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Commit Graph

1489 Commits

Author SHA1 Message Date
edd31ef41b * half-working boots of levitation and angel's wings 2010-05-15 15:00:19 +00:00
70fa697f8b Support for War Machine Factory. 2010-05-15 08:33:32 +00:00
bb80d4bc02 * support for build grail victory condition
* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
2010-05-14 02:18:37 +00:00
29a720f938 * fixed SPELL_AFTER_ATTACK
* fixed #452
2010-05-11 17:09:08 +00:00
87e66fff31 * Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
adbc142ff0 * a bit of campaign support 2010-05-08 18:56:38 +00:00
921bddc35e Some changes to the market window, sending resources to other players. 2010-05-07 22:10:32 +00:00
3c72644880 * teleportation implemented 2010-05-07 14:05:48 +00:00
dbbbaa1e18 * life drain implemented
* fixed #134
* fixed damage calculation formula
2010-05-07 12:29:41 +00:00
cc616616c1 * Creatures now guard surrounding tiles. 2010-05-06 12:13:31 +00:00
a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
5d3d9689e8 * luck support
* support for distance/wall penalties & no * penalty abilities
* reworked damage calculation to fit OH3 formula better
2010-04-06 13:19:54 +00:00
9a632246de Changes towards better bonus system. 2010-04-03 03:33:46 +00:00
993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts)
Fixed #443
2010-04-02 02:07:40 +00:00
8b561ca00c * fix for 444 2010-03-26 19:14:39 +00:00
80f49badc9 Implemented Scuttle Boat and Dimension Door spells.
Fixed #417 and #418.
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
ad841f7fea Implemented Summon Boat spell. 2010-03-10 23:16:30 +00:00
ac7bc76b7b * implemented first aid kit including first aid secondary ability 2010-03-07 17:40:33 +00:00
a96b21d06d Fixed bug #416 2010-03-03 02:19:14 +00:00
38004fc45c Some code cleanup. 2010-03-02 23:40:13 +00:00
eec43d3c58 Version set to 0.80. (real, fixed release)
Hopefully fixed #412, #413, #414
2010-03-02 20:12:32 +00:00
9e6d3a4453 Version set to 0.8. (not release yet, waiting for a few more fixes)
* fixed possible crash on visiting Obelisk
* fixed #394, #391, #395, #373
2010-03-01 18:22:22 +00:00
32b6b9cb17 - Full support for scholar skill
- Some code for #366
- Fixed R-click issue from rev 1516
2010-02-28 10:01:36 +00:00
dc2a0730e6 * Fixed duplication issue when transferring artifact to backpack. Really should be no bugs left now for the artifact screens.
* Tweaked artifact assembly to behave a bit more like H3; right-clicked artifact becomes the assembled one if it's in the right spot.
* Fixed so the backpack won't scroll when selecting the last artifact in the backpack.
2010-02-28 02:44:37 +00:00
ad3371b4c0 It's now possible to assemble and disassemble artifacts.
There is some strange behavior when right-clicking on the artifact screen outside the slots though, all slots then get  right-click handling and display the assembly dialog for whatever it finds.
2010-02-27 01:05:39 +00:00
4171a1959f * new spell: fire shield 2010-02-26 15:52:48 +00:00
0086bbbe8c Any bugs when transferring artifacts should be fixed now. 2010-02-25 00:17:52 +00:00
3a76d72b69 * support for increasing / decreasing luck / morale for allies / enemies
* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00
0a950c508b Grail digging and construction.
Minor fixes.
2010-02-24 13:03:36 +00:00
5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 2010-02-23 15:39:31 +00:00
b2aa0e5930 * partial support for grail digging 2010-02-21 15:03:30 +00:00
e6f31b7500 Compilation fixes for VC10.
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
ab75f4b1f8 Some work on artifact assembly. 2010-02-16 14:39:56 +00:00
96819379c5 Fixed #109, #352, #359.
Possibly also #344, #353.
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
8637b021cc * (hopefully) full reading of h3c
* minor changes
2010-02-12 15:04:01 +00:00
e79507ab0d Resolved #349, #336 / #350 2010-02-12 07:49:17 +00:00
0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players 
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
53365af90e Last part of Seer Hut & Quest Guard code:
1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
69bed4a8d6 * small changes 2010-02-07 15:06:14 +00:00
b670979cab * compilation fix 2010-02-06 13:55:39 +00:00
5fbde49bfb * another part of thieves' guild
* den of thieves
2010-02-06 13:49:14 +00:00
fa735b6a67 - partial implementation of scholar skill (spell exchange works, but no message)
- some fixes
2010-02-06 13:27:58 +00:00
137ab65a13 Fixed artifact screens so only local changes are made. Some ugly const casting, for now. 2010-02-05 22:28:31 +00:00
3aefb896fe - Created config file for true type fonts (disabled by default)
- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions.
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
49e56e3749 7 days without castle loss condition. Minor fixes. 2010-02-01 23:30:03 +00:00
172b3b0158 Further loss improvements. 2010-02-01 19:19:42 +00:00
94fa59cf45 * Compilation fix (missing includes, do not remove)
* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements
2010-02-01 17:07:46 +00:00
8552fd2fb0 Fixed some crashes with std loss condition. 2010-01-30 15:00:05 +00:00