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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/client
2023-05-19 13:22:18 +03:00
..
adventureMap Fix map freeze on enemy turn 2023-05-19 13:22:18 +03:00
battle Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
gui Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios Add different sizes 2023-04-15 13:13:44 +02:00
lobby Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
mainmenu Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
mapView Fix map freeze on enemy turn 2023-05-19 13:22:18 +03:00
render Fix missing broken shadows on hota map objects 2023-05-15 22:22:54 +03:00
renderSDL Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
widgets Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
windows Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Client.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
ClientCommandManager.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
ClientCommandManager.h Split Process console commands code into individual functions 2023-04-16 23:45:37 +03:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
CMT.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp Merged "music" resource type into "sound", enables ogg's use as sounds 2023-05-15 22:22:54 +03:00
CMusicHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CPlayerInterface.h Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
CServerHandler.cpp Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
CServerHandler.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CVideoHandler.cpp Removed getFrameDeltaMilliseconds from gui handler 2023-05-14 22:30:59 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
LobbyClientNetPackVisitors.h Removed magical initialization of registry via static variables 2023-04-08 21:29:04 +03:00
NetPacksClient.cpp CBonusSystemNode: remove description 2023-05-05 18:57:11 +03:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico new icons 2023-04-15 12:52:11 +02:00