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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/lib/gameState
Ivan Savenko 2020d96070
Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
[1.6] Fix potential desync if client uses different stdlib with different random number generators
2024-07-19 13:08:09 +03:00
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CGameState.cpp Remove unused code 2024-07-16 13:13:39 +00:00
CGameState.h Moved generation of new rumors to server 2024-07-16 13:13:39 +00:00
CGameStateCampaign.cpp Merge pull request #4071 from IvanSavenko/fix_rng_syncronization 2024-07-19 13:08:09 +03:00
CGameStateCampaign.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
EVictoryLossCheckResult.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
InfoAboutArmy.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
RumorState.cpp Fix merge 2024-07-16 13:13:39 +00:00
RumorState.h Moved generation of new rumors to server 2024-07-16 13:13:39 +00:00
SThievesGuildInfo.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00