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battle
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Fixed calculation of retaliation damage
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2024-05-10 19:40:14 +00:00 |
bonuses
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Tweaks
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2024-04-26 19:33:26 +02:00 |
campaign
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Fix crash on selecting scenario with "start with strongest hero from
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2024-04-06 15:59:08 +03:00 |
constants
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
events
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
filesystem
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Improve performance of parsing of map headers for map list
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2024-05-10 14:30:39 +00:00 |
gameState
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#3691 - boat attached to hero should not block tiles on its own
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2024-04-06 12:30:19 +03:00 |
json
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Avoid crash if configs file is missing, e.g. broken version of mod
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2024-05-11 13:19:07 +00:00 |
logging
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NKAI: graph add battle layer
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2024-03-02 15:54:05 +02:00 |
mapObjectConstructors
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Provide more information in thrown exceptions for unfixed crashes
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2024-04-22 16:40:43 +03:00 |
mapObjects
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Fix hero order for giving bonuses in town to match H3.
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2024-05-11 20:21:02 +02:00 |
mapping
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Merge pull request #3926 from IvanSavenko/optimize_map_list_load
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2024-05-11 21:56:58 +03:00 |
minizip
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Merge pull request #3674 from 678098/patch-2
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2024-03-28 11:33:54 +01:00 |
modding
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Fix save compatibility with 1.4 that was broken by artifact costumes
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2024-04-28 20:54:33 +03:00 |
network
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More robust handling of connection errors
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2024-05-12 19:13:17 +00:00 |
networkPacks
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Add few more safety checks to network connection logic
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2024-05-07 08:34:47 +00:00 |
pathfinder
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#3876 - allow to embark after battle for AI pathfinder
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2024-05-05 13:52:57 +03:00 |
registerTypes
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Guest can also use & renaming
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2024-05-01 15:58:22 +02:00 |
rewardable
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Fixed possible crash on having selectable reward with no visual image
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2024-04-25 14:04:45 +03:00 |
rmg
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Satisfy SonarCloud
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2024-05-10 21:14:15 +02:00 |
serializer
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Add workaround for visiting Altar of Sacrifice on 1.4 saves
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2024-05-11 13:19:07 +00:00 |
spells
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
vstd
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
AI_Base.h
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ArtifactUtils.cpp
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Switching costume
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2024-04-27 21:35:37 +03:00 |
ArtifactUtils.h
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Switching costume
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2024-04-27 21:35:37 +03:00 |
BasicTypes.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
BattleFieldHandler.cpp
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Moved bonus parsing to a new file
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2024-02-14 15:48:06 +02:00 |
BattleFieldHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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Switching costume
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2024-04-27 21:35:37 +03:00 |
CArtHandler.h
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class CArtifactsOfHeroMain : public CKeyShortcut
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2024-04-27 21:35:38 +03:00 |
CArtifactInstance.cpp
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split getBonusLocalFirst into two distinct method:
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2024-01-19 13:56:06 +02:00 |
CArtifactInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBonusTypeHandler.cpp
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Register vcmi-only strings as part of 'vcmi' mod instead of 'core'
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2024-04-08 13:16:54 +03:00 |
CBonusTypeHandler.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBuildingHandler.cpp
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Minor fixes
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2023-11-03 16:03:29 +02:00 |
CBuildingHandler.h
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Minor fixes
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2023-11-03 16:03:29 +02:00 |
CConfigHandler.cpp
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Rename toJson to toString/toCompactString for consistency
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2024-02-26 12:55:49 +02:00 |
CConfigHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CConsoleHandler.cpp
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Remove no longer needed workaround
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2024-02-19 13:45:50 +02:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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biography to description
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2024-04-27 18:41:21 +02:00 |
CCreatureHandler.h
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biography to description
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2024-04-27 18:41:21 +02:00 |
CCreatureSet.cpp
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Merge pull request #3473 from IvanSavenko/const_lib
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2024-01-20 19:22:46 +02:00 |
CCreatureSet.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CGameInfoCallback.cpp
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
CGameInfoCallback.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
CGameInterface.cpp
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGameInterface.h
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Add handling for yes/no dialogs that can be safely skipped by player
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2024-04-17 01:08:27 +02:00 |
CGeneralTextHandler.cpp
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Fixed loading of text strings for hota quests
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2024-04-22 13:49:17 +03:00 |
CGeneralTextHandler.h
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Replaced 'convert txt' command with more convenient 'translate' and
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2024-04-08 13:16:23 +03:00 |
CHeroHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CHeroHandler.h
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Added range checks to values read from h3m.
