Ivan Savenko
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fa9abf6adc
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Lock UI while adventure map has animations
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2023-03-22 19:49:24 +02:00 |
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Ivan Savenko
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54e8abb3eb
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Fix map animation playback speed
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2023-03-22 15:51:25 +02:00 |
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Ivan Savenko
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ef07935fbc
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Update town visual when new structure is built
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2023-03-22 14:41:36 +02:00 |
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Andrey Filipenkov
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6382e0a3a0
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Merge pull request #1743 from rilian-la-te/russian-translation
vcmi: russian
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2023-03-22 13:48:48 +03:00 |
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Konstantin
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a0a6f4ff94
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vcmi: russian
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2023-03-22 13:53:30 +03:00 |
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Ivan Savenko
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8227d993b0
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Merge pull request #1739 from dydzio0614/polish-translations-update
Update polish translation
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2023-03-22 11:48:01 +02:00 |
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Ivan Savenko
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c81d57ab8c
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Remove excessive totalRedraw's
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2023-03-22 00:57:08 +02:00 |
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Ivan Savenko
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a78f7de9cd
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Fix crash on defeating hero in boat
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2023-03-22 00:38:55 +02:00 |
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Dydzio
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1181f03b1f
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Update polish translation
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2023-03-21 23:19:20 +01:00 |
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Ivan Savenko
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bb03abdce6
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Fix crash on switching players in hotseat
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2023-03-21 19:06:38 +02:00 |
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Ivan Savenko
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bfe7bb11ab
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Fix crash on winning scenario
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2023-03-21 18:40:48 +02:00 |
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Ivan Savenko
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44dc89bdcf
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Merge pull request #1736 from rilian-la-te/fix-target-conditions
vcmi: fix target condition regression
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2023-03-21 17:35:20 +02:00 |
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Konstantin
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60b510617c
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vcmi: fix target condition regression
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2023-03-21 17:56:15 +03:00 |
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Ivan Savenko
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575fb29a22
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Merge pull request #1534 from kambala-decapitator/pathfinder-fly
fix movement cost with Fly
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2023-03-21 14:32:56 +02:00 |
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Ivan Savenko
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9dceed4f56
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Merge pull request #1729 from IvanSavenko/battle_animation_fixes
Fixes for battle UI regressions
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2023-03-21 14:32:45 +02:00 |
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Ivan Savenko
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4968ac58b4
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Do not abort battle opening sound, only allow actions
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2023-03-21 13:49:19 +02:00 |
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Ivan Savenko
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6ee4fd24f7
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Merge pull request #1731 from rilian-la-te/fix-unicorns
CStack: make unicorns ability multiplicative
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2023-03-20 23:34:05 +02:00 |
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Konstantin
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8c10f48fbd
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CStack: make unicorns ability multiplicative
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2023-03-20 23:29:33 +03:00 |
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Ivan Savenko
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47d76981f5
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Merge pull request #1728 from Adriankhl/fix_town_teleport
Fix town portal query when it calls level up query
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2023-03-20 22:06:06 +02:00 |
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Ivan Savenko
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4919550a19
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Show a message that battle intro can be skipped
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2023-03-20 21:58:32 +02:00 |
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Ivan Savenko
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9289646dab
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Merge pull request #1722 from rilian-la-te/fix-first-aid
vcmi: fix first aid regression
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2023-03-20 21:49:53 +02:00 |
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Ivan Savenko
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fd068f89c5
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Merge pull request #1712 from rilian-la-te/fix-oob-infobar
Fix #1688 again
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2023-03-20 21:41:19 +02:00 |
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Ivan Savenko
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2864a04bda
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Minor refactoring
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2023-03-20 20:19:05 +02:00 |
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Ivan Savenko
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31b718898a
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Fix playback of shooter animations at max speed
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2023-03-20 20:19:05 +02:00 |
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Ivan Savenko
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688b8db3eb
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
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Adriankhl
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8d549bf030
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Fix town portal query when it calls level up query
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2023-03-20 16:08:18 +01:00 |
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Andrey Filipenkov
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147633bd9d
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compute movement cost using PathNodeInfo layer info when possible
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2023-03-20 11:35:20 +03:00 |
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Andrey Filipenkov
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a0cd69e944
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Slight refactoring of CGHeroInstance::movementPointsAfterEmbark()
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2023-03-20 11:35:20 +03:00 |
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Andrey Filipenkov
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aae9e70771
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remove duplicate call
already performed in CPathfinderHelper constructor
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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8f638e7ca6
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[editor] fix Player Settings crash when random town is added to a map
fixes #1714
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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3602645a30
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improve iterating over EPathfindingLayer
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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c0c19557af
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fix method documentation
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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8f843d0bff
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fix typos
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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68f5c1de79
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improve variable names in CPathfinderHelper::getNeighbours()
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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bfb0dc26d5
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fix movement cost on roads
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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0c7b5ac793
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fix movement cost on Favorable Winds
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2023-03-20 11:35:19 +03:00 |
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Andrey Filipenkov
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3fbdc3b198
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improve code that checks last possible tile
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2023-03-20 11:35:18 +03:00 |
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Andrii Danylchenko
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23fa7c4a9b
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Merge pull request #1720 from vcmi/fix_small_lakes_clean
Don't place shipyard or boats at very small lakes
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2023-03-19 19:52:22 +02:00 |
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Andrii Danylchenko
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aede3da74e
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Merge pull request #1721 from vcmi/fix_rmg_infinite_loop
Fix rmg infinite loop
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2023-03-19 19:46:28 +02:00 |
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Konstantin
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895572df02
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vcmi: fix first aid regression
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2023-03-19 19:20:08 +03:00 |
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DjWarmonger
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15047a4469
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Merge pull request #1718 from vcmi/fix_shipyard_border
Fix shipyard border calculation for RMG
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2023-03-19 16:05:24 +01:00 |
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Tomasz Zieliński
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9e206dbbc7
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Forgot this one
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2023-03-19 09:51:37 +01:00 |
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Tomasz Zieliński
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f52c465322
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Allow zones to inherit properties recursively, in any order.
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2023-03-19 09:27:05 +01:00 |
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Andrey Filipenkov
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21463f1c0e
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fix movement cost with Fly
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2023-03-19 11:26:55 +03:00 |
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Andrey Filipenkov
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43e89523a9
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Merge pull request #1716 from rilian-la-te/tw-fix
TotalValue: fix typo
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2023-03-19 11:25:48 +03:00 |
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Tomasz Zieliński
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dd3803b111
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Don't place shipyard or boats at very small lakes
(cherry picked from commit 1d2913bea0 )
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2023-03-18 22:05:25 +01:00 |
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Tomasz Zieliński
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e1ced317a1
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Few tweaks for boat placement to keep distance between it and other objects, especially guards.
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2023-03-18 21:59:23 +01:00 |
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Tomasz Zieliński
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1dc96d6844
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Fix shipyard border calculation for RMG
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2023-03-18 20:12:36 +01:00 |
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Konstantin
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54b1b49f5a
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totalValue: fix overflow
Fixes #1715
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2023-03-18 22:08:21 +03:00 |
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Tomasz Zieliński
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23a5a32756
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Add fallback for empty terrain types. Still it's a workaround and does not solve the root cause.
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2023-03-18 17:00:50 +01:00 |
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