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adventureMap
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Swapped functions of Ctrl and Shift on adventure map
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2024-06-11 17:14:06 +00:00 |
battle
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Fix tactics shortcut not blocked after tactics is over
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2024-06-01 07:38:49 +00:00 |
eventsSDL
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Added controller sensitivity option, merged cursor options
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2024-06-08 15:31:40 +00:00 |
globalLobby
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Implemented some of the requested shortcuts
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2024-05-19 09:12:36 +00:00 |
gui
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Update texture while UI is locked to avoid concurrent accesses to pixel
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2024-06-12 18:12:03 +00:00 |
icons
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ios
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lobby
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Fix freeze on attempt to load campaign save list
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2024-05-28 16:00:52 +00:00 |
mainmenu
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Load & decode high score creatures on first access
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2024-06-17 17:08:41 +00:00 |
mapView
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Reduce memory usage of adventure map
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2024-06-06 16:11:01 +00:00 |
render
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Simplify code
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2024-04-30 12:01:03 +03:00 |
renderSDL
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Fix crash on transparency test on null surface
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2024-06-17 17:09:19 +00:00 |
widgets
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Try to localize crash on missing combat animation
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2024-06-17 13:24:07 +00:00 |
windows
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Add better runtime error on invalid building ID
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2024-06-20 10:08:49 +00:00 |
CFocusableHelper.cpp
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Fix build
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2024-05-15 12:45:45 +00:00 |
CFocusableHelper.h
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CGameInfo.cpp
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Move all OH3 objects and obstacle sets to a mod
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2024-04-08 12:50:41 +02:00 |
CGameInfo.h
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Client.cpp
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Add missing lock to Android shutdown logic
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2024-06-17 16:17:01 +00:00 |
Client.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientNetPackVisitors.h
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CMakeLists.txt
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[launcher] build for Android
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2024-06-08 00:09:04 +03:00 |
CMT.cpp
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Show error message if vcmi unable to access data directory instead of
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2024-06-19 19:59:06 +00:00 |
CMT.h
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CMusicHandler.cpp
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
CMusicHandler.h
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
ConditionalWait.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CPlayerInterface.cpp
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Fix allied towns missing from town portal dialog
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2024-06-17 20:46:47 +00:00 |
CPlayerInterface.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CServerHandler.cpp
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fix campaign highscore sum
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2024-06-23 15:40:46 +02:00 |
CServerHandler.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CVideoHandler.cpp
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CVideoHandler.h
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GameChatHandler.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
GameChatHandler.h
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use MetaString
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2024-05-02 21:03:23 +02:00 |
HeroMovementController.cpp
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Fix Admiral's Hat whirlpool immunity. Reduce usage of
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2024-06-11 14:31:11 +00:00 |
HeroMovementController.h
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Instant movement is now part of standard movement
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2024-04-20 14:20:54 +03:00 |
LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
NetPacksLobbyClient.cpp
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Implemented simple versioning system for multiplayer
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2024-05-29 20:08:32 +00:00 |
PlayerLocalState.cpp
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PlayerLocalState.h
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resource.h
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ServerRunner.cpp
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ServerRunner.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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