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battle
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Avoid integer overflow and conversion related UB.
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2018-05-01 00:02:07 +03:00 |
filesystem
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Fix memory leaks in launcher.
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2018-05-01 00:01:20 +03:00 |
logging
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mapObjects
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
mapping
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
minizip
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Update project files to Visual Studio 2017
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2018-01-13 16:33:49 +01:00 |
registerTypes
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
rmg
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
serializer
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
spells
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Merge pull request #402 from vcmi/feature/multiplayer
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2018-04-05 23:29:27 +07:00 |
vstd
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Settings: savefrequency is now configurable in launcher
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2018-04-08 17:12:29 +07:00 |
AI_Base.h
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CAndroidVMHelper.cpp
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apply review comments for CAndroidVMHelper
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2018-05-26 14:50:49 +03:00 |
CAndroidVMHelper.h
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apply review comments for CAndroidVMHelper
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2018-05-26 14:50:49 +03:00 |
CArtHandler.cpp
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CArtHandler.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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Revert only launcher saving to settings.json from PR441
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2018-07-16 22:05:42 +02:00 |
CConfigHandler.h
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Revert only launcher saving to settings.json from PR441
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2018-07-16 22:05:42 +02:00 |
CConsoleHandler.cpp
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CConsoleHandler.h
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CCreatureHandler.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CCreatureHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CCreatureSet.cpp
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Do not use CCreature in CSimpleArmy
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2018-03-17 13:24:12 +08:00 |
CCreatureSet.h
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Do not use CCreature in CSimpleArmy
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2018-03-17 13:24:12 +08:00 |
CGameInfoCallback.cpp
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Fix Issue 2214 (#437)
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2018-03-22 18:14:43 +07:00 |
CGameInfoCallback.h
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
CGameInterface.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameInterface.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
CGameState.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CGameState.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
CGameStateFwd.h
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CGeneralTextHandler.cpp
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lib/CGeneralTextHandler.cpp: fix misleading indentation
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2018-04-19 15:12:18 +02:00 |
CGeneralTextHandler.h
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CHeroHandler.cpp
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Avoid integer overflow and conversion related UB.
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2018-05-01 00:02:07 +03:00 |
CHeroHandler.h
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
CMakeLists.txt
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fix android build
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2018-05-25 22:57:29 +03:00 |
CModHandler.cpp
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
CModHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CondSh.h
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ConstTransitivePtr.h
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CPathfinder.cpp
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Hide "this statement may fall through" warnings
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2018-02-10 22:27:00 +05:00 |
CPathfinder.h
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CPlayerState.h
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CRandomGenerator.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CRandomGenerator.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CScriptingModule.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CSkillHandler.cpp
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
CSkillHandler.h
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
CSoundBase.h
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Implement configurable object sounds: ambient, visit and removal
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2018-01-02 09:49:03 +01:00 |
CStack.cpp
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
CStack.h
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
CStopWatch.h
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CThreadHelper.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CThreadHelper.h
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CTownHandler.cpp
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Setup town`s war machine in finalization step
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2018-07-16 15:16:55 +03:00 |
CTownHandler.h
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Setup town`s war machine in finalization step
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2018-07-16 15:16:55 +03:00 |
FunctionList.h
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GameConstants.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
GameConstants.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
HeroBonus.cpp
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
HeroBonus.h
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
IBonusTypeHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
IGameCallback.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
IGameCallback.h
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CGameHandler: rename CPackForClient argument and add network logging
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2018-04-04 14:24:32 +07:00 |
IGameEventsReceiver.h
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Gui cleanup3 - UI refactoring to use smart pointers (#440)
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2018-04-07 18:34:11 +07:00 |
IHandlerBase.cpp
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IHandlerBase.h
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Enabled new secondary skills to be created (#438)
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2018-03-31 12:56:40 +07:00 |
int3.h
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Ambient sounds: implement chebyshev distance for getTilesInRange
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2018-01-02 09:48:17 +01:00 |
Interprocess.h
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JsonDetail.cpp
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Configure JSON merge behaviour via #override flag (#423)
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2018-03-05 11:30:10 +08:00 |
JsonDetail.h
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print json in compact format
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2018-02-18 19:27:24 +13:00 |
JsonNode.cpp
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Exposed more of existing limiters for modders (#449)
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2018-04-17 19:59:30 +07:00 |
JsonNode.h
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Enable Limiter nesting with AllOf, AnyOf, NoneOf (#439)
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2018-04-01 18:17:34 +07:00 |
LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
NetPacksBase.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
NetPacksLib.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
NetPacksLobby.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
ResourceSet.cpp
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
ResourceSet.h
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I have no idea what I'm doing
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2018-07-26 12:14:29 +02:00 |
ScopeGuard.h
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StartInfo.cpp
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
StartInfo.h
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Full rework of pre-game interface and networking
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2018-04-04 14:24:26 +07:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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[c::b] update projects
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2018-04-08 18:37:54 +03:00 |
VCMI_Lib.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
VCMI_Lib.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
VCMI_lib.vcxproj
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
VCMI_lib.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
VCMIDirs.cpp
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VCMIDirs.h
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