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Commit Graph

617 Commits

Author SHA1 Message Date
beegee1
298f862d86 - Implemented updating additional terrain types fully(including 2 special cases) 2013-05-03 10:15:59 +00:00
beegee1
3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required 2013-04-29 15:51:39 +00:00
Ivan Savenko
b20f8fd3d4 - fixed uninitialized access into modHander
- fixed  #389
2013-04-28 15:06:14 +00:00
beegee1
0f7d175896 - Fixed all unit test failures and a few more bugs - Simplified view generation algorithm 2013-04-26 15:57:47 +00:00
beegee1
23f7be2a54 - Fixed a few bugs related to the terrain view generation - Updated CMakeLists in /test(copy resources if no source files has been changed too) 2013-04-25 16:09:48 +00:00
beegee1
7a3f5dc23b - Replaced exceptions with assert for internal-API code 2013-04-22 16:04:17 +00:00
beegee1
8d82c49a99 - Compile fix - Renamed map operations 2013-04-22 15:08:04 +00:00
beegee1
dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs 2013-04-22 14:49:28 +00:00
Ivan Savenko
c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes:
- loading of all objects (including H3 objects) will be directed by mod handlers
- common base for all handlers accessible from mod system (IHanderBase)
- json format changes: use struct with string ID's instead of vector

- fixed some gcc/clang errors and warnings
- fixed several cases of memory leaks and invalid memory access (mostly related to usage of bonus system and/or identifiers resolution)

Note that right now loading is much slower than before due to excessive json validation (or not fast enough validator)
2013-04-21 12:49:26 +00:00
Michał W. Urbańczyk
d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime.
Fixing #1254.
Fixed possible race causing corruption of the server savegame.
2013-04-20 18:44:55 +00:00
Michał W. Urbańczyk
e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
Minor changes:
* default log level set to trace
* LOG_TRACE raii guardian lifetime will last till the end of block
* compile fixes
* minor refactorings
2013-04-20 11:34:01 +00:00
beegee1
03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 2013-04-19 11:43:11 +00:00
beegee1
45fccfb1a6 - Added new trace macro LOG_TRACE which autom. appends leaving func message - Removed old trace macros - Small refactoring in CMapEditManager - Changed documentation comments to /// style for various mapping header files 2013-04-16 13:16:58 +00:00
beegee1
44bde4a1d3 - Fixed indentation for various files, sorry... 2013-04-14 19:24:31 +00:00
beegee1
c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 2013-04-14 18:52:05 +00:00
beegee1
c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
beegee1
ee51c5beb5 - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00