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battle
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Initialize the change:
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2020-01-25 01:21:26 -08:00 |
gui
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Initialize the change:
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2020-01-25 01:21:26 -08:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
lobby
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Fix bug: LobbyScreen UI has a bug on the Difficulty toggle group.
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2020-01-21 01:09:08 -08:00 |
mainmenu
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Fixed single map victory crash
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2019-03-29 22:01:51 +01:00 |
widgets
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Update according to comments.
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2020-01-22 23:07:20 -08:00 |
windows
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More mouse scrolling fixes
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2020-01-04 22:45:33 -08:00 |
CBitmapHandler.cpp
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CBitmapHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CGameInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
Client.cpp
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Add support for the Android App to notify if the server has been closed
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2020-01-06 16:43:02 +00:00 |
Client.h
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VCAI performance improvements
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2019-01-17 10:50:56 +03:00 |
CMakeLists.txt
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CMake more transitive
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2019-03-28 16:56:51 +03:00 |
CMessage.cpp
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CMessage.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CMT.cpp
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Fix SDL letterboxing on Android builds
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2020-01-06 18:46:56 +00:00 |
CMT.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CMusicHandler.cpp
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CSoundHandler: fix "unmutable" game (#588)
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2019-05-07 06:30:44 +03:00 |
CMusicHandler.h
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CPlayerInterface.cpp
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Initialize the change:
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2020-01-25 01:21:26 -08:00 |
CPlayerInterface.h
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Fix no player interface swap on being attacked
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2019-05-04 10:07:52 +03:00 |
CreatureCostBox.cpp
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Prevent shadowing of function arguments by local vars
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2018-10-29 16:56:14 +01:00 |
CreatureCostBox.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CServerHandler.cpp
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Fix wrong savefiles shown while playing Hotseat Mode (#585)
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2019-05-04 16:56:17 +03:00 |
CServerHandler.h
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Add proper thread synchronization for campaigns
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2019-03-30 00:28:33 +01:00 |
CVideoHandler.cpp
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CVideoHandler.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
Graphics.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
mapHandler.cpp
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Re-fix map hero movement speed, was too fast on land
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2019-05-26 17:11:57 +02:00 |
mapHandler.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
NetPacksClient.cpp
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Allow AI to be aware of invisible heroes deletion
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2018-11-02 16:35:25 +01:00 |
NetPacksLobbyClient.cpp
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Remove empty branch from LobbyClientConnected::applyOnLobbyScreen (#507)
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2018-10-30 04:59:02 +03:00 |
resource.h
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SDLMain.h
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SDLMain.m
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SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
StdInc.cpp
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StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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[C::B] Switched to boost shared linkage
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2019-05-30 20:55:40 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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