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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2022-09-26 10:20:39 +02:00
..
abilities Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
battle A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
events remove unused variables 2022-09-22 11:54:10 +03:00
filesystem fix includes in client subdirectories 2022-09-18 17:43:40 +03:00
logging More formatting 2020-05-17 11:21:49 +03:00
mapObjects Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
mapping Handle RoadType by value / reference 2022-09-26 10:20:39 +02:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes Fix RMG bug with incorrect town placement (#779) 2022-09-11 11:31:27 +03:00
rmg Store RiverType by value, handle by reference 2022-09-26 09:51:36 +02:00
serializer Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
spells disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
vstd Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
BattleFieldHandler.cpp Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
BattleFieldHandler.h Vlc obstacles [part 1] (#888) 2022-09-15 11:06:54 +03:00
CAndroidVMHelper.cpp apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CArtHandler.cpp #913 fix artifact assembling check 2022-09-16 14:13:56 +03:00
CArtHandler.h #913 fix artifact assembling check 2022-09-16 14:13:56 +03:00
CBonusTypeHandler.cpp Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
CBonusTypeHandler.h Tweaked CBonusTypeHandler 2017-08-09 12:18:49 +03:00
CBuildingHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CBuildingHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CConfigHandler.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CConfigHandler.h Revert only launcher saving to settings.json from PR441 2018-07-16 22:05:42 +02:00
CConsoleHandler.cpp full crash dump 2022-05-14 13:23:09 +03:00
CConsoleHandler.h Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
CCreatureHandler.cpp A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CCreatureHandler.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CCreatureSet.cpp Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CCreatureSet.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CGameInfoCallback.cpp First version that compiles 2022-09-21 11:34:23 +02:00
CGameInfoCallback.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CGameInterface.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CGameInterface.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CGameState.cpp First version that compiles 2022-09-21 11:34:23 +02:00
CGameState.h New battlegrounds (#758) 2022-09-11 11:31:26 +03:00
CGameStateFwd.h Warning fix (I moved C++17 and CI to another branch) (#739) 2022-05-19 15:14:50 +03:00
CGeneralTextHandler.cpp Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
CGeneralTextHandler.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CHeroHandler.cpp Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
CHeroHandler.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CMakeLists.txt Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
CModHandler.cpp Merge pull request #968 from kambala-decapitator/disable-scripting 2022-09-22 15:23:17 +03:00
CModHandler.h hotfix for broken game loading 2022-09-23 12:34:44 +04:00
CondSh.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ConstTransitivePtr.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CPathfinder.cpp Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
CPathfinder.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CPlayerState.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CPlayerState.h Rotation rebase2 (#912) 2022-09-18 17:39:10 +03:00
CRandomGenerator.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CRandomGenerator.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
CScriptingModule.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CScriptingModule.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
CSkillHandler.cpp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CSkillHandler.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
CSoundBase.h Implement configurable object sounds: ambient, visit and removal 2018-01-02 09:49:03 +01:00
CStack.cpp A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CStack.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CStopWatch.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CThreadHelper.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CThreadHelper.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
CTownHandler.cpp A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
CTownHandler.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
FunctionList.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
GameConstants.cpp Increment vcmi version 2022-09-22 16:41:23 +04:00
GameConstants.h Handle RoadType by value / reference 2022-09-26 10:20:39 +02:00
HeroBonus.cpp Store TerrainType by havlue and handle by reference 2022-09-26 09:17:55 +02:00
HeroBonus.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
IBonusTypeHandler.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
IGameCallback.cpp First version that compiles 2022-09-21 11:34:23 +02:00
IGameCallback.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
IGameEventsReceiver.h Fix: Get rid of 'Tile is not visible' error message 2022-01-30 12:31:07 +02:00
IHandlerBase.cpp
IHandlerBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
int3.h Suggested tweaks 2022-09-14 11:37:12 +02:00
Interprocess.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
JsonDetail.cpp Fix: Crash on startup when mod dependency is not found 2022-03-21 09:43:06 +02:00
JsonDetail.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
JsonNode.cpp New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
JsonNode.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
LoadProgress.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LoadProgress.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LogicalExpression.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
LogicalExpression.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
NetPacks.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
NetPacksBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
NetPacksLib.cpp A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
NetPacksLobby.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
ObstacleHandler.cpp A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
ObstacleHandler.h A variety of suggested style tweaks 2022-09-25 09:33:56 +02:00
PathfinderUtil.h Handle Tile by reference instead of pointer 2022-09-25 08:04:15 +02:00
ResourceSet.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
ResourceSet.h I have no idea what I'm doing 2018-07-26 12:14:29 +02:00
ScopeGuard.h
ScriptHandler.cpp disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
ScriptHandler.h disable all scripting code when configuring without scripting modules 2022-09-21 19:31:42 +03:00
StartInfo.cpp Fix start game button for rmg without templates (#781) 2022-08-30 08:30:21 +03:00
StartInfo.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
StdInc.cpp
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h New terrain support - part 1 (#755) 2022-09-11 11:31:26 +03:00
Terrain.cpp Handle RoadType by value / reference 2022-09-26 10:20:39 +02:00
Terrain.h Handle RoadType by value / reference 2022-09-26 10:20:39 +02:00
UnlockGuard.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
vcmi_endian.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
VCMI_Lib.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters Update visual studio project files 2018-08-22 17:31:48 +03:00
VCMIDirs.cpp [macOS] store logs in the standard system directory 2022-09-18 09:24:36 +03:00
VCMIDirs.h add dedicated method to get logs path 2022-09-18 09:24:36 +03:00