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Commit Graph

19 Commits

Author SHA1 Message Date
mateuszb
d17469bc7a * small memory leak fixed
* minor changes
2009-08-01 12:54:05 +00:00
Frank Zago
bc506bbc77 Fix 32 bits depth issues during combat. 2009-05-17 03:34:41 +00:00
Michał W. Urbańczyk
90fd75e66c * Removed trailing newline from settings.txt (caused warning)
* Sprite/Bitmap handlers moved to VCMI_Lib
* Moved volume sliders 1px down for better look
2009-05-09 16:18:27 +00:00
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
mateuszb
74be845594 * fixed bug with looping animation supposed to be played once
* minor changes
2009-03-19 19:04:46 +00:00
mateuszb
a08aaba29d * probably fixed problem with displaying corpses on battlefield
* fixed buy troops window
* workaround for a problem with GeniusAI
* some magic numbers are removed
2009-03-12 18:06:02 +00:00
mateuszb
329eab2f6a * corrected stack death animation 2009-03-05 17:57:26 +00:00
mateuszb
dc73072ba4 * fixed #20 from 0.7b bug thread 2009-02-28 16:44:56 +00:00
mateuszb
f835ea9033 * fixed #9 and #12 from 0.7b bug thread
* more logging around #19 from that thread
* glowing effect of yellow border around creatures
* blue glowing border around hovered creature
* making animation on battlefield more smooth
* standing stacks have more static animation
2009-02-21 15:43:28 +00:00
mateuszb
2e47b5ce10 * probably fixed #8 from 0.7b forum
* fixed blockmap for obstacle 10
* better handling of creature animation framesInGroup
* vcmiistari no longer gives creature spell-like abilities
* probably correct calculation of occupiable hexes on battlefield
2009-02-20 13:06:20 +00:00
mateuszb
b114582857 * corrected indentation
* centered battle interface
* battle cursor while 1024x768 is now correct
* new version of settings.txt from Tow
2008-12-23 13:59:03 +00:00
Łukasz Wychrystenko
633b0007ba some warning & code cleanup - nothing significant 2008-12-21 19:17:35 +00:00
mateuszb
0cc5571604 * new spell: implosion
* optimizations in def handling
* small refactoring
2008-11-12 18:59:33 +00:00
mateuszb
ceb3cf8eae * magic arrow probably works
* war machines support partially added
* queue of stacks narrowed
* minor fixes
2008-11-06 17:17:48 +00:00
mateuszb
a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.)
* minor optimizations
2008-09-26 14:16:01 +00:00
mateuszb
8bde616908 * mostly done battle options (although they're not saved)
* general improvements in rendering of battle interface
2008-09-24 16:25:14 +00:00
Michał W. Urbańczyk
9ec606a40b Battles:
* removed some displaying problems
* showing last group of frames in creature animation won't crash
* added start moving and end moving animations
* fixed moving two-hex creatures
* showing/hiding graphic cursor
* a part of using graphic cursor
2008-08-07 00:38:44 +00:00
Michał W. Urbańczyk
4347996353 Cleanups + started splitting 2008-06-12 06:45:51 +00:00
Michał W. Urbańczyk
feaa2396a6 Code cleaning/refactoring 2008-06-07 17:16:52 +00:00