.. |
battle
|
Code cleanup
|
2023-08-21 17:55:49 +03:00 |
bonuses
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
campaign
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
events
|
vcmi: modernize lib/events
|
2023-03-06 20:24:38 +03:00 |
filesystem
|
Merge pull request #2530 from Nordsoft91/tutorial
|
2023-08-19 18:06:15 +04:00 |
gameState
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
logging
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
mapObjectConstructors
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
mapObjects
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
mapping
|
Merge pull request #2517 from Laserlicht/folders
|
2023-08-17 10:09:37 +04:00 |
minizip
|
remove copy-pasted functions from ioapi.c
|
2023-02-24 13:42:26 +03:00 |
modding
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-18 15:08:23 +03:00 |
pathfinder
|
Moved CGameState files into a separate directory
|
2023-06-26 17:15:59 +03:00 |
registerTypes
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
rewardable
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
rmg
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
serializer
|
Merged master into develop
|
2023-08-03 23:38:32 +03:00 |
spells
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
vstd
|
extra function: getFormattedDateTime
|
2023-08-12 01:13:03 +02:00 |
AI_Base.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
ArtifactUtils.cpp
|
Fix build in debug mode
|
2023-07-11 15:21:31 +03:00 |
ArtifactUtils.h
|
fix build
|
2023-07-01 14:59:23 +03:00 |
BasicTypes.cpp
|
vcmi: a bunch of forward definitions
|
2023-05-07 20:37:32 +03:00 |
BattleFieldHandler.cpp
|
vcmi: a bunch of forward definitions
|
2023-05-07 20:37:32 +03:00 |
BattleFieldHandler.h
|
vcmi: rename HeroBonus.h to Bonus.h
|
2023-05-02 11:20:58 +03:00 |
CAndroidVMHelper.cpp
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
|
fix using JNI from server in single process build
|
2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
CArtHandler.h
|
+ Handled banning spells and artifacts
|
2023-07-17 17:21:28 +02:00 |
CArtifactInstance.cpp
|
Fix build in debug mode
|
2023-07-11 15:21:31 +03:00 |
CArtifactInstance.h
|
CArtifact getters setters
|
2023-07-05 15:48:08 +03:00 |
CBonusTypeHandler.cpp
|
vcmi: split bonus to enumerator and HeroBonus.h
|
2023-05-03 18:01:06 +03:00 |
CBonusTypeHandler.h
|
vcmi: split bonus to enumerator and HeroBonus.h
|
2023-05-03 18:01:06 +03:00 |
CBuildingHandler.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CBuildingHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CConfigHandler.cpp
|
Reorganization of boost filesystem usage
|
2023-07-28 19:12:04 +03:00 |
CConfigHandler.h
|
Initial part of dynamically-sized adventure map:
|
2023-05-09 13:10:33 +03:00 |
CConsoleHandler.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CConsoleHandler.h
|
vcmi: reduce boost a little bit
|
2023-04-11 17:11:14 +03:00 |
CCreatureHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
CCreatureHandler.h
|
Implemented support for fixed monster def's from hota
|
2023-06-20 19:37:27 +03:00 |
CCreatureSet.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CCreatureSet.h
|
Rename ambiguos 'clear' to 'clearSlots'
|
2023-08-07 19:13:02 +03:00 |
CGameInfoCallback.cpp
|
TurnTimerInfo
|
2023-08-14 02:16:25 +04:00 |
CGameInfoCallback.h
|
TurnTimerInfo
|
2023-08-14 02:16:25 +04:00 |
CGameInterface.cpp
|
Minor rework & cleanup of combat replays
|
2023-07-27 19:25:55 +03:00 |
CGameInterface.h
|
Code cleanup
|
2023-08-21 17:55:49 +03:00 |
CGeneralTextHandler.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CGeneralTextHandler.h
|
Fix incorrect warnings about missing translations
|
2023-07-30 13:19:52 +03:00 |
CHeroHandler.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CHeroHandler.h
|
Checking flags and conditions
|
2023-07-09 11:16:36 +02:00 |
CMakeLists.txt
|
enable StupidAI and EmptyAI for static AI
|
2023-03-02 12:09:49 +03:00 |
Color.h
|
vcmi/client: make ColorRGBA constexpr
|
2023-02-12 19:11:24 +03:00 |
CondSh.h
|
Introduced animation phases for beter ordering of visuals in battles
|
2022-12-13 21:31:49 +02:00 |
ConstTransitivePtr.h
|
vcmi: make ConstTransitivePtr always init self.
