Ivan Savenko
fd726523a2
Remove creations of custom animations in runtime
2024-07-19 10:08:50 +00:00
Alexander Wilms
434371195d
JsonNode constructors: Take fileName as argument
...
* Don't print JSON in JsonParser::parse() in case of errors
2024-07-17 13:50:59 +02:00
Ivan Savenko
08a27663f9
Reworked JsonNode constructors to more logical form
2024-02-26 12:55:49 +02:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
6e399eb21a
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
Alexander Wilms
73019c204d
Replace redundant types with auto
for the lvalues of template factory functions for smart pointers
...
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = ":".join(line.split(":")[1:]).strip()
print()
print(path)
print(original_code)
prefix = "auto "
if original_code.startswith("static"):
static = True
else:
static = False
cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
print(cpp_type)
if static:
new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
else:
new_code = "auto "+ " ".join(original_code.split(" ")[1:])
print(new_code)
if True:
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
2024-01-17 12:50:00 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
nordsoft
55900ceb66
Add portraits delegate
2023-10-13 20:15:29 +02:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
738ace99cb
Fix animations in editor which use copy-pasted code from client
2023-06-20 19:37:27 +03:00
Konstantin
5366f9190e
vcmi: reduce boost::lexical_cast usage
2023-03-09 16:36:46 +03:00
Konstantin
4feab69867
mapeditor: use vcmi_endian.h
...
There is no need to redefine this functions, let's use shared
implementation
2023-02-03 00:39:44 +03:00
krs
8f433d345a
Refactored resource Convertor to be more easy on the eyes
...
Added a little more documentation to functions.
Not using anymore dyrectory_iterator but directory_entry.
Private functions made a little more generic, extracting some parametrers to higher levels.
Export Bitmaps is no longer tied to SPRITES folder.
2023-01-20 15:14:52 +02:00
krs
14b031118c
exportBitmaps now uses QT libs
2022-11-27 19:35:11 +02:00
krs
ec1a995218
export bitmaps now by default prepends def name to exported PNG
2022-11-27 19:35:11 +02:00
krs
75b4b64b6f
Final checks according to review
2022-11-27 19:35:11 +02:00
krs
d516a5f529
More changes following review.
2022-11-27 19:35:10 +02:00
krs
f0b66b6192
Animation.cpp fixes after review
2022-11-27 19:35:10 +02:00
krs
cca1f074bf
Convert PCX to PNG, Final touches, everything deactivated.
2022-11-27 19:35:10 +02:00
krs
d1cdd7d59f
Reverted changes made in client for Extractor
2022-11-27 19:35:10 +02:00
krs
10ec486251
Extractor moved to Editor
2022-11-27 19:35:10 +02:00
nordsoft
0d9f7d15a2
Fix typo
2022-11-19 00:02:08 +04:00
nordsoft
7bac01f10a
More fixes on image loader
2022-11-19 00:01:48 +04:00
nordsoft
3a913140fd
Fix loading images
2022-11-18 23:26:19 +04:00
nordsoft
b4a806d7fa
Code polishing
2022-10-13 01:51:55 +04:00
nordsoft
bc84ffe8d6
Code review changes
2022-09-25 00:55:05 +04:00
nordsoft
0b9f601d2c
Squashing editor
2022-09-18 03:23:17 +04:00