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d45a554fec
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Significant changes to saving system. Now both client and server store their lib part.
Desync detection upon loading. Fixed many desyncs. (more remain)
Monsters won't have creature count 0 even if that is set as creature properties.
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2013-02-18 22:37:22 +00:00 |
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9e00090c42
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* refactoring, a few intriguing problems remain
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2013-02-13 23:55:42 +00:00 |
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9c1a117c1c
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* refactoring
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2013-02-12 22:24:48 +00:00 |
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8a8eecd063
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* refactoring
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2013-02-11 19:11:34 +00:00 |
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a9d458c8f4
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few more refactorings
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2013-02-04 21:58:42 +00:00 |
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8769f67c5d
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* JsonReader can convert to enums
* refactoring
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2013-02-03 21:05:44 +00:00 |
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0311e5e6f5
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- Added basic mock/test generation - Added stub for terrain editing
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2013-01-06 19:30:12 +00:00 |
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4bc2fd5519
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[c::b] renamed map subfolder to workaround dependency tracking bug
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2013-01-03 12:19:20 +00:00 |
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