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Open-source engine for Heroes of Might and Magic III
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mateuszb 2d1fc64dd9 * forgetfulness spell implemented
* partial support for many creatures being attacked at once (killed - not killed mixes and callback/engine support must be added)
2008-11-17 18:47:43 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI * version set to 0.62 2008-08-13 00:44:31 +00:00
client * started making support for save/load options 2008-11-16 01:06:15 +00:00
config * new spell: implosion 2008-11-12 18:59:33 +00:00
hch * loading AI dll for neutrals 2008-11-15 00:55:19 +00:00
lib * started making support for save/load options 2008-11-16 01:06:15 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp * fixed Zamolxis 12th issue (The scroll tab in Creature Split window (sometimes also in Castle Recruit) often remains hanged to our mouse position, following it even if we move the mouse away from the scroll bar, away from the split/recruit window) 2008-11-15 13:27:05 +00:00
AdventureMapButton.h * Adventure Map interface elements configurable (new screen resolutions possible!) 2008-11-12 18:26:23 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp * reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;]) 2008-11-15 13:44:32 +00:00
CAdvmapInterface.h * added a number of key shortcuts 2008-10-19 13:17:32 +00:00
CBattleInterface.cpp * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
CBattleInterface.h * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
CCallback.cpp * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
CCallback.h * added heroes pool for heroes available for hiring 2008-10-26 20:58:34 +00:00
CCastleInterface.cpp * Adventure Map interface elements configurable (new screen resolutions possible!) 2008-11-12 18:26:23 +00:00
CCastleInterface.h * directional attack in battles 2008-09-25 14:09:31 +00:00
CConsoleHandler.cpp * added heroes pool for heroes available for hiring 2008-10-26 20:58:34 +00:00
CConsoleHandler.h gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update 2008-09-18 20:24:53 +00:00
CCursorHandler.cpp small fixes 2008-10-17 17:43:25 +00:00
CCursorHandler.h * directional attack in battles 2008-09-25 14:09:31 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp * loading AI dll for neutrals 2008-11-15 00:55:19 +00:00
CGameInterface.h Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: 2008-10-18 23:20:48 +00:00
CGameState.cpp * support for Wait command (to be tested) 2008-11-15 15:26:08 +00:00
CGameState.h * started making support for save/load options 2008-11-16 01:06:15 +00:00
ChangeLog * loading AI dll for neutrals 2008-11-15 00:55:19 +00:00
CHeroWindow.cpp * added shots limit 2008-10-31 22:41:22 +00:00
CHeroWindow.h classes for buttons group and functionlist with arg 2008-09-24 08:15:49 +00:00
CLua.cpp * added shots limit 2008-10-31 22:41:22 +00:00
CLua.h * started making support for save/load options 2008-11-16 01:06:15 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp * partial support for Haste spell 2008-11-08 22:29:19 +00:00
CMessage.h * swapping artifacts (needs testing) 2008-08-20 19:02:48 +00:00
CMT.cpp * started making support for save/load options 2008-11-16 01:06:15 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp * reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;]) 2008-11-15 13:44:32 +00:00
CPathfinder.h * reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;]) 2008-11-15 13:44:32 +00:00
CPlayerInterface.cpp * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
CPlayerInterface.h * Adventure Map interface elements configurable (new screen resolutions possible!) 2008-11-12 18:26:23 +00:00
CPreGame.cpp * started making support for save/load options 2008-11-16 01:06:15 +00:00
CPreGame.h * started making support for save/load options 2008-11-16 01:06:15 +00:00
CThreadHelper.cpp Missing files 2008-08-06 13:18:28 +00:00
CThreadHelper.h Missing files 2008-08-06 13:18:28 +00:00
global.h * Adventure Map interface elements configurable (new screen resolutions possible!) 2008-11-12 18:26:23 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h * new spell: implosion 2008-11-12 18:59:33 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp * loading AI dll for neutrals 2008-11-15 00:55:19 +00:00
map.h * started making support for save/load options 2008-11-16 01:06:15 +00:00
mapHandler.cpp * lightning bolt and ice bolt spells 2008-11-10 19:06:04 +00:00
mapHandler.h * forgetfulness spell implemented 2008-11-17 18:47:43 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp * directional attack in battles 2008-09-25 14:09:31 +00:00
SDL_Extensions.h * directional attack in battles 2008-09-25 14:09:31 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h * added heroes pool for heroes available for hiring 2008-10-26 20:58:34 +00:00
stdafx.cpp
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00