Laserlicht
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e86b694b22
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fast search
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2024-10-01 21:36:45 +02:00 |
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Laserlicht
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07aa7bac3c
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search for texts
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2024-10-01 21:19:42 +02:00 |
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Laserlicht
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e85e938865
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use subid
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2024-10-01 20:44:08 +02:00 |
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Laserlicht
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bd58caac13
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search feature working
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2024-10-01 20:20:19 +02:00 |
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Laserlicht
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5ea9063a3b
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search with CObjectListWindow
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2024-10-01 19:47:10 +02:00 |
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Laserlicht
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d04f369d85
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search basic implementation
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2024-10-01 18:15:32 +02:00 |
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Ivan Savenko
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cef7466c71
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Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
CArtifactSet tidy up
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2024-10-01 16:26:32 +03:00 |
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Ivan Savenko
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654f5a9100
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Merge pull request #4691 from PolishUser/hero-recruitment-sound
Add 'newBuilding' sound upon hero recruitment in towns
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2024-10-01 15:28:33 +03:00 |
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PolishUser
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c2ddf8e06a
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Add 'newBuilding' sound upon hero recruitment in towns
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2024-09-28 23:54:51 +02:00 |
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Ivan Savenko
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4ed478b6e5
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Improve font mode auto-selection for languages like Chinese
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2024-09-28 19:31:16 +00:00 |
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Ivan Savenko
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fecfdd7056
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Fix centering of multi-line labels
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2024-09-28 19:30:50 +00:00 |
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Ivan Savenko
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51848ced3b
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Add font loading tracking to log
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2024-09-28 19:30:26 +00:00 |
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Ivan Savenko
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7f8f09c8fa
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Merge pull request #4668 from Laserlicht/scenario_name
Chronicles improvements
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2024-09-27 20:01:47 +03:00 |
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Ivan Savenko
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19db016473
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Merge pull request #4654 from dydzio0614/any-hex-shooting
Allow targeting empty hex by shooters with multi-tile SPELL_LIKE_ABILITY
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2024-09-27 19:23:33 +03:00 |
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Ivan Savenko
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c983aa3887
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Merge pull request #4651 from Laserlicht/optimize_vid
optimize videowindow (black bg)
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2024-09-27 18:50:49 +03:00 |
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Ivan Savenko
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dc45d82558
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Merge pull request #4665 from SoundSSGood/quickbackpack-shift+click
QuickBackpack window is now accessible by shift-clicking
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2024-09-27 18:49:23 +03:00 |
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Ivan Savenko
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bee2e7200c
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Merge pull request #4664 from IvanSavenko/ttf_fonts
Integrate true type fonts into VCMI
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2024-09-27 18:41:02 +03:00 |
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Ivan Savenko
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ff50536568
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Fix positioning of stack amount text
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2024-09-27 12:05:26 +00:00 |
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Laserlicht
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2d60252e4c
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read from mapheader; move chr to subfolder
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2024-09-24 21:41:37 +02:00 |
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Ivan Savenko
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b624069f86
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Fix CI
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2024-09-24 13:40:15 +00:00 |
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SoundSSGood
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f0a5bcfebb
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Quick backpack window on shift+click
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2024-09-24 16:35:28 +03:00 |
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Ivan Savenko
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88f3e982e0
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Merge pull request #4662 from Laserlicht/string_color
fixes string colorization bug
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2024-09-24 16:29:41 +03:00 |
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Ivan Savenko
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ca3c6227c4
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Add selector for font type in Launcher, add autoselection
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2024-09-24 13:25:36 +00:00 |
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Ivan Savenko
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87274128e7
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Proper support for usage of multiple fonts in a chain
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2024-09-24 10:59:35 +00:00 |
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Laserlicht
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138cbc6a81
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scenario name for campaigns
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2024-09-24 11:23:10 +02:00 |
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SoundSSGood
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586a32a616
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CArtifactSet cleanup
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2024-09-23 23:39:19 +03:00 |
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SoundSSGood
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b9ae7f1138
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CMap put move and remove artifact method
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2024-09-23 23:30:38 +03:00 |
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Laserlicht
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bee5cd00cc
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also for color
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2024-09-23 21:11:53 +02:00 |
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Laserlicht
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03d03491b5
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fixes string colorisation bug
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2024-09-23 21:07:00 +02:00 |
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Ivan Savenko
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557b72f2b3
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Launcher now controls ttf fonts usage directly instead of toggling mod
from extras
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2024-09-23 18:31:44 +00:00 |
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Ivan Savenko
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97e24ff126
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Integrated Noto fonts into vcmi
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2024-09-23 18:15:30 +00:00 |
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Ivan Savenko
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5502dcaea4
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Remove no longer used support for original version of Chinese fonts
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2024-09-23 15:46:12 +00:00 |
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Ivan Savenko
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248cff49a4
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Moved fonts handling from Graphics to RenderHandler class
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2024-09-23 15:43:11 +00:00 |
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Ivan Savenko
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92c5fd4156
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Merge pull request #4655 from IvanSavenko/bugfixing
Bugfixing
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2024-09-23 18:01:27 +03:00 |
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Dydzio
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230893f423
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Merge branch 'develop' into any-hex-shooting
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2024-09-23 16:57:27 +02:00 |
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Ivan Savenko
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e93a060500
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-09-23 14:25:53 +00:00 |
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Ivan Savenko
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a5de312344
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Add workaround for SDL bug - use old code for buggy SDL versions
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2024-09-23 14:02:55 +00:00 |
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Ivan Savenko
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3319be114f
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Fix line break position computation for text without spaces (Chinese)
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2024-09-22 20:33:14 +00:00 |
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Dydzio
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50b412b35b
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Better handling of default cursor action for SPELL_LIKE_ATTACK
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2024-09-22 21:14:24 +02:00 |
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Dydzio
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f90405a41d
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Highlight stacks affected by SPELL_LIKE_ATTACK in spellcast mode
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2024-09-22 20:48:18 +02:00 |
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Dydzio
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dc56047661
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Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup
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2024-09-22 20:38:49 +02:00 |
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Dydzio
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bb69ab1a1a
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Fix assert and condition for counting spell hexes
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2024-09-22 18:25:18 +02:00 |
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Laserlicht
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b7b4277043
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fix for smaller window
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2024-09-22 17:20:43 +02:00 |
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Laserlicht
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8907dc9362
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improvement
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2024-09-22 17:15:54 +02:00 |
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Laserlicht
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6a74b3d26c
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optimize videowindow (black bg)
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2024-09-22 17:03:20 +02:00 |
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Dydzio
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1a2d349267
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Initial unconditionally working version
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2024-09-22 15:07:44 +02:00 |
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Laserlicht
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73d3903e43
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fix xbrz font fallback
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2024-09-20 21:25:09 +02:00 |
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Ivan Savenko
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3e1968c201
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Wait for inactive player in hotseat to answer dialog before starting
battle
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2024-09-19 15:30:51 +00:00 |
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Ivan Savenko
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658c359bc7
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Merge pull request #4542 from MichalZr6/update_displayed_path
Update displayed hero path when hiring/dismissing creatures that give move penalty
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2024-09-19 17:35:49 +03:00 |
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Ivan Savenko
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fb28de5beb
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Merge pull request #4531 from Laserlicht/mouse_right_drag
map drag with right mouse
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2024-09-19 16:42:33 +03:00 |
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