39:15 +02:00
Andrii Danylchenko
b236384356
NKAI: graph add battle layer
2024-03-02 15:54:05 +02:00
Ivan Savenko
45c971a405
Replace throws() with nothrow
2024-02-14 12:07:07 +02:00