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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2022-11-16 12:16:23 +02:00
..
abilities wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
battle Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
events wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
filesystem workaround GCC < 7.0 bug 2022-09-24 15:55:25 +03:00
logging iOS: don't create unused CConsoleHandler 2022-09-27 07:05:10 +03:00
mapObjects Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
mapping Mantis-2934: fix conditions to upgrade town in h3m format parser 2022-10-23 16:40:07 +03:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes Transfer player ownership to AI 2022-10-03 20:47:00 +04:00
rmg Merge remote-tracking branch 'upstream/develop' into cpp-map-editor 2022-10-17 01:39:11 +04:00
serializer Fix incorrect templates for mines in HoTA 2022-10-08 12:42:10 +03:00
spells Fix advmap spell mechanics 2022-10-20 22:34:27 +04:00
vstd wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
BattleFieldHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleFieldHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CAndroidVMHelper.cpp apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CArtHandler.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CArtHandler.h check amount of artifacts on hero when checking requirements of a quest that requires artifact(s) 2022-10-01 09:28:32 +03:00
CBonusTypeHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCreatureHandler.cpp Implemented ray-like projectiles for shooters 2022-11-15 21:42:16 +02:00
CCreatureHandler.h Remove unused include 2022-11-16 12:16:23 +02:00
CCreatureSet.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CCreatureSet.h Fix stackinstance deserialization 2022-09-29 00:35:51 +04:00
CGameInfoCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGameInfoCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGameInterface.cpp NKAI: android fixes 2022-10-03 09:01:15 +03:00
CGameInterface.h BattleAI: retreat 2022-10-14 12:00:56 +03:00
CGameState.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CGameState.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGameStateFwd.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGeneralTextHandler.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGeneralTextHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CHeroHandler.cpp More style tweaks 2022-09-28 11:38:08 +02:00
CHeroHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CMakeLists.txt add standard lib target back 2022-09-24 15:55:21 +03:00
CModHandler.cpp define app version only in CMakeLists 2022-10-04 12:29:38 +03:00
CModHandler.h Merge branch 'develop' into incomatibility-response 2022-09-25 13:26:07 +04:00
CondSh.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ConstTransitivePtr.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPathfinder.cpp NKAI: a few crash/hang fixes 2022-11-07 13:58:20 +02:00
CPathfinder.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CPlayerState.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPlayerState.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSkillHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSkillHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSoundBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CStack.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CStack.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CStopWatch.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CThreadHelper.cpp Apply suggestions from code review 2022-09-24 15:55:26 +03:00
CThreadHelper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CTownHandler.cpp Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CTownHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
FunctionList.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameConstants.cpp define app version only in CMakeLists 2022-10-04 12:29:38 +03:00
GameConstants.h define app version only in CMakeLists 2022-10-04 12:29:38 +03:00
HeroBonus.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
HeroBonus.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
IBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
IGameCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameEventsReceiver.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IHandlerBase.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IHandlerBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
int3.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Interprocess.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonDetail.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonDetail.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonNode.cpp Apply suggestions from code review 2022-09-24 15:55:26 +03:00
JsonNode.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
LoadProgress.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LoadProgress.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LogicalExpression.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
LogicalExpression.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacks.h Apply suggestions from code review 2022-10-08 19:41:38 +04:00
NetPacksBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksLib.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
NetPacksLobby.h Freeze current state 2022-10-03 20:47:00 +04:00
ObstacleHandler.cpp #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
ObstacleHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
PathfinderUtil.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
ResourceSet.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ResourceSet.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScopeGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScriptHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScriptHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.h Apply suggestions from code review 2022-09-24 15:55:26 +03:00
StdInc.cpp
StdInc.h
StringConstants.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Terrain.cpp remove trivial manual implementation of assignment operator 2022-09-30 11:26:36 +03:00
Terrain.h remove trivial manual implementation of assignment operator 2022-09-30 11:26:36 +03:00
UnlockGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
vcmi_endian.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
VCMI_Lib.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters Update visual studio project files 2018-08-22 17:31:48 +03:00
VCMIDirs.cpp [iOS] don't nest AI and scripting libs under subdirectories 2022-10-01 12:36:48 +03:00
VCMIDirs.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00