..
battle
centralize key color management
2014-07-02 22:20:54 +04:00
gui
Fix usage of fillRect.
2014-07-05 01:52:11 +04:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
AdventureMapClasses.cpp
Merge branch 'develop' into SDL2
2014-07-02 17:15:12 +04:00
AdventureMapClasses.h
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CAdvmapInterface.cpp
Fix threaded handlers initialization, cleanup
2014-07-03 12:26:15 +04:00
CAdvmapInterface.h
Fixed #1820 , better detection of object below cursor that uses same logic as renderer
2014-07-01 17:19:08 +03:00
CAnimation.cpp
centralize key color management
2014-07-02 22:20:54 +04:00
CAnimation.h
Minor fixes:
2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CCastleInterface.cpp
Finally shattered CObjectHandler.cpp into tiny bits
2014-06-05 19:52:14 +03:00
CCastleInterface.h
Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
2014-04-24 23:36:18 +04:00
CCreatureWindow.cpp
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CCreatureWindow.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
CDefHandler.cpp
Refactoring towards backward compatibility (WiP)
2014-06-13 07:55:41 +04:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
CHeroWindow.cpp
Finally shattered CObjectHandler.cpp into tiny bits
2014-06-05 19:52:14 +03:00
CHeroWindow.h
Cleanup:
2014-06-05 20:26:50 +03:00
CKingdomInterface.cpp
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
CKingdomInterface.h
Client.cpp
Cleanup:
2014-06-05 20:26:50 +03:00
Client.h
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
CMakeLists.txt
CMake/WIN32 : add icon to client and launcher
2014-07-14 01:02:00 +03:00
CMessage.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CMessage.h
CMT.cpp
Miscellaneous improvements for Launcher UI:
2014-08-04 14:03:57 +03:00
CMT.h
restore some SDL1 code in CMT.XXX
2014-06-13 07:55:41 +04:00
CMusicHandler.cpp
Merge branch 'develop' into SDL2
2014-06-24 14:09:44 +04:00
CMusicHandler.h
More cleanup:
2014-06-05 23:51:24 +03:00
CPlayerInterface.cpp
Run all rendering with pim lock if possible
2014-07-03 22:05:59 +04:00
CPlayerInterface.h
More safe way of update locking
2014-07-03 22:30:56 +04:00
CPreGame.cpp
RMG will now actually use all the settings from pregame. Till now it did not.
2014-07-15 16:44:07 +02:00
CPreGame.h
More safe way of update locking
2014-07-03 22:30:56 +04:00
CQuestLog.cpp
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
CQuestLog.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CSpellWindow.cpp
Cleanup:
2014-06-05 20:26:50 +03:00
CSpellWindow.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
CVideoHandler.cpp
fix CVideoHandler compilation
2014-07-09 18:01:12 +03:00
CVideoHandler.h
- Hotfix: overlay was a pointer
2014-06-13 07:55:47 +04:00
DPIaware.manifest
Graphics.cpp
Fix threaded handlers initialization, cleanup
2014-07-03 12:26:15 +04:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
GUIClasses.cpp
Fix puzzle map fade.
2014-07-03 23:06:11 +04:00
GUIClasses.h
Implement Unicode support for ingame console
2014-07-02 19:16:05 +04:00
Info.plist
mapHandler.cpp
Do not render fully hidden tiles
2014-07-03 20:41:42 +04:00
mapHandler.h
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
NetPacksClient.cpp
Merge branch 'develop' into SDL2
2014-07-02 17:15:12 +04:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Merge branch 'develop' into SDL2
2014-07-02 17:15:12 +04:00
VCMI_client.mingw.rc
CMake/WIN32 : add icon to client and launcher
2014-07-14 01:02:00 +03:00
VCMI_client.rc
VCMI_client.vcxproj
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
VCMI_client.vcxproj.filters
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
vcmi.icns
vcmi.ico