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Commit Graph

1668 Commits

Author SHA1 Message Date
DjWarmonger
e05c73d6ea Fixed #274 2009-12-24 06:48:45 +00:00
Michał W. Urbańczyk
f4dd78507c Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
"I've noticed that on town screen left-bottom info panel doesn't behave like in H3 and it looks that I fixed this as well as some connected issues:
-all elements now response like in H3 on mouse moves\clicks
-town status bar was not cleaned when nothing is selected
-growth calculation was a bit wrong (in case of town with grail)
-in H3 legion statue effect does not include effect of its components - only global +50% "
2009-12-23 01:46:15 +00:00
Michał W. Urbańczyk
6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
* Hopefully fixed all issues with bliwWithRotate functions family. If there are any artefacts on terrain drawing, let me know.
* Fixed drawing of objects shadows.
2009-12-22 21:53:50 +00:00
OnionKnight
9dad83590b Fixed bug 129 2009-12-22 07:48:54 +00:00
Michał W. Urbańczyk
1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. 2009-12-20 17:14:14 +00:00
mateuszb
4780bcd1a6 * fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions) 2009-12-20 13:35:59 +00:00
mateuszb
08c7541076 * fix for bug 288 (and maybe other related bugs) 2009-12-20 11:49:43 +00:00
Michał W. Urbańczyk
d037bec1be Fixed #229, #290.
Fixed problems with accessing shared memory sometimes occurring after application has previously crashed.
2009-12-19 12:31:57 +00:00
OnionKnight
cc79f1e2bd Forgot to save the vcproj file, so it didn't get changed with the last revision. 2009-12-12 03:32:18 +00:00
OnionKnight
39a752c408 Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
Frank Zago
a04b9ffa0c Fixed position of system buttons. Added placeholders for load and restart butttons. 2009-12-11 04:52:51 +00:00
red1939
03fb725b1f Removed unneeded predeclaration of CGHeroInstance. 2009-12-08 13:06:00 +00:00
Frank Zago
39ad6b0270 Only include SDL_syswm.h on Windows. 2009-12-03 04:01:14 +00:00
OnionKnight
0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
* Preliminary work on bug #112, a bigArtifacts set is added to CArtHandler.
2009-12-01 23:19:43 +00:00
Michał W. Urbańczyk
df3ef1c330 Incremented versions. Updated changelog. 2009-12-01 22:14:25 +00:00
Michał W. Urbańczyk
a3bfde9a41 Hopefully fixed #261, #263, #246. 2009-12-01 21:05:57 +00:00
DjWarmonger
79592d6fbb Definitelly fixed #268 2009-12-01 11:47:52 +00:00
DjWarmonger
1408269aeb Fixed wrong sight center (#276) 2009-12-01 10:23:23 +00:00
DjWarmonger
f00e3fd1e1 Fixed skeleton (part of #268) 2009-12-01 10:10:42 +00:00
DjWarmonger
0d0212642c Fixed #256 2009-11-30 16:14:41 +00:00
Michał W. Urbańczyk
85f336cbaa Fixed #158, #236, #243, #248.
Fixed crash on catapult shot.
2009-11-29 02:46:30 +00:00
OnionKnight
dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact.
* Mostly fixed so that artifacts looks like they're being carried when selected.
2009-11-28 19:55:40 +00:00
Michał W. Urbańczyk
4bfc161adc Fixed #237.
Implemented #132 for Windows.
2009-11-28 17:21:54 +00:00
DjWarmonger
0daac5f265 Corrected resolutions settings by Zamolxis 2009-11-28 15:22:49 +00:00
DjWarmonger
b87dc7950f Fixed #241 2009-11-28 11:26:32 +00:00
Michał W. Urbańczyk
7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version.
Disabled adventure AI. Will be released as dev build.
2009-11-28 01:42:08 +00:00
Michał W. Urbańczyk
82faf7538e Fixed #160, #167 2009-11-24 20:29:50 +00:00
Michał W. Urbańczyk
c00d4bf905 Reverted r1366
GUI automatically assigns the parent objects (CMenuScreen) with it's children controls. They're activated/deactivated/shown/deleted automatically. (it's enabled by OBJ_CONSTRUCTION macro in scope)
2009-11-24 19:50:20 +00:00
Frank Zago
f252b58f96 Commented out unused code. 2009-11-21 18:04:09 +00:00
DjWarmonger
0ffbaa457e Fixed #218 - mana will be given to heros after taking all bonuses into calculation. 2009-11-21 16:37:27 +00:00
DjWarmonger
4bb5d083f4 Added missing serialization of bank configs (bugs #9, #165 and #221) 2009-11-21 15:45:37 +00:00
Michał W. Urbańczyk
8f217c5cdf Fixed #50, #191, minor 2009-11-20 22:35:18 +00:00
DjWarmonger
adf3c9fd4b Resolved bugs #76 and #168 which always gave same heroes in tavern. 2009-11-15 14:06:25 +00:00
Michał W. Urbańczyk
d18b6c3d5a Fixed #2, #10, #118, #209, #210 2009-11-14 20:14:15 +00:00
Michał W. Urbańczyk
4151310be6 * better fix for #184 (should fix all related issues)
* fixed #214, #121, #100
2009-11-13 21:01:33 +00:00
Michał W. Urbańczyk
a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues)
* Fixed #184 and #189
* minor fixes
2009-11-13 19:04:36 +00:00
Michał W. Urbańczyk
f99c4d3c66 Fixed #110.
Some minor changes / fixes.
2009-11-13 16:02:25 +00:00
DjWarmonger
a2e9e351e1 Fixed wrong call in issue #208. 2009-11-11 18:20:18 +00:00
DjWarmonger
7a622c6858 Minor fix for last revision. 2009-11-11 17:55:07 +00:00
DjWarmonger
e1c793068d 1.Support for Skyship - revealing entire map
2.Reorganization of visible tiles processing
3.Turned off revealing the map at build structure as it caused odd conflict
2009-11-11 17:45:03 +00:00
OnionKnight
2b1f395c70 * Minor bug fix for previous fix when transferring artifacts from one hero backpack to another. 2009-11-11 09:52:38 +00:00
OnionKnight
64a72c39cb * Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well. 2009-11-10 03:10:14 +00:00
mateuszb
db4ee5844f * implemented 206 and 207 from mantis 2009-11-08 14:44:58 +00:00
DjWarmonger
882ae5a53a Fixed bug #208 - lookout tower (and possibly other structures) update map view when built. 2009-11-08 07:20:42 +00:00
DjWarmonger
bf7dfca6f5 Fixed bug #203 - no neutral town growth 2009-11-07 20:23:39 +00:00
OnionKnight
e040033950 * Fixed bug 38. (Swapping with artifact from backpack) 2009-11-06 02:26:25 +00:00
red1939
f7a1b74092 Next batch of code clearing. 2009-11-01 20:13:12 +00:00
Frank Zago
6b5feb63e6 Implemented "main menu" in-game option. 2009-11-01 01:15:16 +00:00
Frank Zago
c78d48473b (linux) Disable the console. It's just too broken. 2009-10-31 22:55:05 +00:00
Frank Zago
7a6f1a383a Free now uninitialized std::map in CPlayerInterface::~CPlayerInterface. 2009-10-31 16:43:12 +00:00