Nordsoft91
d79d788e6f
Improve treasure placement logic ( #775 )
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Improve treasure placement logic (#775 )
2022-08-20 13:17:27 +03:00
Evgeniy Meshcheryakov
ff00747ecf
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
Nordsoft91
3fa22ebcb0
Fix problem with empty areas ( #772 )
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* Fixes for obstacles and treasures
2022-08-11 14:29:39 +03:00
Nordsoft91
457def94ae
Fix for sealed-off treasures ( #771 )
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Fix for sealer-off treasures
2022-08-09 15:12:58 +03:00
Nordsoft91
6da7c9ccb5
Random map generator refactoring ( #762 )
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random map generator refactoring and improvements
2022-08-09 08:54:32 +03:00
Andrey Filipenkov
c0825149cf
fix error C2338 when building Client on Windows
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Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.
2022-08-06 11:47:09 +03:00
Andrey Filipenkov
7150ee565a
[macOS] text input handling must be done on main thread
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Xcode's Main Thread Checker warns about that
2022-08-03 12:09:49 +03:00
Andrey Filipenkov
f2187f6767
fix infinite recursion when using SDL_mixer v2.6
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Mix_HaltChannel -> soundFinishedCallback -> Mix_FreeChunk -> soundFinishedCallback -> ...
2022-08-03 12:08:41 +03:00
Andrey Filipenkov
0429ff61b0
don't link client to TBB
2022-07-29 11:18:36 +03:00
nordsoft
53b9434a22
Fix crash
2022-07-29 11:08:38 +03:00
Evgeniy Meshcheryakov
e38b822303
Fix crash in scenario information window if campaign has no difficulty settings
2022-07-28 11:35:14 +03:00
Andrey Filipenkov
37f56e075a
specify that update_version target produces file Version.cpp
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without it Xcode's new build system complains that Version.cpp doesn't exist and building freezes
2022-07-21 17:24:43 +03:00
nordsoft
1644a19053
Fix typo
2022-07-12 15:19:40 +03:00
Andrii Danylchenko
25183142e6
Fix getting battlefield crash
2022-07-09 19:00:03 +03:00
Andrii Danylchenko
232010c5de
battlefields in VLC and custom bonuses for terrain patches
2022-07-02 14:47:40 +03:00
Max Desiatov
b8b330668d
Remove ffmpeg@4
from $CMAKE_PREFIX_PATH
as unused
2022-06-27 10:49:10 +03:00
Max Desiatov
aaa2cd6f04
Support Homebrew on M1
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Homebrew uses prefix path on M1 (`/opt/homebrew`) different from x86_64 Homebrew path. It can be queried with `brew --prefix` command, which allows supporting both platforms in `mac/before_install.sh`.
2022-06-27 10:49:10 +03:00
Andrii Danylchenko
8b8e837495
allow configurable battleground graphics
2022-06-26 10:21:05 +03:00
Nordsoft91
d8f552006a
New battlegrounds ( #758 )
2022-06-22 11:41:02 +03:00
Nordsoft91
54fab9f0f8
Freeze macos build version to ensure compatibility with older macos v… ( #759 )
2022-06-21 16:52:49 +03:00
Nordsoft91
5f1c5c6731
New terrain support - part 1 ( #755 )
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Initial support of new terrains
2022-06-20 17:39:50 +03:00
Andrii Danylchenko
c4dec67acc
Fix movement freeze after battle in teleport
2022-06-20 09:05:05 +03:00
Soar Qin
188607b05f
Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16)
2022-06-17 17:20:08 +03:00
Andrii Danylchenko
2521e7bac9
Fix flickering in fullscreen
2022-06-13 16:11:53 +03:00
Soar Qin
c87df8e704
Fix warnings/errors on MSVC ( #753 )
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* Fix warnings/errors on MSVC
1. update googletest to tag release-1.11.0 to make googletest and
googlemock compile on MSVC2022.
2. set gtest_force_shared_crt to ON in test cmake project to make tests
compile on MSVC.