|
2023-02-12 17:59:06 +03:00 |
CPlayerState.cpp
|
Moved hero pool logic to the separate files
|
2023-07-15 19:55:29 +03:00 |
CPlayerState.h
|
TurnTimerInfo
|
2023-08-14 02:16:25 +04:00 |
CRandomGenerator.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CRandomGenerator.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CScriptingModule.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
CSkillHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
CSkillHandler.h
|
Ban Navigation on maps without water
|
2023-07-18 10:54:36 +02:00 |
CSoundBase.h
|
Fix for missing Death Blow sound
|
2022-12-25 20:11:22 +02:00 |
CStack.cpp
|
vcmi: split bonus to enumerator and HeroBonus.h
|
2023-05-03 18:01:06 +03:00 |
CStack.h
|
vcmi: rename HeroBonus.h to Bonus.h
|
2023-05-02 11:20:58 +03:00 |
CStopWatch.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
CThreadHelper.cpp
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CThreadHelper.h
|
Use API identical to std classes where possible
|
2023-08-23 16:32:29 +03:00 |
CTownHandler.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
CTownHandler.h
|
Fix crash due to missing boat for neutrla heroes
|
2023-08-02 17:19:23 +02:00 |
FunctionList.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
GameConstants.cpp
|
Start of stabilization - battles now start correctly
|
2023-08-21 17:55:49 +03:00 |
GameConstants.h
|
Declare enum classes as int8_t
|
2023-08-21 17:55:49 +03:00 |
GameSettings.cpp
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
GameSettings.h
|
Implemented support for showing amount of guards in banks
|
2023-07-19 13:17:50 +03:00 |
IBonusTypeHandler.h
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
IGameCallback.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
IGameCallback.h
|
Added createObject call as wrapper around NewObject netpack
|
2023-06-23 13:42:08 +03:00 |
IGameEventsReceiver.h
|
Minor rework & cleanup of combat replays
|
2023-07-27 19:25:55 +03:00 |
IHandlerBase.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
IHandlerBase.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
int3.h
|
Reodered methods in file to group similar code
|
2023-04-20 22:04:24 +03:00 |
JsonDetail.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
JsonDetail.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
JsonNode.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
JsonNode.h
|
Text of configurable/rewardable objects now uses translator
|
2023-07-19 22:25:52 +03:00 |
JsonRandom.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
JsonRandom.h
|
deeper decoupling
|
2023-04-30 17:13:07 +04:00 |
Languages.h
|
Update Languages.h
|
2023-07-28 00:48:06 +00:00 |
LoadProgress.cpp
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LoadProgress.h
|
Redesign loading solution
|
2023-08-22 20:10:20 +04:00 |
LogicalExpression.cpp
|
vcmi: modernize rest of lib
|
2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
MetaString.cpp
|
Heroes placed on water in map will be automatically given boat
|
2023-06-20 19:37:27 +03:00 |
MetaString.h
|
Fix build
|
2023-06-20 19:37:27 +03:00 |
NetPacks.h
|
Merge remote-tracking branch 'upstream/develop' into turn-timer
|
2023-08-22 00:54:38 +04:00 |
NetPacksBase.h
|
CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
|
2023-06-24 19:01:36 +03:00 |
NetPacksLib.cpp
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
NetPacksLobby.h
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
NetPackVisitor.h
|
Merge pull request #2635 from Nordsoft91/loading-bar
|
2023-08-23 17:28:19 +04:00 |
ObstacleHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
ObstacleHandler.h
|
Implemented foreground/background obstacles:
|
2023-06-06 15:53:14 +03:00 |
Point.h
|
Radial menu is now a proper window. Minor fixes to positioning.
|
2023-07-21 15:47:42 +03:00 |
Rect.cpp
|
Refactoring of MapView
|
2023-03-05 17:48:02 +02:00 |
Rect.h
|
Rect: fix serialization
|
2023-07-14 11:39:04 +03:00 |
ResourceSet.cpp
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
ResourceSet.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
RiverHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
RiverHandler.h
|
Moved hardcoded terrain palette-cycling animations to config
|
2023-07-05 22:07:20 +03:00 |
RoadHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
RoadHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
ScopeGuard.h
|
Fix ScopeGuard move behavior
|
2023-04-02 15:46:56 +04:00 |
ScriptHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
ScriptHandler.h
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
|
Merge remote-tracking branch 'vcmi/beta' into develop
|
2023-08-12 17:28:47 +03:00 |
StartInfo.h
|
TurnTimerInfo
|
2023-08-14 02:16:25 +04:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Moved boost:format log proxy to CLoggerBase
|
2016-08-13 16:57:18 +03:00 |
StringConstants.h
|
Implemented identifiers mapping for town buildings
|
2023-05-31 23:01:57 +03:00 |
TerrainHandler.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
TerrainHandler.h
|
Moved hardcoded terrain palette-cycling animations to config
|
2023-07-05 22:07:20 +03:00 |
TextOperations.cpp
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
TextOperations.h
|
Fonts will now correctly detect encoding of fonts from mods
|
2023-03-05 17:39:27 +02:00 |
TurnTimerInfo.cpp
|
Battle timer
|
2023-08-14 23:31:44 +04:00 |
TurnTimerInfo.h
|
TurnTimerInfo
|
2023-08-14 02:16:25 +04:00 |
UnlockGuard.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
vcmi_endian.h
|
vcmi: modernize headers
|
2023-04-30 13:35:54 +03:00 |
VCMI_lib.cbp
|
vcmi: rename HeroBonus.h to Bonus.h
|
2023-05-02 11:20:58 +03:00 |
VCMI_Lib.cpp
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
VCMI_Lib.h
|
Split massive CModHandler class/file into multiple parts:
|
2023-07-30 22:17:47 +03:00 |
VCMI_lib.vcxproj
|
extra function: getFormattedDateTime
|
2023-08-12 01:13:03 +02:00 |
VCMI_lib.vcxproj.filters
|
extra function: getFormattedDateTime
|
2023-08-12 01:13:03 +02:00 |
VCMIDirs.cpp
|
fix "development mode" condition when building in single process mode
|
2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
|
editorPath -> mapEditorPath
|
2022-12-28 17:59:16 +02:00 |