Xilmi
f4c0bee003
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-05 21:53:59 +02:00
Ivan Savenko
b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
Ivan Savenko
5023e08ae8
Fix crash on testing for hero faction before deserializing hero type
2024-08-02 16:00:17 +00:00
Ivan Savenko
0ac1ef077d
Workaround for hota witch hut preview
2024-08-02 16:00:07 +00:00
Ivan Savenko
8ce6bcdf3b
Right-clicking dwellings will now show recruitable creatures (but not
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their number) for all players
2024-08-02 15:03:25 +00:00
Laserlicht
3e5df61946
code review
2024-07-29 22:54:42 +02:00
Ivan Savenko
b6c22b2053
Fix typo
2024-07-29 17:13:31 +00:00
Laserlicht
2e2d8f8833
fix
2024-07-26 02:24:53 +02:00
Laserlicht
977d8e041a
generate at least one resource / creature
2024-07-26 00:55:47 +02:00
Laserlicht
ec005593d3
growth handicap
2024-07-25 23:04:59 +02:00
Laserlicht
bfd1e8a7c8
calculate income
2024-07-25 02:51:00 +02:00
Xilmi
69efe9cfda
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-22 20:15:40 +02:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Xilmi
6f9309696d
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-21 19:06:14 +02:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Xilmi
fa2f883361
Merge remote-tracking branch 'upstream/develop' into develop
2024-07-19 15:26:31 +02:00
Ivan Savenko
1c63fefe02
Moved banks randomization to server-side with client netpack
2024-07-16 13:13:39 +00:00
Ivan Savenko
b07408e984
New objects are now created and initialized on server and sent to client
2024-07-16 13:13:39 +00:00
Ivan Savenko
d2839c8e52
Rewardable object randomization is now always server-sided
2024-07-16 13:13:39 +00:00
Ivan Savenko
388d65d6b2
Fix merge
2024-07-16 13:13:39 +00:00
Ivan Savenko
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
Xilmi
f8f10adb2e
Take magic-capability into account for overall strength-estimation of hero-lead-armies
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The magic-strength of a hero now checks if the hero has a spellbook and at least one combat-spell.
The impact of knowledge and spellpower to the hero's magic-strength is now also depending on it's current and max mana-pool-size as an empty mana-pool does not exactly contribute well to fights.
Replaced every call of getFightingStrength() with getHeroStrength() which uses both the fightingStrength and the (reworked) magicStrength to guess how much stronger a hero-lead army is.
2024-07-15 17:42:02 +02:00
Ivan Savenko
6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
2024-07-11 17:43:44 +00:00
Ivan Savenko
dbc227da04
Fix incorrect tooltip when right-clicking Witch Hut if selected hero
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already has this skill
2024-07-10 14:36:24 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
3bea383b59
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-21 12:58:36 +00:00
Ivan Savenko
38bee87cf4
Do not activate mana vortex if hero already has double mana
2024-06-17 20:22:36 +00:00
Ivan Savenko
4e7809d934
Take resources on quest completion instead of giving them
2024-06-17 20:18:34 +00:00
Ivan Savenko
c68f2da977
Fix initialization of gold pile from random resource with fixed amount
2024-06-17 20:08:07 +00:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Ivan Savenko
9c05e80315
Fix Admiral's Hat whirlpool immunity. Reduce usage of
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convertFromVisitablePos
2024-06-11 14:31:11 +00:00
Ivan Savenko
a8dcbd8ff9
Merge pull request #4061 from Laserlicht/hota_buildings
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Support HotA thives guild
2024-06-05 12:41:35 +03:00
Ivan Savenko
b638b0b679
Fixed possible crash if hero class has no valid commander ID
2024-06-01 07:40:48 +00:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Laserlicht
3f9e53acc8
fix typo
2024-05-30 21:57:58 +02:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
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[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
Ivan Savenko
5ecb527252
Merge pull request #3997 from IvanSavenko/serialization_refactor
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[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
Ivan Savenko
888149c6f6
Implemented simple versioning system for multiplayer
2024-05-29 20:08:32 +00:00
Tomasz Zieliński
098c88eff4
Update serialization version
2024-05-29 20:52:59 +02:00
Tomasz Zieliński
3ac603767d
Basic config for regular unit placement in Black Tower
2024-05-29 20:20:33 +02:00
Ivan Savenko
8754e0ebb3
Code formatting and cleanup
2024-05-17 17:10:29 +00:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
42f7a48fa4
Simplified integer serialization code
2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Dydzio
f20ef4f1b3
Fix hero order for giving bonuses in town to match H3.
2024-05-11 20:21:02 +02:00
Ivan Savenko
2521557f68
Fixed some newly reported issues from SonarCloud
2024-05-10 13:40:24 +00:00
Ivan Savenko
2ddb41e654
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-10 08:09:51 +00:00
Ivan Savenko
8b861fc58f
Do not check for guards when teleporting using means other than DD
2024-05-07 20:05:23 +00:00
Tomasz Zieliński
9763ea2ecb
Style
2024-05-07 09:14:16 +02:00