mirror of
https://github.com/vcmi/vcmi.git
synced 2025-02-05 13:04:54 +02:00
DjWarmonger
344783efb5
An attempt to handle spawning objects. However, on a day of double growth, when multiple monsters spawn, game freezes. Looks like engine issue, code is commented out.
VCMI Project Copyright (C) 2007-2013 VCMI Team (check AUTHORS file for the contributors list) VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities. Wiki: http://wiki.vcmi.eu Forums: http://forum.vcmi.eu Bugtracker: http://bugs.vcmi.eu/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 (included in the license.txt) of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Languages
C++
69.6%
JSON-with-Comments
25%
Java
1.7%
C
1.5%
CMake
1.5%
Other
0.5%