aclocal/m4
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
AI/EmptyAI
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* version set to 0.62
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2008-08-13 00:44:31 +00:00 |
client
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
config
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* new spell: implosion
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2008-11-12 18:59:33 +00:00 |
hch
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* loading AI dll for neutrals
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2008-11-15 00:55:19 +00:00 |
lib
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
scripts/lua/objects
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
server
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
aclocal.m4
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
AdventureMapButton.cpp
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* fixed Zamolxis 12th issue (The scroll tab in Creature Split window (sometimes also in Castle Recruit) often remains hanged to our mouse position, following it even if we move the mouse away from the scroll bar, away from the split/recruit window)
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2008-11-15 13:27:05 +00:00 |
AdventureMapButton.h
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* Adventure Map interface elements configurable (new screen resolutions possible!)
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2008-11-12 18:26:23 +00:00 |
AI_Base.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
AUTHORS
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
CAdvmapInterface.cpp
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* reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;])
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2008-11-15 13:44:32 +00:00 |
CAdvmapInterface.h
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* added a number of key shortcuts
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2008-10-19 13:17:32 +00:00 |
CBattleInterface.cpp
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
CBattleInterface.h
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
CCallback.cpp
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
CCallback.h
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* added heroes pool for heroes available for hiring
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2008-10-26 20:58:34 +00:00 |
CCastleInterface.cpp
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* Adventure Map interface elements configurable (new screen resolutions possible!)
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2008-11-12 18:26:23 +00:00 |
CCastleInterface.h
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* directional attack in battles
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2008-09-25 14:09:31 +00:00 |
CConsoleHandler.cpp
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* added heroes pool for heroes available for hiring
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2008-10-26 20:58:34 +00:00 |
CConsoleHandler.h
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gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update
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2008-09-18 20:24:53 +00:00 |
CCursorHandler.cpp
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small fixes
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2008-10-17 17:43:25 +00:00 |
CCursorHandler.h
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* directional attack in battles
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2008-09-25 14:09:31 +00:00 |
CGameInfo.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CGameInfo.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CGameInterface.cpp
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* loading AI dll for neutrals
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2008-11-15 00:55:19 +00:00 |
CGameInterface.h
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Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
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2008-10-18 23:20:48 +00:00 |
CGameState.cpp
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* support for Wait command (to be tested)
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2008-11-15 15:26:08 +00:00 |
CGameState.h
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
ChangeLog
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* loading AI dll for neutrals
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2008-11-15 00:55:19 +00:00 |
CHeroWindow.cpp
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* added shots limit
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2008-10-31 22:41:22 +00:00 |
CHeroWindow.h
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classes for buttons group and functionlist with arg
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2008-09-24 08:15:49 +00:00 |
CLua.cpp
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* added shots limit
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2008-10-31 22:41:22 +00:00 |
CLua.h
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
CLuaHandler.cpp
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
CLuaHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CMessage.cpp
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* partial support for Haste spell
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2008-11-08 22:29:19 +00:00 |
CMessage.h
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* swapping artifacts (needs testing)
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2008-08-20 19:02:48 +00:00 |
CMT.cpp
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
config.h.in
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
configure.ac
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
CPathfinder.cpp
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* reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;])
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2008-11-15 13:44:32 +00:00 |
CPathfinder.h
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* reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;])
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2008-11-15 13:44:32 +00:00 |
CPlayerInterface.cpp
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
CPlayerInterface.h
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* Adventure Map interface elements configurable (new screen resolutions possible!)
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2008-11-12 18:26:23 +00:00 |
CPreGame.cpp
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
CPreGame.h
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
CThreadHelper.cpp
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Missing files
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2008-08-06 13:18:28 +00:00 |
CThreadHelper.h
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Missing files
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2008-08-06 13:18:28 +00:00 |
global.h
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* Adventure Map interface elements configurable (new screen resolutions possible!)
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2008-11-12 18:26:23 +00:00 |
h3m.txt
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* right click popups in towns
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2008-03-06 18:54:35 +00:00 |
int3.h
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* new spell: implosion
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2008-11-12 18:59:33 +00:00 |
Makefile
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Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
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2008-07-17 07:20:56 +00:00 |
Makefile.am
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
manisfest VCMI.txt
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* done #40, #32, #21
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2007-10-14 12:11:18 +00:00 |
map.cpp
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* loading AI dll for neutrals
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2008-11-15 00:55:19 +00:00 |
map.h
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* started making support for save/load options
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2008-11-16 01:06:15 +00:00 |
mapHandler.cpp
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* lightning bolt and ice bolt spells
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2008-11-10 19:06:04 +00:00 |
mapHandler.h
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* forgetfulness spell implemented
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2008-11-17 18:47:43 +00:00 |
NEWS
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
nodrze.h
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* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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2008-08-20 06:57:53 +00:00 |
README
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
SDL_Extensions.cpp
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* directional attack in battles
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2008-09-25 14:09:31 +00:00 |
SDL_Extensions.h
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* directional attack in battles
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2008-09-25 14:09:31 +00:00 |
SDL_framerate.cpp
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* CLodHandler now stories entries in nodrze (much faster searching)
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2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
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framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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2007-07-15 13:36:04 +00:00 |
StartInfo.h
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* added heroes pool for heroes available for hiring
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2008-10-26 20:58:34 +00:00 |
stdafx.cpp
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stdafx.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
tchar_amigaos4.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
timeHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |