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ai/nkai
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NKAI: take into account 7lvl creature cost when we consider what resources we need
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2024-07-18 20:24:24 +03:00 |
creatures
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Exclude some AB creatures from randomization picks
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2024-05-16 09:53:37 +00:00 |
factions
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Loading market modes from json
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2024-08-24 11:51:57 +03:00 |
heroes
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Erdamon now increases both min and max damage, as in H3
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2024-04-06 15:59:08 +03:00 |
objects
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Add compatibility for old vcmi maps
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2024-07-29 17:13:31 +00:00 |
schemas
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added CMarketWindow::getMarketTitle()
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2024-08-24 13:52:54 +03:00 |
spells
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More correct frenzy spell creature immunities
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2023-12-24 01:09:10 +02:00 |
widgets
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2024-08-05 10:36:10 +00:00 |
ambientSounds.json
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
artifacts.json
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Fix double off-by-one bug with CREATURE_GROWTH bonus
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2024-01-05 16:57:44 +02:00 |
battleEffects.json
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Fix teleport animation speed
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2023-03-25 23:54:51 +02:00 |
battlefields.json
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Replace bonus string description with metastring that can properly
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2024-04-09 16:13:30 +03:00 |
battles_graphics.json
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battlefields in VLC and custom bonuses for terrain patches
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2022-09-11 11:31:27 +03:00 |
battleStartpos.json
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Fixed positioning of units in tight formation to match H3
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2023-07-15 16:09:44 +03:00 |
biomes.json
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Actually, lava will only have 3 obstacle sets without mods
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2024-04-13 20:56:05 +02:00 |
bonuses.json
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disintegrate
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2024-08-24 00:29:36 +02:00 |
buildingsLibrary.json
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Deprecate previously hardcoded buildings
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2024-08-19 11:47:13 +00:00 |
campaign_regions.json
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code review
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2024-08-12 17:57:34 +02:00 |
campaignMedia.json
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
campaignSets.json
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unlock functionality
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2023-09-20 23:06:32 +02:00 |
commanders.json
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Fix wrong comment
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2024-01-01 17:53:05 +01:00 |
difficulty.json
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Update difficulty.json
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2024-01-19 19:15:19 +01:00 |
ERMU_to_picture.json
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Convert ERMU_to_picture.txt into ERMU_to_picture.json.
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2011-08-31 23:27:33 +00:00 |
filesystem.json
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Remove no longer used path from wog
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2024-05-02 16:44:21 +03:00 |
fonts.json
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- playing a bit with ttf fonts: bugfix + shadow rendering
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2013-01-29 22:43:39 +00:00 |
gameConfig.json
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use primary skill array
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2024-08-08 22:03:54 +08:00 |
heroClasses.json
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Fixed Reverse-Assignment of Dungeon Hero Classes
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2024-01-09 02:21:14 +01:00 |
highscoreCreatures.json
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fix crash on score outside 0...500 range
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2024-06-17 17:08:52 +00:00 |
mainmenu.json
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Fixed not working shortcuts on some buttons in main menu
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2024-04-11 22:00:54 +03:00 |
mapOverrides.json
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Allow standard defeat on 'To kill a hero' map, in line with H3
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2024-05-28 15:43:31 +00:00 |
NEUTRAL.PAL
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Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255).
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2009-06-30 15:36:12 +00:00 |
obstacles.json
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
randomMap.json
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Use HoTA values for water treasures
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2024-02-04 08:57:02 +01:00 |
resources.json
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Fxied #306 and #856.
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2012-04-08 02:14:20 +00:00 |
rivers.json
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Moved hardcoded terrain palette-cycling animations to config
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2023-07-05 22:07:20 +03:00 |
roads.json
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
shortcutsConfig.json
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code review
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2024-08-14 21:51:08 +02:00 |
skills.json
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change MANA_PER_KNOWLEGDE to percentage
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2024-03-23 20:28:49 +01:00 |
terrains.json
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It is now possible to define multiple music themes for terrains
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2024-07-15 21:46:41 +00:00 |
terrainViewPatterns.json
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Implemented configurable level of decorations for terrains
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2023-12-22 17:41:30 +02:00 |
textColors.json
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color are now html color names
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2023-09-15 15:27:26 +02:00 |