Ivan Savenko
844dfb1604
Removed usage of boost::thread from vcmi, except for AI
2025-03-02 14:33:11 +00:00
Ivan Savenko
d3de0d525f
Removed GameEngine::curInt member
...
- event processing is now initiated by GameEngine instead of weird chain
engine -> player interface -> engine
- introduced GameEngineUser interface (implemented by GameInstance) to
remove mutual depedency between GameEngine and GameInstance (some
technically still remains for now, in form of some free functions)
2025-03-01 21:16:40 +00:00
Ivan Savenko
645b95ba02
Renamed LibClasses * VLC
to GameLibrary * LIBRARY
2025-02-21 16:54:56 +00:00
Ivan Savenko
156de5b17e
Added GameInstance class
...
- available as global GAME
- integrates LOCPLINT (CPlayerInterface)
- integrates CGI->mh (CMapHandler)
- integrates CSH (CServerHandler)
2025-02-21 16:54:06 +00:00
Ivan Savenko
ffd37a8fa8
Removed CGI in favor of VLC. Map handle is for now global variable
2025-02-21 16:53:14 +00:00
Ivan Savenko
f657e85305
Integrated CClientState into GameEngine class
2025-02-21 16:53:14 +00:00
Ivan Savenko
cacceda950
Renamed CGuiHandler to GameEngine
...
- class CGuiHandler is now called GameEngine to better describe its
functionality
- renamed global GH to more clear ENGINE
- GH/ENGINE is now unique_ptr to make construction / deconstruction
order more clear and to allow interface / implementation split
- CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root
directory of client dir
2025-02-21 16:53:13 +00:00
Ivan Savenko
0548f325e4
Merge branch 'master' into 'develop'
2025-02-21 13:59:34 +00:00
Ivan Savenko
0ed42f8946
Merge pull request #5438 from Laserlicht/portmaster-build
...
[1.6.6] portmaster support
2025-02-18 16:42:27 +02:00
Laserlicht
70891b0304
portmaster support
2025-02-16 22:29:07 +01:00
Dydzio
58042c5cd6
Remove default focus from spellbook search, allow toggling focus via shortcut
2025-02-15 18:50:43 +01:00
Ivan Savenko
f7f94bb7dc
Remove old code
2025-02-10 21:08:30 +00:00
Ivan Savenko
5a9dbc03a8
screen texture and main window are now private members of screen handler
2025-02-10 21:08:30 +00:00
Ivan Savenko
eb7587c000
screen surface is now private member of ScreenHandler instead of global
2025-02-10 21:08:30 +00:00
Ivan Savenko
31e627f128
Remove screen2 and screenBuf global variables
2025-02-10 21:08:30 +00:00
Ivan Savenko
d2fbb64b79
Revert previous commit - seems to be causing more crashes than it fixes
2025-02-03 13:49:02 +00:00
Ivan Savenko
977e15d15c
Erase any active windows before deleting guihandler
2025-02-01 18:09:53 +00:00
Ivan Savenko
cf44186a11
Fix crash on accepting turn in MP with settings window open
2025-02-01 12:23:22 +00:00
Ivan Savenko
2ee5f2df02
Merge pull request #5295 from IvanSavenko/bugfixing
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[1.6.4] Bugfixing for recently reported issues
2025-01-21 15:50:02 +02:00
Ivan Savenko
82b81a7853
Added better error reporting for unclear crashes
2025-01-19 12:39:22 +00:00
Laserlicht
2ebf1daf0d
add smooth drag for RMB & fix drag for new windows
2025-01-19 00:30:23 +01:00
Laserlicht
9ed4dbaeb4
Merge remote-tracking branch 'upstream/develop' into adv_search
2024-10-14 19:52:55 +02:00
Ivan Savenko
58d13fdce5
Implemented scaling of hardware cursor
2024-10-09 17:37:54 +00:00
Laserlicht
e86b694b22
fast search
2024-10-01 21:36:45 +02:00
Laserlicht
d04f369d85
search basic implementation
2024-10-01 18:15:32 +02:00
Ivan Savenko
dc45d82558
Merge pull request #4665 from SoundSSGood/quickbackpack-shift+click
...
QuickBackpack window is now accessible by shift-clicking
2024-09-27 18:49:23 +03:00
SoundSSGood
f0a5bcfebb
Quick backpack window on shift+click
2024-09-24 16:35:28 +03:00
Ivan Savenko
97e24ff126
Integrated Noto fonts into vcmi
2024-09-23 18:15:30 +00:00
Ivan Savenko
248cff49a4
Moved fonts handling from Graphics to RenderHandler class
2024-09-23 15:43:11 +00:00
Ivan Savenko
e93a060500
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-09-23 14:25:53 +00:00
Ivan Savenko
fb28de5beb
Merge pull request #4531 from Laserlicht/mouse_right_drag
...
map drag with right mouse
2024-09-19 16:42:33 +03:00
Ivan Savenko
612490712e
Fix cursor pivot/tip offset for xbrz mode
2024-09-12 21:22:41 +00:00
Ivan Savenko
915533ed2e
Implemented generation of player-colored version of DiBoxBck
2024-09-12 21:22:41 +00:00
Ivan Savenko
6f6b20b716
Fix fps indicator when xbrz is in use
2024-09-12 21:22:41 +00:00
Dydzio
e843af24bf
Fix broken popping of top interfaces when town was opened during multiplayer game
2024-09-11 23:00:06 +02:00
Laserlicht
be7d27234f
map drag with right mouse
2024-08-28 22:17:05 +02:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic
2024-08-20 20:25:16 +02:00
Ivan Savenko
748a3a1b64
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
Ivan Savenko
4171026035
First iteration of upscaled rendering
2024-08-17 15:25:25 +00:00
Laserlicht
0c836e0797
code review
2024-08-17 12:25:16 +02:00
Laserlicht
a42afa2910
code review
2024-08-14 21:51:08 +02:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic
2024-08-14 20:32:47 +02:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
...
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
89dca5061d
Merge pull request #4384 from Laserlicht/shortcut
...
add shortcut for list item ordering
2024-08-14 17:04:45 +03:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic
2024-08-13 00:49:51 +02:00
Ivan Savenko
97f1a310df
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
Laserlicht
52b1219db6
code review
2024-08-12 17:53:24 +02:00
Laserlicht
1e298534ae
shortcut
2024-08-12 01:07:58 +02:00
Ivan Savenko
c6943e0ab0
Fix build, fix element disabling
2024-08-09 16:41:11 +00:00
Ivan Savenko
220c5cb1d7
Remove no longer used DISPOSE flag from CIntObject
2024-08-09 15:50:37 +00:00