DjWarmonger
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60932d9ed0
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AI won't ignore owned objects taken by enemies.
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2015-01-24 21:38:22 +01:00 |
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DjWarmonger
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84b2510aa4
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Merge pull request #62 from vcmi/SpellsRefactoring4
OK
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2014-12-26 08:46:29 +01:00 |
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DjWarmonger
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5b8180e327
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Cleaning logs.
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2014-12-25 12:58:15 +01:00 |
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AlexVinS
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eebf65e88f
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Merge branch 'develop' into SpellsRefactoring4
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2014-12-24 00:15:27 +03:00 |
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DjWarmonger
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7735e193f0
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Merge branch 'develop' into experimental/serializerrefactoring
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2014-12-22 19:17:40 +01:00 |
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AlexVinS
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3bca68fd2d
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Initial refactoring
* reduce registerTypes* templtates instantiation
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2014-12-21 17:29:42 +03:00 |
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DjWarmonger
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da76a2f227
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Fixed AI trying to visit tile already occupied by different hero, including #1902.
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2014-12-21 14:50:26 +01:00 |
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DjWarmonger
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af02655b30
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Fixed #1962
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2014-12-21 11:33:53 +01:00 |
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DjWarmonger
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a823fae822
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Fixed NaNs in FuzzyHelper::getTacticalAdvantage
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2014-12-19 19:15:41 +01:00 |
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DjWarmonger
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cd060c00c5
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Each fuzzy set of rules will use separate fuzzy engine.
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2014-12-19 10:52:41 +01:00 |
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DjWarmonger
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a1e42caddd
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Banks won't use fuzzy engine at all, only center of mass.
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2014-12-10 12:29:51 +01:00 |
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DjWarmonger
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7adb0fd600
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Fuzzy engine fix by Jcrada.
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2014-12-05 09:28:58 +01:00 |
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DjWarmonger
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6463c33c26
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Rewrite / update terms for TacticalAdvantage.
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2014-11-28 14:17:17 +01:00 |
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DjWarmonger
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9ca991282a
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Taken JCrada patch as it is.
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2014-11-27 21:51:48 +01:00 |
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AlexVinS
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f7ff61ce4f
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Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4
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2014-11-24 12:41:17 +03:00 |
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DjWarmonger
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b0cd4f4117
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Added limits and assertions which show that fuzzy engine is completely bugged.
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2014-11-22 18:57:17 +01:00 |
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josch
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2812334de9
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add FL_CPP11 preprocessor define independent of which fuzzylite is used
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2014-11-17 11:42:30 +01:00 |
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AlexVinS
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a06dae1f96
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Move getAffectedCreatures to CSpell. + more drafts
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2014-11-13 04:53:25 +03:00 |
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AlexVinS
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d7800b834e
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get rid of CBattleInfoCallback::calculateSpellDmg
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2014-11-12 09:52:11 +03:00 |
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AlexVinS
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e4b726151d
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get rid of CBattleInfoCallback::battleStackIsImmune
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2014-11-12 09:20:20 +03:00 |
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AlexVinS
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5e42fb8a2a
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[MinGW]FL build fix
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2014-11-05 03:34:14 +03:00 |
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DjWarmonger
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3e724bc564
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Merge pull request #51 from Mixaill/fuzzylite-fix-3
Fix fuzzylite compilation, again
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2014-11-03 17:41:30 +01:00 |
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Mikhail Paulyshka
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d0da88a515
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define FL_CPP11 outside Fuzzylite source
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2014-11-03 01:00:22 +03:00 |
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Mikhail Paulyshka
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941dcee0f5
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Fix AI and VCAI CMakeLists.txt
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2014-11-02 23:43:10 +03:00 |
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Mikhail Paulyshka
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a867faae1e
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use vanilla Fuzzylite
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2014-11-02 23:41:41 +03:00 |
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DjWarmonger
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229ef66699
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Fix for MSVS project.
