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Open-source engine for Heroes of Might and Magic III
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2017-09-04 18:41:22 +03:00
AI Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
CI Travis CI: improve package name generation script 2017-08-17 12:01:03 +03:00
client Fixed wrong animation paths 2017-09-04 18:41:22 +03:00
cmake_modules CMake: structure changes and other small improvements 2017-08-16 16:10:08 +03:00
config Fixed http://bugs.vcmi.eu/view.php?id=2730 by Anubis (#361) 2017-08-03 09:03:55 +03:00
debian Linux version bump for 0.99 2016-11-01 20:45:50 +03:00
include/vstd Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
launcher Launcher: use QDesktopWidget to get display list instead of SDL2 2017-08-24 04:55:44 +03:00
lib Fixed wrong animation paths 2017-09-04 18:41:22 +03:00
Mods/vcmi Version 0.99 updates. 2016-11-01 18:25:09 +01:00
osx CMake: try to enable automated DS_Store generation for Mac 2017-08-21 17:04:53 +03:00
rpm RPM: Fix date for 0.99 release 2016-11-01 21:26:09 +03:00
scripting/erm Use multi-core compile by default, fix VCMI_client path 2017-08-19 13:27:24 +02:00
server VCMIDirs: improvements for development on Mac and Linux 2017-08-25 08:43:27 +03:00
test Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
.gitignore Add new recommended path to gitignore 2017-08-19 13:10:52 +02:00
.gitmodules Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
.travis.yml Tests improvement 2017-07-19 17:04:57 +02:00
AUTHORS Show correct quantity of guards of dwelling, fixes #2502 (#356) 2017-07-26 00:00:29 +03:00
CCallback.cpp Logging cleanup 2017-08-10 21:59:55 +03:00
CCallback.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ChangeLog Update ChangeLog 2017-07-08 12:04:18 +02:00
CMakeLists.txt VCMIDirs: improvements for development on Mac and Linux 2017-08-25 08:43:27 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Fix CMake MSVS build problem (#366) 2017-08-18 23:11:11 +03:00
license.txt
README.md README: add more text and provide links to instructions on wiki 2017-09-02 16:25:42 +03:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS14.sln Update visual studio sln (#365) 2017-08-16 23:56:38 +03:00
vcmi.workspace [c::b] Move FuzzyLite project up one level to be prepared to submodule use 2017-05-27 02:37:35 +03:00
vcmibuilder
vcmimanual.tex documentation: use git repo address instead of SVN 2017-05-14 12:29:56 +03:00
Version.cpp.in Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
Version.h

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2017 VCMI Team (check AUTHORS file for the contributors list)