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64 Commits

Author SHA1 Message Date
mateuszb
8da051febf Wspólne zmiany (Common changes)
* fixed heroWindow
* started making garrisons
2008-01-26 19:36:31 +00:00
mateuszb
b5ecb2e146 some minor improvements 2008-01-25 19:09:41 +00:00
mateuszb
315f92ef14 bugfix and speedup 2008-01-20 15:26:34 +00:00
mateuszb
86b8c16f0a broken hero switch 2008-01-20 13:53:11 +00:00
Michał W. Urbańczyk
d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. 2008-01-20 12:34:39 +00:00
mateuszb
efd09f0a68 fixed misc5 bug, hero backpack, strange bug with hero portrait (LClick) 2008-01-19 18:58:24 +00:00
mateuszb
e3f40e6907 first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo) 2008-01-19 13:19:58 +00:00
mateuszb
bce31ba91b another part of hero window and other improvements 2008-01-15 18:50:52 +00:00
mateuszb
0fc7d5b795 another piece of hero window 2008-01-13 19:42:21 +00:00
mateuszb
d55b020dbd a bit more of hero window 2008-01-13 16:24:24 +00:00
mateuszb
7968aebe1a bugfix, a bit more of hero window 2008-01-12 12:55:45 +00:00
Michał W. Urbańczyk
0b2acef70f I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only. 2008-01-11 19:28:43 +00:00
mateuszb
2ce033aba9 heroWindow is now show/hideable ;] 2008-01-11 18:56:39 +00:00
mateuszb
e62cfed95f a bit of hero window
help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!

And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00