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CArmedInstance.cpp
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CArmedInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CBank.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
CBank.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGHeroInstance.cpp
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Moved road & river handlers into a separate file
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2023-01-11 15:17:24 +02:00 |
CGHeroInstance.h
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Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
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2022-12-09 14:42:47 +02:00 |
CGMarket.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGMarket.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGTownInstance.cpp
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Moved tower damage computation to town instance
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2023-01-20 15:18:10 +02:00 |
CGTownInstance.h
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Moved tower damage computation to town instance
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2023-01-20 15:18:10 +02:00 |
CObjectClassesHandler.cpp
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Added common method to get names of hardcoded mod scopes
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2022-12-07 15:18:19 +02:00 |
CObjectClassesHandler.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
CObjectHandler.cpp
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
CObjectHandler.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CommonConstructors.cpp
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
CommonConstructors.h
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Fix incorrect templates for mines in HoTA
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2022-10-08 12:42:10 +03:00 |
CQuest.cpp
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Fix quest texts accessing
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2023-01-11 15:10:44 +02:00 |
CQuest.h
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Access to quests texts is now processed via translator
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2023-01-01 14:56:45 +02:00 |
CRewardableConstructor.cpp
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Integrated valid fixes from PR #1143
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2022-12-07 18:13:54 +02:00 |
CRewardableConstructor.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CRewardableObject.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
CRewardableObject.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
MapObjects.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
MiscObjects.cpp
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Merged vcmi/beta with vcmi/develop
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2023-01-15 17:46:42 +02:00 |
MiscObjects.h
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Enabled & fixed -Woverloaded-virtual warning from gcc/cland
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2022-12-07 21:50:45 +02:00 |
ObjectTemplate.cpp
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Native terrain is now required for faction, opt-out with value "none"
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2023-01-17 22:59:14 +02:00 |
ObjectTemplate.h
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Fixed game startup
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2023-01-10 00:01:35 +02:00 |