mateuszb
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4d3808cfa0
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* applied ubuntux's patches
* fixed AmptyAI (it builds now)
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2009-04-13 18:52:20 +00:00 |
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Michał W. Urbańczyk
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b89c951d09
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* version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
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2008-08-13 00:44:31 +00:00 |
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Michał W. Urbańczyk
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a729484dde
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* battle funcs added to ICallback
* initing visiting heroes
* merging stacks in town screen
* available creature amount handled
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2008-04-13 11:05:39 +00:00 |
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Michał W. Urbańczyk
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fe5bcc19cf
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* redone def info handling
* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
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2008-02-05 03:56:45 +00:00 |
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Michał W. Urbańczyk
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d3f5a1c1e7
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Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
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2007-12-27 00:11:46 +00:00 |
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Michał W. Urbańczyk
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01c996591a
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More stuff for selection window.
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2007-12-25 16:25:53 +00:00 |
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mateuszb
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58f1a2169f
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faster FoW in minimap, does not work, compiler errors
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2007-12-06 18:55:58 +00:00 |
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Michał W. Urbańczyk
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c8c0d0eaaf
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Bugfixes for AI, Callback Interface, logging macrodefs.
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2007-12-06 18:32:06 +00:00 |
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Michał W. Urbańczyk
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556311c9ab
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Partially done object scripting and interactions.
Most of 0.4 ;)
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2007-11-18 22:58:28 +00:00 |
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Michał W. Urbańczyk
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04985fce2f
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* added #45, #44, #43
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2007-10-21 16:45:13 +00:00 |
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Michał W. Urbańczyk
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97f4fbcce8
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First EmptyAI. It's not used yet, but it can be compiled.
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
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2007-10-16 22:41:45 +00:00 |
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