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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/config
2024-03-28 12:07:49 +02:00
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ai/nkai NKAI: moddable configuration 2024-03-01 22:03:07 +02:00
creatures Remove incorrect bonus - Black Dragons dont hate Giants 2024-01-15 21:09:22 +02:00
factions Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
heroes change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
objects Added special object "nothing" to handle unknown map objects on some 2023-12-11 17:25:19 +02:00
schemas Remove old config options, set defaults to our public server 2024-03-28 12:07:49 +02:00
spells More correct frenzy spell creature immunities 2023-12-24 01:09:10 +02:00
widgets Added descriptions for new buttons in pregame menu 2024-03-27 13:10:55 +02:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json Fixed positioning of units in tight formation to match H3 2023-07-15 16:09:44 +03:00
bonuses.json Update bonuses.json 2024-01-19 18:13:05 +01:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
campaignSets.json unlock functionality 2023-09-20 23:06:32 +02:00
commanders.json Fix wrong comment 2024-01-01 17:53:05 +01:00
difficulty.json Update difficulty.json 2024-01-19 19:15:19 +01:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Fix typos 2024-02-13 15:23:30 +01:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
heroClasses.json Fixed Reverse-Assignment of Dungeon Hero Classes 2024-01-09 02:21:14 +01:00
highscoreCreatures.json calc preperation 2023-09-23 00:21:36 +02:00
mainmenu.json Progress update on client side 2023-08-21 19:21:27 +04:00
mapOverrides.json Added loss condition "lose part of Angelic Alliance" to Yog campaign 2024-01-31 12:52:16 +02:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
randomMap.json Use HoTA values for water treasures 2024-02-04 08:57:02 +01:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json change MANA_PER_KNOWLEGDE to percentage 2024-03-23 20:28:49 +01:00
terrains.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
terrainViewPatterns.json Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
textColors.json color are now html color names 2023-09-15 15:27:26 +02:00