Andrey Filipenkov
a33db4f03b
fix creating SDL window, enforce landscape
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
0078040c8e
set some common Info.plist keys
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
fa90fc0aa4
cosmetics
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
fe86ac97b6
make app launch
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although it crashes on start because of boost.filesystem
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
c4233ad706
exclude some code similar to android
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
8249171066
implement VCMIDirs
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
d6a92f23aa
fix leading whitespace
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
7a50620e61
enable clang modules and framework auto-linking
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
b824a90295
initial iOS support to fix building
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tested with Xcode and Unix Makefiles
2022-09-24 15:55:15 +03:00
Nordsoft91
824aec8416
Apply suggestions from code review
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Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-09-24 13:03:46 +04:00
Andrii Danylchenko
735c4f149a
Update vcpkg, fix QT paths
2022-09-24 10:53:09 +03:00
Tomasz Zieliński
0b56778e00
Fix for compatibility in rewrite
2022-09-23 20:01:54 +02:00
Tomasz Zieliński
a5077245a8
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
2022-09-23 20:01:13 +02:00
Tomasz Zieliński
f883395710
A little refactoring
2022-09-23 19:26:38 +02:00
Tomasz Zieliński
09931b6c9d
Moved roads and rivers to config files.
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This also allows adding new ones via mods.
2022-09-23 18:57:16 +02:00
Tomasz Zieliński
ebe45d512d
Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType.
2022-09-23 16:24:01 +02:00
nordsoft
8f6f9707a6
Read error message from translate.json
2022-09-23 15:20:11 +04:00
nordsoft
e74890c4b1
Add system message about mods incompatibility
2022-09-23 15:02:45 +04:00
Andrii Danylchenko
2b0f02c832
Merge pull request #944 from AgostonSzepessy/dev/agos/937
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Add right click to Quick Recruit Window
2022-09-23 14:01:52 +03:00
Andrii Danylchenko
1c62f9db1a
Merge pull request #970 from Nordsoft91/srv-healthcheck
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Add simple server healthcheck
2022-09-23 14:00:45 +03:00
Andrii Danylchenko
cfbd933d7d
Merge pull request #905 from Nordsoft91/mod-version-launcher
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Mod versioning in launcher [part 4]
2022-09-23 13:59:29 +03:00
Andrii Danylchenko
0256f2d920
Merge pull request #974 from Nordsoft91/loading-hotfix
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hotfix for broken game loading
2022-09-23 13:58:45 +03:00
nordsoft
3101a207a0
hotfix for broken game loading
2022-09-23 12:34:44 +04:00
Andrii Danylchenko
eb7c263010
Merge pull request #964 from kambala-decapitator/warriors-tomb-message
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fix showing "visited" message for Warrior's Tomb
2022-09-23 11:08:52 +03:00
Tomasz Zieliński
6aaf77812b
Changed logic for zone placement.
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Now every zone can be surface, underground, or both. This is separate from water <-> land distinction.
Iand type is now a combination of flags and can take multiple values: "type": ["LAND", "WATER", "SURFACE", "SUB", "ROCK"]. In nothing is specified, terrains get LAND | SURFACE flags by default.
Non-surface zones will default to DIRT, and non-underground zones will default to SUBTERRA.
2022-09-22 18:23:31 +02:00
nordsoft
7de4d94aff
Move text string to translations.json
2022-09-22 20:06:14 +04:00
Andrii Danylchenko
328fe4a556
Merge pull request #952 from kambala-decapitator/fix-vampire-drain-effect
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server-side fixes to battle events
2022-09-22 18:37:29 +03:00
nordsoft
061ac414e8
Incorporate changes with scripting
2022-09-22 19:22:31 +04:00
Andrii Danylchenko
43a1a8b76d
Merge pull request #928 from kambala-decapitator/quick-recruit-no-creatures
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show message instead of the Quick Recruit dialog when there're no creatures in town
2022-09-22 18:21:45 +03:00
nordsoft
2c2c044191
revert launcher changes
2022-09-22 17:15:49 +04:00
nordsoft
89d0de53da
Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
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# Conflicts:
# .github/workflows/github.yml
# launcher/modManager/cmodlist.cpp
# lib/CModHandler.cpp
# lib/CModHandler.h
2022-09-22 17:09:47 +04:00
Andrii Danylchenko
b4d3445559
Merge pull request #971 from kambala-decapitator/fix-warnings
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Fix most project warnings
2022-09-22 16:05:32 +03:00
nordsoft
2c7198a01a
Increment vcmi version
2022-09-22 16:41:23 +04:00
nordsoft
145103a32d
Allow enabling of compatible mods only
2022-09-22 16:41:13 +04:00
Andrii Danylchenko
afe84f16e8
Merge pull request #968 from kambala-decapitator/disable-scripting
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Disable scripting modules by default
2022-09-22 15:23:17 +03:00
Andrii Danylchenko
3d3c513603
Merge pull request #929 from Nordsoft91/branch-merge-versioning
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Mods versioning [part 3]
2022-09-22 14:56:20 +03:00
nordsoft
c2f5628fc5
Add system message
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# Conflicts:
# client/CServerHandler.cpp
2022-09-22 15:42:43 +04:00
Andrey Filipenkov
635d8c7883
silence varargs warning from fuzzylite
2022-09-22 11:54:10 +03:00
Andrey Filipenkov
c9c79887a7
remove unused variables
2022-09-22 11:54:10 +03:00
Andrey Filipenkov
143b0983e6
fix enum value
2022-09-22 11:54:09 +03:00
Andrey Filipenkov
1d57c40740
wrap && conditions in parentheses when near ||
2022-09-22 11:54:09 +03:00
Andrey Filipenkov
2ce78ba8c9
fix operator precedence
2022-09-22 11:54:09 +03:00
Andrey Filipenkov
3616827aad
use default implementation of special methods
2022-09-22 11:54:09 +03:00
Andrey Filipenkov
aae1d4fed5
fix variable type in for-in loops
2022-09-22 11:54:09 +03:00
Andrey Filipenkov
a1cf120ea6
add missing virtual destructors
2022-09-22 11:54:09 +03:00
nordsoft
667d97d300
Add simple healthcheck
2022-09-22 05:06:49 +04:00
Tomasz Zieliński
e53613caa7
Fixed crash in pathfinder
2022-09-21 21:44:39 +02:00
Andrey Filipenkov
7e6ed0583c
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
Andrey Filipenkov
4058c2c18a
model implicit ERM -> LUA dependency
2022-09-21 19:31:42 +03:00
Andrey Filipenkov
f54f8022e2
disable scripting modules by default
2022-09-21 19:31:42 +03:00