Ivan Savenko
fcb455b7f4
Fixed remaining bugs with converted objects
2023-01-22 18:37:26 +02:00
Ivan Savenko
695a94c3c8
Fixed all major bugs with newly converted objects
2023-01-22 18:17:26 +02:00
Ivan Savenko
9f3f9cc563
Added some missing functionality for configurable object
2023-01-22 02:08:58 +02:00
Ivan Savenko
83bb70cd8a
All CGPickable objects are now fully configurable
2023-01-21 16:45:04 +02:00
Ivan Savenko
f33d7d4f90
Fixed petrify & paralyze damage calculation
2023-01-20 15:18:10 +02:00
Ivan Savenko
03ca4b54c0
Fixed damage to opposite elementals
2023-01-20 15:18:10 +02:00
Ivan Savenko
1f38f27741
Fixed Bless and Curse damage calculation
2023-01-20 15:18:10 +02:00
Ivan Savenko
8149cd6173
Fix missing obstacles on subterranean terrain
2023-01-20 15:16:42 +02:00
Ivan Savenko
f5a7f5173f
Cursor type is now configurable in Launcher
2023-01-20 15:15:19 +02:00
Ivan Savenko
e684300715
Fix mod validation for terrains
2023-01-18 15:48:10 +02:00
Ivan Savenko
c400416058
Merge pull request #1409 from IvanSavenko/translate_terrain
...
Refactoring of terrain handlers
2023-01-18 00:12:31 +02:00
Ivan Savenko
bafe0c42ce
Merge pull request #1293 from IvanSavenko/translate_launcher
...
Translations support - Launcher
2023-01-17 23:05:14 +02:00
Ivan Savenko
05ac217b0f
Merge with vcmi/develop
2023-01-17 23:02:25 +02:00
Ivan Savenko
633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
2023-01-17 22:59:14 +02:00
Andrii Danylchenko
b3f6250f4e
Merge pull request #1439 from dydzio0614/castle-shipyard-animation-fix
...
Fix wrong rendering of castle shipyard
2023-01-16 14:23:37 +02:00
Ivan Savenko
96141f010b
Merge remote-tracking branch 'vcmi/develop' into translate_launcher
2023-01-15 23:55:49 +02:00
Ivan Savenko
6985f2e050
Cursor type can now be set in settings.json
2023-01-15 21:18:34 +02:00
Dydzio
6572f5697e
Fix wrong rendering of castle shipyard
2023-01-15 19:10:40 +01:00
Ivan Savenko
246281e62a
Merged vcmi/beta with vcmi/develop
2023-01-15 17:46:42 +02:00
Ivan Savenko
bec894c348
Implemented automatic detection of H3 files language/encoding
2023-01-15 17:32:39 +02:00
Andrey Filipenkov
efbed6000b
fix typo
2023-01-15 17:28:09 +02:00
Ivan Savenko
192e856797
merge with vcmi/develop
2023-01-11 16:47:53 +02:00
Ivan Savenko
76540bd960
Fix tactics buttons positioning
2023-01-11 15:10:30 +02:00
Ivan Savenko
668aee71ff
Added schemas for rivers & roads, updated terrain schema
2023-01-10 00:01:35 +02:00
Ivan Savenko
c6d62c6297
Added translatable strings for roads & rivers, for use in editor
2023-01-10 00:01:35 +02:00
Ivan Savenko
7c7ae26e67
Map/Road/River identifiers are now private members
2023-01-10 00:01:35 +02:00
Ivan Savenko
f3985d205b
Added horseSoundPenalty for terrains (for movement outside of roads)
2023-01-10 00:01:35 +02:00
Ivan Savenko
64885bdf6b
Better names for terrain parameters. Support for new movement sounds.
2023-01-10 00:01:35 +02:00
Ivan Savenko
99745b5c3c
Fix rivers & roads loading
2023-01-10 00:01:35 +02:00
Ivan Savenko
2de3178158
Fixed game startup
2023-01-10 00:01:35 +02:00
Ivan Savenko
e1799379dd
Terrain/Road/River handler are now in compileable state
2023-01-10 00:01:35 +02:00
Ivan Savenko
1468f6aded
Converted terrainTypeHandler into proper handler class
2023-01-10 00:01:35 +02:00
Ivan Savenko
4b3782b5cf
Post-merge fix
2023-01-09 23:22:59 +02:00
Ivan Savenko
1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
...
Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00
Ivan Savenko
d9aab0a847
Merge pull request #1318 from IvanSavenko/translate_mapeditor
...
Translate mapeditor
2023-01-09 21:25:09 +02:00
Ivan Savenko
bde988ca43
Merge pull request #1329 from IvanSavenko/translate_game
...
Translations support - base functionality for main game texts
2023-01-09 20:33:56 +02:00
Ivan Savenko
84aefc3362
Changed log file format: print timestamp instead of thread ID
2023-01-09 18:34:37 +02:00
Ivan Savenko
f155a35378
Fix positioning of UI elements in BattleWindow
2023-01-09 17:25:49 +02:00
Dydzio
b02948d073
Update defaultMods.json
2023-01-08 01:32:42 +02:00
Ivan Savenko
67f7e5d042
Apply review suggestions
2023-01-07 16:15:45 +02:00
Dydzio
a83c7eb00f
Add configurable damage and defense parameters
2023-01-05 17:31:30 +02:00
Ivan Savenko
32cee1414f
Use correct visual effect for weakness
2023-01-04 17:40:53 +02:00
Ivan Savenko
ffb37f067a
Support for player-colored images in configurable UI
2023-01-04 16:40:15 +02:00
Ivan Savenko
d3ecd43aba
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
2023-01-04 16:20:53 +02:00
nordsoft
660d25a335
Make control panel configurable
2023-01-03 13:02:54 +04:00
Ivan Savenko
01d0cd4f7a
Changed configurable UI to match text refactoring:
...
- help.txt strings are now loaded as (hover, help) pairs
- renamed string pairs from translate.json to use (hover, help) form
- interface builder will always load label texts via unified ID
- interface builder way of loading buttons text has been changed:
- - field has been renamed "zelp" -> "help" for consistency
- - "help" field now only accepts string or object json type
2023-01-01 14:56:45 +02:00
Ivan Savenko
cb4f5edae9
All Heroes 3 texts are now passed through translator
2023-01-01 14:56:45 +02:00
Ivan Savenko
bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
2023-01-01 14:56:44 +02:00
Ivan Savenko
5d80457eda
Merge with vcmi/develop branch
2022-12-30 00:52:23 +02:00
Ivan Savenko
b275d9de72
merge beta branch into develop
2022-12-29 22:08:53 +02:00