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2024-02-05 21:27:55 +02:00 |
CMakeLists.txt
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Moved serialization of ModCompatibilityInfo from MapFormat
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2024-04-23 17:15:59 +03:00 |
Color.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CondSh.h
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ConstTransitivePtr.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CPlayerState.cpp
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Slight simplification of bonus system node class
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2024-01-19 13:54:49 +02:00 |
CPlayerState.h
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Fix save compatibility with 1.4 that was broken by artifact costumes
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2024-04-28 20:54:33 +03:00 |
CRandomGenerator.cpp
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Replaced assertions with exceptions for invalid input in RNG
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2024-02-19 00:35:21 +02:00 |
CRandomGenerator.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Fix formatting of luck/morale bonuses
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2024-04-09 16:13:30 +03:00 |
CSkillHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CSoundBase.h
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CStack.cpp
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Attempt to make constant bonus system nodes (CCreature / CArtifact)
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2024-01-19 13:54:49 +02:00 |
CStack.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CStopWatch.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
CThreadHelper.cpp
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Fix build
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2024-02-11 19:54:30 +02:00 |
CThreadHelper.h
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Show human-readable thread name in log
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2024-02-11 17:55:02 +02:00 |
CTownHandler.cpp
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creature/town biography/description
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2024-04-12 23:35:39 +02:00 |
CTownHandler.h
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creature/town biography/description
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2024-04-12 23:35:39 +02:00 |
ExtraOptionsInfo.cpp
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moved to gameconfig
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2024-01-20 17:54:15 +01:00 |
ExtraOptionsInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
FunctionList.h
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GameCallbackHolder.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
GameConstants.h
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GameSettings.cpp
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
GameSettings.h
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Small refactoring of adventure map spell casting:
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2024-04-10 20:04:08 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Merge remote-tracking branch 'vcmi/develop' into lobby
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2024-02-03 21:11:34 +02:00 |
IGameCallback.h
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Do not check for guards when teleporting using means other than DD
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2024-05-07 20:05:23 +00:00 |
IGameEventsReceiver.h
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IHandlerBase.cpp
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IHandlerBase.h
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
int3.h
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Fix SonarCloud issues
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2024-03-02 14:08:03 +01:00 |
Languages.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
LoadProgress.cpp
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Fix issues introduced by automated replacement of redundant types
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2024-01-17 20:12:57 +00:00 |
LoadProgress.h
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Fixes
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2024-03-29 12:28:14 +02:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
MetaString.cpp
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Fix build
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2024-04-09 18:56:28 +03:00 |
MetaString.h
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Fix Grail digging success message
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2024-02-01 18:22:11 +02:00 |
ObstacleHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ObstacleHandler.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
Point.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
Rect.cpp
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Rect.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
ResourceSet.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ResourceSet.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
RiverHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RiverHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
RoadHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RoadHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
ScopeGuard.h
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Fix undefined behavior
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2024-02-12 12:33:09 +02:00 |
ScriptHandler.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
ScriptHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
StartInfo.cpp
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Implemented join room dialog
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2024-04-23 17:15:59 +03:00 |
StartInfo.h
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AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic)
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2024-04-22 11:14:58 +03:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
TerrainHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
TerrainHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
TextOperations.cpp
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TextOperations.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TurnTimerInfo.cpp
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Reworked timer widget to show timers for all players
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2023-12-22 18:40:28 +02:00 |
TurnTimerInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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VCMI_Lib.cpp
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_Lib.h
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Proof of concept with OH3 obstacles
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2024-04-04 21:39:01 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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Fix handling of 'developmentMode' for lobby-only builds
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2024-03-30 10:24:54 +02:00 |
VCMIDirs.h
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