1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-19 00:17:56 +02:00
Commit Graph

8 Commits

Author SHA1 Message Date
d45a554fec Significant changes to saving system. Now both client and server store their lib part.
Desync detection upon loading. Fixed many desyncs. (more remain)
Monsters won't have creature count 0 even if that is set as creature properties.
2013-02-18 22:37:22 +00:00
9e00090c42 * refactoring, a few intriguing problems remain 2013-02-13 23:55:42 +00:00
9c1a117c1c * refactoring 2013-02-12 22:24:48 +00:00
8a8eecd063 * refactoring 2013-02-11 19:11:34 +00:00
a9d458c8f4 few more refactorings 2013-02-04 21:58:42 +00:00
8769f67c5d * JsonReader can convert to enums
* refactoring
2013-02-03 21:05:44 +00:00
0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 2013-01-06 19:30:12 +00:00
4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 2013-01-03 12:19:20 +00:00