Ivan Savenko
ba9e3dca9d
Mod management rework, part 1
...
- Replaced CModInfo class with constant ModDescription class
- Simplified mod loading logic
- Extracted some functionality from ModHandler into separate classes for
future reuse by Launcher
2024-11-26 13:55:46 +00:00
Ivan Savenko
915533ed2e
Implemented generation of player-colored version of DiBoxBck
2024-09-12 21:22:41 +00:00
Ivan Savenko
3d39963a1c
Merge branch 'master' into 'develop'
2024-08-26 14:01:00 +00:00
Ivan Savenko
45558552d6
Merge 'vcmi/beta' into beta_fix
2024-08-23 13:18:09 +00:00
Laserlicht
fec3d070b5
gui fixes for globallobby
2024-08-19 15:23:47 +00:00
Ivan Savenko
9fba3d97f1
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
Ivan Savenko
b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
Ivan Savenko
edad888915
Fixed non-scrollable invite to private room widget
2024-08-04 13:58:20 +00:00
Ivan Savenko
9f7abfe6e9
Merge pull request #4346 from Laserlicht/mod_comp
...
[1.5.6?] online lobby - mod compatibility improvements
2024-08-01 21:18:30 +03:00
Laserlicht
12af016eac
more colors for status
2024-07-31 22:27:15 +02:00
Laserlicht
0cc743f7ca
mod compatibility improvements
2024-07-31 22:10:37 +02:00
Laserlicht
0d1f744ba4
limit text sizes
2024-07-31 21:40:49 +02:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
...
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
920a39844b
Unified naming of method to recolor UI element to current player scheme
2024-07-19 10:08:50 +00:00
Alexander Wilms
434371195d
JsonNode constructors: Take fileName as argument
...
* Don't print JSON in JsonParser::parse() in case of errors
2024-07-17 13:50:59 +02:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
...
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
...
[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Ivan Savenko
0db8266495
Implemented some of the requested shortcuts
2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71
Most of buttons created in cpp now have assigned shortcut
2024-05-19 09:12:36 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
d27b854cb1
Reorganized music, video and sound players:
...
- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
7790b8969d
Simplify TextInput constructor
2024-05-15 12:45:45 +00:00
Ivan Savenko
93c3cf372b
Reworked TextInput to allow text overflow support
2024-05-15 12:45:45 +00:00
Ivan Savenko
1abe9007bc
Moved CTextInput to a separate file. No changes in logic
2024-05-15 12:45:45 +00:00
Ivan Savenko
aa575c9093
Allow joining game hosted by other vcmi versions if only patch version
...
is different
2024-05-14 14:12:01 +00:00
Ivan Savenko
876fe9adae
Fix size of invite window
2024-05-13 14:14:05 +00:00
Ivan Savenko
2bb96018b8
Update list of player in invite window on new player or new invite
2024-05-13 13:48:01 +00:00
Ivan Savenko
7188849aa4
Show active room invites and invited players in UI
2024-05-13 12:12:55 +00:00
Ivan Savenko
a4ea74fbbc
Send list of active invites as part of room description
2024-05-13 11:43:28 +00:00
Ivan Savenko
f55d07a829
Fix not visible text after switching to channel without slider in log
2024-05-11 20:53:39 +00:00
Ivan Savenko
890e794e32
Only play chat sound for messages from current room or in private
2024-05-11 20:42:39 +00:00
Ivan Savenko
793a17f95d
Automatically scroll to end on new chat message
2024-05-11 20:42:14 +00:00
Ivan Savenko
5b674baa91
Fix slow switching to a channel with large number of messages
2024-05-11 16:44:31 +00:00
Ivan Savenko
2521557f68
Fixed some newly reported issues from SonarCloud
2024-05-10 13:40:24 +00:00
Ivan Savenko
30e0a16ee9
Fix some 'new' issues reported by Sonar Cloud
2024-05-06 15:33:30 +00:00
Ivan Savenko
24a233f8ad
Fix positioning of lobby window after resolution or UI scaling change
2024-04-27 21:32:16 +03:00
Ivan Savenko
30a3081ab4
Use account name from lobby when joining lobby game rooms
2024-04-23 19:22:31 +03:00
Ivan Savenko
f40acfc120
Fixed display of mod version for excessive mods
2024-04-23 19:21:57 +03:00
Ivan Savenko
f88ff57810
Adjusted main lobby widget to account for removed 'join room' button
2024-04-23 17:15:59 +03:00
Ivan Savenko
662a508944
Better UI design for room preview dialog
2024-04-23 17:15:59 +03:00
Ivan Savenko
3e23a55c66
Fix build
2024-04-23 17:15:59 +03:00
Ivan Savenko
1840666327
Implemented join room dialog
2024-04-23 17:15:59 +03:00
Ivan Savenko
e5f8cefa7f
Store and send mod list and game version for game rooms
2024-04-23 17:15:59 +03:00
Ivan Savenko
7c18c8b1da
Add comment
2024-04-05 18:50:06 +03:00
Ivan Savenko
ee1aa4ed05
Fix overlaying UI elements when player has no account created
2024-04-05 18:50:06 +03:00
Ivan Savenko
651908d7aa
Do not attempt to translate usernames
2024-04-05 18:50:06 +03:00
Ivan Savenko
fa31e9f69b
Do not mark channel as unread when receiving chat history
2024-04-05 18:50:06 +03:00
Ivan Savenko
dd91a99e36
Distinguish "connected but not logged in" from "not connected" state
...
Possible in case of login failure
2024-03-30 10:26:07 +02:00
Ivan Savenko
975cf7de95
Tweaks to lobby login window to make it more clear to use
2024-03-29 17:05:41 +02:00