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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2016-02-15 13:39:00 +03:00
..
battle Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
gui alignment & makefile fix 2016-01-29 16:08:44 +01:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets Fix 2139 captured spell scroll descriptions 2016-01-25 08:49:26 +03:00
windows Try to fix http://bugs.vcmi.eu/view.php?id=2362 2016-02-02 11:46:33 +03:00
CBitmapHandler.cpp Replaced CFileInfo with more correct and efficient alternative 2016-01-26 14:51:38 +01:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Fixed typo. 2016-02-09 15:15:45 +01:00
Client.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CMakeLists.txt support for music streaming 2016-01-30 22:34:46 +01:00
CMessage.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp Merge branch 'Zyx-develop' into develop 2016-01-27 18:53:41 +03:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp support for music streaming 2016-01-30 22:34:46 +01:00
CMusicHandler.h support for music streaming 2016-01-30 22:34:46 +01:00
CPlayerInterface.cpp Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CPlayerInterface.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
CPreGame.cpp Start integration of map format into engine 2016-02-09 20:20:03 +03:00
CPreGame.h Start integration of map format into engine 2016-02-09 20:20:03 +03:00
CVideoHandler.cpp try to fix travis build. 2015-11-11 15:44:17 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp Use "Favorable" instead of "Favourable" everywhere for consistency 2015-12-06 02:23:41 +03:00
mapHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksClient.cpp Merge pull request #181 from vcmi/feature/drawbridgeMechanics 2016-02-14 16:32:24 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h copyright stuff 2016-01-31 11:13:56 +01:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Merge pull request #180 from Zyx-2000/FileInfo 2016-02-08 04:55:39 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico