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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
toneyisnow 0f3dabab9a Initialize the change:
1. Make color shifter for CAnimation, and use that in the clone effect.
2. Update the original position of the cloned object.
2020-01-25 01:21:26 -08:00
..
battle Initialize the change: 2020-01-25 01:21:26 -08:00
gui Initialize the change: 2020-01-25 01:21:26 -08:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
lobby Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group. 2020-01-21 01:09:08 -08:00
mainmenu Fixed single map victory crash 2019-03-29 22:01:51 +01:00
widgets Update according to comments. 2020-01-22 23:07:20 -08:00
windows More mouse scrolling fixes 2020-01-04 22:45:33 -08:00
CBitmapHandler.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CGameInfo.cpp Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CGameInfo.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
Client.cpp Add support for the Android App to notify if the server has been closed 2020-01-06 16:43:02 +00:00
Client.h VCAI performance improvements 2019-01-17 10:50:56 +03:00
CMakeLists.txt CMake more transitive 2019-03-28 16:56:51 +03:00
CMessage.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMessage.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMT.cpp Fix SDL letterboxing on Android builds 2020-01-06 18:46:56 +00:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp CSoundHandler: fix "unmutable" game (#588) 2019-05-07 06:30:44 +03:00
CMusicHandler.h Code style: remove void from constructors without arguments 2018-01-13 11:51:47 +03:00
CPlayerInterface.cpp Initialize the change: 2020-01-25 01:21:26 -08:00
CPlayerInterface.h Fix no player interface swap on being attacked 2019-05-04 10:07:52 +03:00
CreatureCostBox.cpp Prevent shadowing of function arguments by local vars 2018-10-29 16:56:14 +01:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Fix wrong savefiles shown while playing Hotseat Mode (#585) 2019-05-04 16:56:17 +03:00
CServerHandler.h Add proper thread synchronization for campaigns 2019-03-30 00:28:33 +01:00
CVideoHandler.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CVideoHandler.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
DPIaware.manifest
Graphics.cpp Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
Graphics.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
mapHandler.cpp Re-fix map hero movement speed, was too fast on land 2019-05-26 17:11:57 +02:00
mapHandler.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
NetPacksClient.cpp Allow AI to be aware of invisible heroes deletion 2018-11-02 16:35:25 +01:00
NetPacksLobbyClient.cpp Remove empty branch from LobbyClientConnected::applyOnLobbyScreen (#507) 2018-10-30 04:59:02 +03:00
resource.h
SDLMain.h
SDLMain.m
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp [C::B] Switched to boost shared linkage 2019-05-30 20:55:40 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico