1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Commit Graph

68 Commits

Author SHA1 Message Date
Konstantin
11b237a23c vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
Konstantin
22dd97ad18 vcmi: use entilites when possible part 1 2023-04-04 23:02:54 +03:00
Konstantin
5366f9190e vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Andrii Danylchenko
8b0c7b6601 NKAI improve defence and some fixes 2023-03-07 20:10:58 +02:00
Ivan Savenko
aeb653c919 Fix typos 2023-03-07 00:06:58 +02:00
Ivan Savenko
05a1d7c6e3 All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8 All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
5da407e822 All spell texts are now passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
3219e322ae Fixed all non-silenced gcc/clang warnings 2022-12-07 18:05:47 +02:00
Andrii Danylchenko
e9c725181c NKAI: fix retreat logic 2022-10-15 15:15:12 +03:00
Andrii Danylchenko
153cccdf46 NKAI: hire retreated hero 2022-10-14 12:00:56 +03:00
Andrii Danylchenko
eeea01d778 NKAI: namespace 2022-10-04 08:40:14 +03:00
Andrii Danylchenko
2434fe3f6f NK: fix AI speed 2022-10-01 13:49:27 +03:00
DjWarmonger
5e2d87abd7
Update AI/Nullkiller/Goals/ExecuteHeroChain.cpp
Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-09-14 16:23:13 +02:00
Tomasz Zieliński
931f4af2df typo 2022-09-14 15:24:39 +02:00
Andrii Danylchenko
02b2f35143 Nullkiller: fix crash 2022-03-05 15:51:03 +02:00
Andrii Danylchenko
79d06bbaa6 Nullkiller: fix merge conflicts 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
b4241670ba Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
bc95e4b935 Fix tbb build 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1aa81530cb Nullkiller: cancel heavy decomposition on shipyards 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
fb3cda666f Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
0ffc7c3b94 Nullkiller: turn limit for main heroes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
3d91f2e988 Fix defence crashes and hangs 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
cf4484e071 Nullkiller: stabilization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
e385c83a88 Nullkiller - rewrite decomposition, decomposition cache, morale management 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
35a1167f3d Nullkiller: refactoring and stabilization of gather army & clusterization 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1fdf0de75d Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
4f51d3c929 Nullkiller: fix android 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
3e9bf9b662 Nullkiller: try to fix build 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
32fb465823 Nullkiller: stabilization+clasterization improvements+fuzzy fear 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1806dd8447 Nullkiller: remove AIhelper + refactoring 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
f832a8b3cd Nullkiller: calibration and small behavior fixes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
dec723b4be Nullkiller: android fixes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1a69a43f09 Nullkiller: fix border gate and garrison bypassing when owned 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
0705ee595a Nullkiller: object clusterizer 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
1d4a349c2c Nullkiller: fix build 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
8f8c5ca255 Nullkiller: initial decomposition 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
223a52b3d1 Nullkiller: Try to join behavior and goal and see what come out of it. 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
af0dcf97c4 Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
5344df51c6 Nullkiller: capture guarded artifacts and other fixes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
6682485395 Nullkiller: fix build 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
9c14ccab8f Nullkiller: fixes after first 5 autotesting maps 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
df78e3243b Nullkiller: stabilisation, improve gather army 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
b7b615ec70 Nullkiller: stabilisation fixes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
17a960e850 Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
400967904b Nullkiller AI: stabilization of build and prioritization fixes 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
af9261d428 NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable. 2021-07-26 21:02:50 +03:00
Andrii Danylchenko
eea5cb7f0b Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) 2021-07-26 21:02:50 +03:00