Frank Zago
f86e23414e
Compile fix.
2009-06-28 14:58:58 +00:00
mateuszb
18bca3dce9
* loadUnitAnimInfo is now more clear
2009-06-28 14:57:00 +00:00
mateuszb
85eb5c7eb9
* artifact manipulation in exchange window works (without switching artifacts between different heroes)
...
* support for 3 new artifacts:
- Ring of Vitality
- Ring of Life
- Vial of Lifeblood
* restructures creature ability preparing (creature abilities are now loaded from cr_abils.txt file). It needs further work - all changes in abilities should be moved from CCreatureHandler.cpp to cr_abils.txt as it's done in this commit (I hope it's clear how it should be done as there is an example)
2009-06-28 13:49:39 +00:00
Michał W. Urbańczyk
9093320da8
Garrison interface in Exchange Window.
2009-06-28 08:21:50 +00:00
Frank Zago
6be7a77fee
Linux video player updates.
2009-06-27 23:33:59 +00:00
Łukasz Wychrystenko
0b20c0cf61
again again and again
2009-06-27 14:28:51 +00:00
Frank Zago
cd589e7e2d
Indicate which FFmpeg packages to install.
2009-06-27 12:56:21 +00:00
Łukasz Wychrystenko
1d0d05ad0c
little info how to handle missing avformat, swscale libs in ubuntu
2009-06-27 12:22:13 +00:00
Frank Zago
0d7f92b290
Compile fix for boost <= 1.37
2009-06-27 04:28:48 +00:00
mateuszb
0919235948
* next part of hero exchange window
...
* minor changes
2009-06-26 15:41:19 +00:00
mateuszb
20676e8f95
* compilation error fix
2009-06-24 12:14:48 +00:00
Michał W. Urbańczyk
f0dea8d708
Video in Tavern Window. Minor improvements.
2009-06-24 09:17:33 +00:00
Michał W. Urbańczyk
60f7048662
Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only).
2009-06-24 06:56:36 +00:00
Frank Zago
6cf3823154
Correctly count the number of wandering heroes when moving hero off garrison.
2009-06-24 03:14:46 +00:00
Frank Zago
a42b77b682
Typo.
2009-06-24 03:04:59 +00:00
Michał W. Urbańczyk
576dbe62d0
include windows.h before WORD usage.
2009-06-23 18:34:59 +00:00
Michał W. Urbańczyk
9ff6501ba3
Mostly done .BIK video handling (WIN only).
...
Refactoring.
2009-06-23 08:14:49 +00:00
Frank Zago
191aebed58
Fix y position for video under linux/windows.
2009-06-23 00:01:25 +00:00
Frank Zago
d8cfced035
Fixed include path.
2009-06-23 00:00:15 +00:00
mateuszb
3e7a180613
* playing smk videos on Windows (currently only spellbook animation)
2009-06-22 11:12:40 +00:00
mateuszb
c6b11ee917
* VCMI compiles now under MSVC
2009-06-21 13:44:15 +00:00
Frank Zago
f0b1c8b644
Fix bug where adventure map is not displayed correctly when hero is moving.
2009-06-20 15:57:53 +00:00
Frank Zago
af7605b363
s/WIN32/_WIN32/
2009-06-20 14:52:20 +00:00
Frank Zago
4e9fb63a8b
Fixed potential issue in video player.
2009-06-20 02:18:27 +00:00
Frank Zago
c3139125b4
Fixed several spellbook glitches.
2009-06-20 02:14:25 +00:00
Frank Zago
2f39106ff8
Spell book animations.
2009-06-20 01:42:19 +00:00
Frank Zago
a11ea59418
Video player compilation.
2009-06-20 01:40:52 +00:00
Frank Zago
dcbf717a07
Basic video player, with no sound, using FFMpeg. Currently plays SMK only.
2009-06-20 01:34:26 +00:00
Frank Zago
e874681fc0
Fixed CVidHandler entry parser.
2009-06-20 01:31:45 +00:00
mateuszb
d2003d59c7
* next part of exchange window
...
* corrected typo in constructors of CSndHandler and CVidHandler causing compilation errors under MSVC
2009-06-19 12:10:36 +00:00
Frank Zago
7bb09341a0
Derive CSndHandler and CVidHandler from new class CMediaHandler.
2009-06-19 04:27:12 +00:00
Michał W. Urbańczyk
ffe2ff9647
Estates / hero bonuses won't give resources on first day.
2009-06-19 01:01:43 +00:00
mateuszb
9a5aea6635
* next part of exchange window
2009-06-18 15:05:00 +00:00
mateuszb
ae3fa69134
* next part of exchange window
...
* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
mateuszb
7932a9e8ad
* next part of exchange window
...
* minor changes
2009-06-17 09:38:03 +00:00
Frank Zago
cb1c31ac49
Simplified terrainRect prototype.
2009-06-17 01:08:24 +00:00
mateuszb
8231a6e6cc
* first part of exchange window
...
* minor changes
2009-06-16 11:18:14 +00:00
Frank Zago
287e0c016d
Restores smoothing.
2009-06-15 04:02:59 +00:00
Frank Zago
cf6a4c7d9a
Removed obsolete todo.
2009-06-14 16:40:50 +00:00
Frank Zago
eacbddb7a0
Replaced 4 hardcoded values.
2009-06-14 16:38:24 +00:00
Frank Zago
e4275c2c90
Make MARK_BLOCKED_POSITIONS and MARK_VISITABLE_POSITIONS compilable.
2009-06-14 15:53:40 +00:00
Frank Zago
bda62ab147
Added 1280x1024 resolution.
2009-06-14 15:15:54 +00:00
Frank Zago
facb984654
Missing diff from previous commit.
2009-06-14 15:14:03 +00:00
Frank Zago
e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
2009-06-14 15:10:59 +00:00
Frank Zago
96a34c30f0
Center active hero on map. Added map grid. Fixed a visual artefact.
2009-06-14 07:02:06 +00:00
Frank Zago
a8f9e4d033
Fix prototype for blitWithRotate1.
2009-06-13 23:25:15 +00:00
Michał W. Urbańczyk
527ec27ef5
* fixed handling second horde building in Rampart/Inferno
...
* garrisoned hero can buy a spellbook if he is selected or if there is no visiting hero
* minor fixes
2009-06-12 23:34:02 +00:00
Frank Zago
1c2ac579d5
The size of the frame around the map depends on the screen size, so compute it.
2009-06-12 03:26:41 +00:00
Frank Zago
a3d2ae2135
Temporarily disable map smoothing as it is source of crashes
2009-06-12 00:51:58 +00:00
Michał W. Urbańczyk
58c12e8d73
Reshaped some code responsible for hero list / paths.
...
* Garrisoning, then removing hero from garrison move him at the end of the list
* problems with the hero window hero list should be fixed
2009-06-11 17:21:06 +00:00