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Commit Graph

1465 Commits

Author SHA1 Message Date
mateuszb
db755622b3 * next part of campaign support 2010-02-18 12:34:44 +00:00
mateuszb
968148c4dc * next part of bonus selection screen (including Ivan's config) 2010-02-16 17:28:56 +00:00
Michał W. Urbańczyk
4035155969 Mostly finished pregame part of hot-seat mode. 2010-02-16 16:35:24 +00:00
OnionKnight
ab75f4b1f8 Some work on artifact assembly. 2010-02-16 14:39:56 +00:00
Frank Zago
a6aa36c5a9 Compile and warning fixes. 2010-02-16 05:01:15 +00:00
mateuszb
169edf94ca * Ivan added to list of authors 2010-02-15 13:33:07 +00:00
mateuszb
5db0c9da16 * generally finished custom campaign selection screen
* minor fixes
2010-02-15 13:28:33 +00:00
Ivan Savenko
f250880c69 - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
mateuszb
448c2e7225 * next part of campaign support
* a few fixes for .h3c reading
2010-02-15 12:12:21 +00:00
Michał W. Urbańczyk
49b99f470f More hot-seat GUI in pregame. 2010-02-15 11:37:47 +00:00
Michał W. Urbańczyk
da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 2010-02-15 06:54:57 +00:00
DjWarmonger
415266279e -Resolved #345
-Fixes for give experience reward and belong to player text
2010-02-14 06:53:37 +00:00
Michał W. Urbańczyk
78f54ffcd3 Fixed game loading.
Release 0.75d
2010-02-13 21:45:46 +00:00
mateuszb
40d50aaaa1 * a bit of custom campaign selection screen 2010-02-13 16:26:47 +00:00
Ivan Savenko
5eef9cde44 - fixed 355, 356, 360
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Michał W. Urbańczyk
96819379c5 Fixed #109, #352, #359.
Possibly also #344, #353.
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
mateuszb
8637b021cc * (hopefully) full reading of h3c
* minor changes
2010-02-12 15:04:01 +00:00
Michał W. Urbańczyk
e79507ab0d Resolved #349, #336 / #350 2010-02-12 07:49:17 +00:00
Michał W. Urbańczyk
51946e60a5 Fixed #351.
Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
Michał W. Urbańczyk
5d0186a10b Version set to 0.75c. Will be released as dev version.
HLP class for generating stats must not be local if used as template parameter.
2010-02-11 19:18:30 +00:00
DjWarmonger
8f88cb19a8 Fixed #343 2010-02-11 15:51:26 +00:00
mateuszb
a975c54f86 * most of .h3c reading 2010-02-11 14:12:22 +00:00
Frank Zago
68a9de5ab7 Partial port to SPARC Linux. 2010-02-11 05:25:17 +00:00
Michał W. Urbańczyk
4878371d9e Fixed link to the tracker (though still not permanent :/ ) 2010-02-11 04:36:40 +00:00
Michał W. Urbańczyk
dd92dfed86 Fixed #82
This version will be released as dev build 0.75b
2010-02-11 04:24:37 +00:00
Michał W. Urbańczyk
42fade07dc Fixed #13 and #339 2010-02-10 21:31:54 +00:00
Frank Zago
ad65664914 Added HeroBonus to makefiles. 2010-02-10 05:49:23 +00:00
Michał W. Urbańczyk
b8edea2be9 Real fix for #328 2010-02-10 03:35:48 +00:00
Michał W. Urbańczyk
c1cb2c223f Fixed #46, #323, #328 2010-02-10 03:21:23 +00:00
Michał W. Urbańczyk
0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players 
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
d0bf334394 * reading of .h3c headers
* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
Frank Zago
ba80ba4f6e Compile fix + updated makefile. 2010-02-09 02:17:38 +00:00
OnionKnight
790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
mateuszb
28f8ef3b0f * two missing files to previous commit 2010-02-08 14:39:19 +00:00
mateuszb
4d9d54735f * campaigns, part 1
* minor changes
2010-02-08 14:38:06 +00:00
mateuszb
ba51824710 * next part of thieves' guild window 2010-02-07 17:56:06 +00:00
DjWarmonger
53365af90e Last part of Seer Hut & Quest Guard code:
1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
mateuszb
69bed4a8d6 * small changes 2010-02-07 15:06:14 +00:00
Frank Zago
090cc602b6 Fixed buildings parsing. 2010-02-06 18:46:25 +00:00
mateuszb
b670979cab * compilation fix 2010-02-06 13:55:39 +00:00
mateuszb
5fbde49bfb * another part of thieves' guild
* den of thieves
2010-02-06 13:49:14 +00:00
Ivan Savenko
fa735b6a67 - partial implementation of scholar skill (spell exchange works, but no message)
- some fixes
2010-02-06 13:27:58 +00:00
OnionKnight
137ab65a13 Fixed artifact screens so only local changes are made. Some ugly const casting, for now. 2010-02-05 22:28:31 +00:00
mateuszb
5fe80d89ef * warning fixed (use of an uninitialized variable) 2010-02-05 10:54:59 +00:00
Frank Zago
9bfe9c476d g++ chokes on contains2, but since it's unused ... 2010-02-05 00:47:14 +00:00
DjWarmonger
c33f3e6baa Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented. 2010-02-04 20:34:20 +00:00
mateuszb
bc6cba565e * next part of thieves' guild window 2010-02-04 18:40:40 +00:00
Ivan Savenko
3aefb896fe - Created config file for true type fonts (disabled by default)
- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
DjWarmonger
ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions.
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
Ivan Savenko
3dbeaa5ef8 - Moved most of text output to original fonts
- Temporary disabled ttf output
2010-02-02 16:24:53 +00:00