3. add /wd4251 and /wd4275 to MSVC compile flags to ignore DLL related
warnings for class exports.
4. fix some other warnings and errors while compiling on MSVC2022.
2022-06-11 18:45:34 +03:00
Nordsoft91
0b29fec63c
Rmg water support ( #754 )
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* Final changes before merge
2022-06-11 18:40:24 +03:00
Nordsoft91
5054ee011a
Rmg water support ( #751 )
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* Roads added to shipyard
* Load general rmg parameters from config
* Fix issue with default zone guard
* Move magic numbers related to balance to randomMap.json
2022-06-11 18:40:24 +03:00
Nordsoft91
5c1a66ab69
Rmg water support ( #745 )
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* RMG: water support and refactoring
* Fix seers hut bug
2022-06-11 18:40:24 +03:00
Andrii Danylchenko
b698f32557
Allow features/* branches to be published to downloads
2022-06-11 18:40:24 +03:00
Andrii Danylchenko
1128abc593
Fix hero movement animation
2022-06-07 15:00:39 +03:00
Andrii Danylchenko
31c9d6e28d
Fix performance issue related to TurnInfo construction
2022-06-06 09:47:37 +03:00
Soar Qin
b061c4988c
Changes to resolution check on window creation ( #747 )
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* Changes to resolution check on window creation:
1. Allow scaled rendering in window mode
2. Match closest logical rendering resolution while scaling is used
2022-06-06 09:46:24 +03:00
Konstantin
1a6ee0d697
Launcher: Qt6 support. Qt 5.12 required ( #746 )
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* Launcher: Qt6 support. Qt 5.12 required
2022-05-28 16:32:20 +03:00
Nordsoft91
9d06e51631
Place proper towns in underground ( #743 )
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Implement feature of proper town selection in underground and surface
* Some minor refactoring of rmg
2022-05-28 16:03:50 +03:00
nordsoft
d92356f085
Fixed game crash: divide by zero due to threads racing
2022-05-28 14:34:36 +03:00
Konstantin
7a32e41d47
Correct linux preset ( #748 )
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* presets: add correct linux presets
* CMakePresets: added MSVC Release preset
2022-05-28 14:32:54 +03:00
Andrii Danylchenko
6c9b0f5667
Switch back to Release for now
2022-05-27 10:11:44 +03:00
Konstantin
8fc14369a4
CMake presets. ( #744 )
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* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Nordsoft91
a8265c7052
[0002285] Implement feature with extra resources near mines ( #742 )
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* RMG: clear start position
* [0002285] some heaps of resources are placed nearby mines
* Fix leak in case of inability to place resource
* Fix indentation according to vcmi style
* Add constant for random amount of resources
* Code review fixes
2022-05-23 13:08:36 +03:00
Andrii Danylchenko
c293b655f5
Fix one more battle ai related crash.
2022-05-21 15:41:56 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) ( #739 )
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* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet
Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
Andrii Danylchenko
55b8aac63e
fix missed required fields in settings
2022-05-16 12:09:10 +03:00
Andrii Danylchenko
b269d7fed6
Fix case when defender creature is killed with pre-attack spell like liches death ripple
2022-05-14 17:38:06 +03:00
Andrii Danylchenko
6c36a1a2f6
Tray notifications for MXE
2022-05-14 13:23:09 +03:00
Andrii Danylchenko
e220918230
full crash dump
2022-05-14 13:23:09 +03:00
Andrii Danylchenko
2fc7cf02b0
tray notification for windows
2022-05-14 13:23:09 +03:00
Konstantin
45bdacb119
mac: use stable ffmpeg for CI
2022-05-14 13:22:41 +03:00
Konstantin
8757a577e3
CVideoHandler: fix codecContext according to docs
2022-05-14 13:22:41 +03:00
Konstantin
e7b753c222
CVideoHandler: use new ffmpeg
2022-05-14 13:22:41 +03:00
Andrii Danylchenko
1e97859fbf
Fix crash when clicking scenario info during campaign gameplay.
2022-05-10 09:48:05 +03:00