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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
Commit Graph

36 Commits

Author SHA1 Message Date
Ivan Savenko
38bee87cf4 Do not activate mana vortex if hero already has double mana 2024-06-17 20:22:36 +00:00
Ivan Savenko
42616cf4e8 Fix text formatting, fix todo's 2024-04-09 16:13:30 +03:00
Ivan Savenko
9e49587749 Replace bonus string description with metastring that can properly
handle translations
2024-04-09 16:13:30 +03:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
c21913f661 Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
Ivan Savenko
edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
Ivan Savenko
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
Ivan Savenko
10e50548e7 Converted Component class to use VariantIdentifier instead of int 2023-11-02 12:00:04 +02:00
Ivan Savenko
03e1169781 Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Ivan Savenko
4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
Ivan Savenko
0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
a3b2354481 Implemented visit mode "limiter". Fixed h3m variable loading 2023-10-16 00:12:38 +03:00
nordsoft
e3538f24ab Fix components problem 2023-09-17 16:04:34 +02:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
nordsoft
be6f6da397 Fix for canRefuse flag in rewardable building 2023-08-08 19:27:00 +04:00
Ivan Savenko
3a348abf4f Text of configurable/rewardable objects now uses translator 2023-07-19 22:25:52 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
56d69e790b Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3 Replace MetaString operator << with member function 2023-06-20 19:37:27 +03:00
nordsoft
7c029bccba Show info nin modal window always 2023-05-07 03:19:18 +04:00
nordsoft
67331c5520 Fix after merge 2023-05-05 00:14:44 +04:00
nordsoft
ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings
# Conflicts:
#	lib/CTownHandler.cpp
#	lib/rewardable/Interface.cpp
2023-05-04 22:23:44 +04:00
nordsoft
9984351302 Fix object clearing 2023-05-04 15:03:18 +04:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
nordsoft
92dcfd1f68 Fix garrisons hero 2023-05-02 15:09:02 +04:00
nordsoft
c4cf2a100b Fix behavior for hero bought in town tavern 2023-05-02 04:44:09 +04:00
nordsoft
e9279cfbc4 Blocking dialogs supported 2023-05-01 00:14:53 +04:00
nordsoft
c4242c16ad Compiling code 2023-05-01 00:14:53 +04:00
nordsoft
f9767a3179 Initial implementation for rewardable town building 2023-05-01 00:14:53 +04:00
nordsoft
421bbab1cc Split CGTownInstance file 2023-04-28 05:30:49 +04:00