AlexVinS
|
d87153a610
|
Hide mechanics classes
|
2014-11-25 15:00:34 +03:00 |
|
AlexVinS
|
c8f1e6d1a1
|
Move mechanics factory
|
2014-11-25 14:58:42 +03:00 |
|
AlexVinS
|
0fda90c67d
|
Start moving server side spell mechanics
|
2014-11-25 14:19:13 +03:00 |
|
AlexVinS
|
6dbed27b65
|
Add more "const"
|
2014-11-23 14:10:29 +03:00 |
|
AlexVinS
|
c7480e7fe5
|
Move getAffectedStacks to mechanics classes
|
2014-11-13 12:33:51 +03:00 |
|
AlexVinS
|
22c251b57d
|
Small fix for rangeInHexes
|
2014-11-13 08:29:04 +03:00 |
|
AlexVinS
|
bab7198cd7
|
Use some constants in SRSLPraserHelpers
|
2014-11-13 08:13:06 +03:00 |
|
AlexVinS
|
4042757f93
|
Move spell range calculation to Mechanics
* made ISpellMechanics opaque
|
2014-11-13 07:34:20 +03:00 |
|
AlexVinS
|
0015027ec7
|
Draft fo CHAIN_LIGHTNING
* fix usage of RECEPTIVE bonus
|
2014-11-13 05:40:52 +03:00 |
|
AlexVinS
|
a06dae1f96
|
Move getAffectedCreatures to CSpell. + more drafts
|
2014-11-13 04:53:25 +03:00 |
|
AlexVinS
|
5ba53da9bf
|
Extract SpellMechanics to separate file
|
2014-11-12 11:36:34 +03:00 |
|