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2014-11-02 18:07:32 +01:00 |
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DjWarmonger
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dc9082d88c
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2014-11-02 08:21:25 +01:00 |
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DjWarmonger
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e2a6008aa4
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Removed unnecessary MSVS settings.
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2014-11-02 08:20:58 +01:00 |
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Mikhail Paulyshka
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53298c1fd1
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ad FL_Windows prepocessor definition
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2014-11-02 00:44:00 +03:00 |
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Mikhail Paulyshka
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f2ed40f0de
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fix compilation on non-MSVC compilators (Global.h not found)
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2014-11-01 23:40:33 +03:00 |
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DjWarmonger
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040fcd30e1
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Merged https://github.com/vcmi/vcmi/pull/47
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2014-11-01 17:04:51 +01:00 |
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DjWarmonger
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9eeea7299a
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- Removed unecessary includes
- Fixed town types configured from RMG templates
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2014-10-31 17:09:34 +01:00 |
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AlexVinS
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f16e859242
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[C::B] update FL project 2
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2014-10-27 15:17:40 +03:00 |
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AlexVinS
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49b1b6559d
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[C::B] update FL project
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2014-10-27 14:46:20 +03:00 |
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DjWarmonger
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c87f2cdaaf
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Updated build for MSVS. Some compile fixes to FuzzyLite source.
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2014-10-26 12:32:19 +01:00 |
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DjWarmonger
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8bf413e0c5
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Restored Visual and Code::Blocks projects wiped by previous merge.
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2014-10-26 10:49:05 +01:00 |
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jcrada
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a4f98a9ebd
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Upgraded to FuzzyLite version 5.0
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2014-10-25 16:13:20 +02:00 |
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josch
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101ac04c13
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Replaced embedded copy of fuzzylite with fuzzylite 5.0
- retrieved from
https://github.com/fuzzylite/fuzzylite/archive/v5.0.tar.gz
- only modification to tarball content was the removal of the examples
directory
- fuzzylite release 5.0 tags fuzzylite git commit c11556f
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2014-10-25 16:00:44 +02:00 |
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josch
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fab31642d9
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prepare for update to fuzzylite 5.0
- use system version of fuzzylite if available
- adapt include paths
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2014-10-25 16:00:44 +02:00 |
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AlexVinS
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66b022f93e
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initializer lists part1
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2014-10-02 19:43:46 +04:00 |
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DjWarmonger
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95e442898e
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Fixed #1900
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2014-10-01 13:26:04 +02:00 |
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Ivan Savenko
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33c0e24940
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Fixes 1895 - Properly select upper army for recruitment
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2014-09-23 14:28:55 +03:00 |
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Ivan Savenko
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4bb5784922
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Fixing AI - dwelling visitation code should now work properly
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2014-09-21 18:08:47 +03:00 |
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Ivan Savenko
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b67618ab53
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First batch of AI fixes:
- wiped not actually used set/get selection
- replaced isReachable with VCAI::isAccessible
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2014-09-21 17:03:20 +03:00 |
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Ivan Savenko
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6c0c03d74b
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Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
- finished removal of server-side setSelection
- disabled some broken code (AI & cheats). TODO: fix
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2014-09-21 16:42:08 +03:00 |
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Ivan Savenko
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78709e223b
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Breaking things - trying to remove server-side knowledge of selected objects
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2014-09-19 00:18:49 +03:00 |
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Ivan Savenko
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b551bdb725
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Final part of the merge
Merging VCMI Dirs refactoring + GUI refactoring with current develop
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2014-09-04 20:59:07 +03:00 |
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DjWarmonger
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0edaf4fa8a
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Merge pull request #26 from vcmi/FFMpeg
Let's do this, way too many branches running now.
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2014-09-01 10:35:30 +02:00 |
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DjWarmonger
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8b10f70afd
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Migrating to MSVS 2013, which allows to delete inttypes.h file.
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2014-08-31 19:08:39 +02:00 |
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Karol
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1b6f2ea3b7
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VCMIDirs update #5 fix
- Updated old OS detect macros.
- Fixed 1 misspell.
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2014-08-26 12:19:04 +02:00 |
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