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filesystem
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Fixed CID 1366296
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2016-11-26 21:45:58 +03:00 |
logging
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Fixed CID 1197474, CID 1366358
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2016-11-28 19:35:33 +03:00 |
mapObjects
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Fixed http://bugs.vcmi.eu/view.php?id=2634
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2017-01-26 10:52:19 +03:00 |
mapping
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Improved road routing so they can go under any passable object.
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2016-12-21 10:10:37 +01:00 |
minizip
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Updated project files to MVS 2015 (in fact, it's trivial).
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2016-12-12 19:14:45 +01:00 |
registerTypes
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[Refactoring] Unified SetResources NetPack API.
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2016-11-26 15:14:43 +03:00 |
rmg
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Restore cut ring around main town.
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2016-12-21 22:23:55 +01:00 |
serializer
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Fixed http://bugs.vcmi.eu/view.php?id=2639
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2017-01-26 10:44:30 +03:00 |
spells
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Fixed http://bugs.vcmi.eu/view.php?id=2639
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2017-01-26 10:44:30 +03:00 |
AI_Base.h
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BattleAction.cpp
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BattleAction.h
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BattleHex.cpp
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BattleHex.h
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BattleState.cpp
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Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359
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2016-11-24 21:56:30 +03:00 |
BattleState.h
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Silence "X doesn't have a base stack!" warning (fixed version)
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2016-11-18 18:35:05 +03:00 |
CArtHandler.cpp
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Fixed CID 1197353
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2016-11-28 02:50:43 +03:00 |
CArtHandler.h
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Fixed CID 1197353
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2016-11-28 02:50:43 +03:00 |
CBattleCallback.cpp
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Regression fix - enemy hero info crash
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2016-12-03 09:52:19 +01:00 |
CBattleCallback.h
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Changed playerToSide return type to signed
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2016-11-28 03:33:39 +03:00 |
CBonusTypeHandler.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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CConsoleHandler.h
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CCreatureHandler.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CCreatureHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.cpp
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
CCreatureSet.h
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Fix formatting
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2016-10-29 17:00:12 +02:00 |
CGameInfoCallback.cpp
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Further fix for mantis #2599
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2016-12-10 13:34:58 +01:00 |
CGameInfoCallback.h
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CGameInterface.cpp
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Rebase of codebase changes for refactored serializer
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2016-10-27 18:12:20 +03:00 |
CGameInterface.h
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Rebase of codebase changes for refactored serializer
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2016-10-27 18:12:20 +03:00 |
CGameState.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CGameState.h
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Refactoring: only use RNGs explicitly to avoid bug prone code in future
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2016-09-11 00:10:46 +03:00 |
CGameStateFwd.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CGeneralTextHandler.cpp
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Fix formatting
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2016-10-29 17:00:12 +02:00 |
CGeneralTextHandler.h
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Fix formatting
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2016-10-29 17:00:12 +02:00 |
CHeroHandler.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CHeroHandler.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CMakeLists.txt
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Rebase of codebase changes for refactored serializer
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2016-10-27 18:12:20 +03:00 |
CModHandler.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CModHandler.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CObstacleInstance.cpp
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Fixed CID 1197423, CID 1197567
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2016-11-25 21:35:47 +03:00 |
CObstacleInstance.h
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CondSh.h
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Fixed CID 1197516
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2016-11-27 19:13:40 +03:00 |
ConstTransitivePtr.h
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CPathfinder.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CPathfinder.h
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CPathfinderHelper: fix memory leak
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2016-08-16 14:59:16 +03:00 |
CPlayerState.h
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Fixed #1713
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2016-12-12 21:38:12 +01:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.h
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CSoundBase.h
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CStopWatch.h
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CThreadHelper.cpp
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Fixed CID 1288858
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2016-11-25 16:17:38 +03:00 |
CThreadHelper.h
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cleanup
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2016-10-16 02:47:03 +03:00 |
CTownHandler.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
CTownHandler.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
FunctionList.h
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GameConstants.cpp
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Version 0.99 updates.
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2016-11-01 18:25:09 +01:00 |
GameConstants.h
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[Refactoring] Unified SetResources NetPack API.
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2016-11-26 15:14:43 +03:00 |
HeroBonus.cpp
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Fixed CID 1197343
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2016-12-05 03:12:11 +03:00 |
HeroBonus.h
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Implement ranged counterattack
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2017-02-04 10:33:45 +01:00 |
IBonusTypeHandler.h
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Fix memory problems with BonusList
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2016-09-29 15:08:00 +02:00 |
IGameCallback.cpp
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Rebase of codebase changes for refactored serializer
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2016-10-27 18:12:20 +03:00 |
IGameCallback.h
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CCallbackBase: add CRandomGenerator to all callbacks
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2016-09-09 23:16:42 +03:00 |
IGameEventsReceiver.h
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[Refactoring] Unified SetResources NetPack API.
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2016-11-26 15:14:43 +03:00 |
IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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Interprocess.h
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JsonDetail.cpp
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JsonDetail.h
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JsonNode.cpp
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
JsonNode.h
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Fix memory corruption during loading artifacts from mods
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2016-10-22 10:00:55 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Extract PossibilityVisitor
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2016-09-12 22:28:11 +02:00 |
NetPacks.h
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Code improvements, minor fixes
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2017-01-29 11:50:37 +01:00 |
NetPacksBase.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
NetPacksLib.cpp
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Code improvements, minor fixes
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2017-01-29 11:50:37 +01:00 |
ResourceSet.cpp
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fixed random reward generation in CGVisitableOPW
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2016-10-11 18:00:54 +03:00 |
ResourceSet.h
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fixed random reward generation in CGVisitableOPW
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2016-10-11 18:00:54 +03:00 |
ScopeGuard.h
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StartInfo.h
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StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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Fixed CID 1197474, CID 1366358
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2016-11-28 19:35:33 +03:00 |
VCMI_Lib.cpp
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
VCMI_Lib.h
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Fixed a few CWE-457
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2016-11-27 22:07:01 +03:00 |
VCMI_lib.vcxproj
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Updated project files to MVS 2015 (in fact, it's trivial).
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2016-12-12 19:14:45 +01:00 |
VCMI_lib.vcxproj.filters
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Updated project files to MVS 2015 (in fact, it's trivial).
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2016-12-12 19:14:45 +01:00 |
VCMIDirs.cpp
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VCMIDirs.h
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