1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
2017-02-04 10:33:45 +01:00
..
filesystem Fixed CID 1366296 2016-11-26 21:45:58 +03:00
logging Fixed CID 1197474, CID 1366358 2016-11-28 19:35:33 +03:00
mapObjects Fixed http://bugs.vcmi.eu/view.php?id=2634 2017-01-26 10:52:19 +03:00
mapping Improved road routing so they can go under any passable object. 2016-12-21 10:10:37 +01:00
minizip Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
registerTypes [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
rmg Restore cut ring around main town. 2016-12-21 22:23:55 +01:00
serializer Fixed http://bugs.vcmi.eu/view.php?id=2639 2017-01-26 10:44:30 +03:00
spells Fixed http://bugs.vcmi.eu/view.php?id=2639 2017-01-26 10:44:30 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
BattleState.h Silence "X doesn't have a base stack!" warning (fixed version) 2016-11-18 18:35:05 +03:00
CArtHandler.cpp Fixed CID 1197353 2016-11-28 02:50:43 +03:00
CArtHandler.h Fixed CID 1197353 2016-11-28 02:50:43 +03:00
CBattleCallback.cpp Regression fix - enemy hero info crash 2016-12-03 09:52:19 +01:00
CBattleCallback.h Changed playerToSide return type to signed 2016-11-28 03:33:39 +03:00
CBonusTypeHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CCreatureHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.h Fix formatting 2016-10-29 17:00:12 +02:00
CGameInfoCallback.cpp Further fix for mantis #2599 2016-12-10 13:34:58 +01:00
CGameInfoCallback.h
CGameInterface.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameInterface.h Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameState.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CGameState.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGameStateFwd.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CGeneralTextHandler.cpp Fix formatting 2016-10-29 17:00:12 +02:00
CGeneralTextHandler.h Fix formatting 2016-10-29 17:00:12 +02:00
CHeroHandler.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CHeroHandler.h cleanup 2016-10-16 02:47:03 +03:00
CMakeLists.txt Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CModHandler.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CModHandler.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CObstacleInstance.cpp Fixed CID 1197423, CID 1197567 2016-11-25 21:35:47 +03:00
CObstacleInstance.h
CondSh.h Fixed CID 1197516 2016-11-27 19:13:40 +03:00
ConstTransitivePtr.h
CPathfinder.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CPathfinder.h CPathfinderHelper: fix memory leak 2016-08-16 14:59:16 +03:00
CPlayerState.h Fixed #1713 2016-12-12 21:38:12 +01:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp Fixed CID 1288858 2016-11-25 16:17:38 +03:00
CThreadHelper.h cleanup 2016-10-16 02:47:03 +03:00
CTownHandler.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
CTownHandler.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
FunctionList.h
GameConstants.cpp Version 0.99 updates. 2016-11-01 18:25:09 +01:00
GameConstants.h [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
HeroBonus.cpp Fixed CID 1197343 2016-12-05 03:12:11 +03:00
HeroBonus.h Implement ranged counterattack 2017-02-04 10:33:45 +01:00
IBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
IGameCallback.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
IGameCallback.h CCallbackBase: add CRandomGenerator to all callbacks 2016-09-09 23:16:42 +03:00
IGameEventsReceiver.h [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
IHandlerBase.cpp
IHandlerBase.h
int3.h
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
JsonNode.h Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
LogicalExpression.cpp
LogicalExpression.h Extract PossibilityVisitor 2016-09-12 22:28:11 +02:00
NetPacks.h Code improvements, minor fixes 2017-01-29 11:50:37 +01:00
NetPacksBase.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
NetPacksLib.cpp Code improvements, minor fixes 2017-01-29 11:50:37 +01:00
ResourceSet.cpp fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ResourceSet.h fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Fixed CID 1197474, CID 1366358 2016-11-28 19:35:33 +03:00
VCMI_Lib.cpp Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
VCMI_Lib.h Fixed a few CWE-457 2016-11-27 22:07:01 +03:00
VCMI_lib.vcxproj Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
VCMI_lib.vcxproj.filters Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
VCMIDirs.cpp
VCMIDirs.h