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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
2022-11-27 20:21:51 +02:00
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battle Fixing sieges, part 1 2022-11-27 20:21:51 +02:00
gui Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
icons
ios Merge pull request #1022 from kambala-decapitator/apple-set-app-version 2022-10-01 20:48:37 +03:00
lobby Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
mainmenu Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
widgets Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
windows Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CBitmapHandler.cpp Bugfixing: fix crashes on battle start & most noticeable glitches 2022-11-27 02:26:02 +02:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
CGameInfo.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
Client.cpp Cleanup code 2022-10-06 17:56:54 +04:00
Client.h Code review tweaks 2022-10-13 00:18:15 +04:00
CMakeLists.txt Next step of code refactoring: 2022-11-25 11:46:47 +02:00
CMessage.cpp add some asserts that shouldn't fire 2022-09-26 14:06:55 +03:00
CMessage.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMT.cpp Merge remote-tracking branch 'upstream/develop' into mp-disconnection 2022-10-04 17:41:43 +04:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Fix compilation using older SDL library 2022-11-13 14:59:28 +02:00
CMusicHandler.h Fix compilation using older SDL library 2022-11-13 14:59:28 +02:00
CPlayerInterface.cpp Moved battle effects into a new class 2022-11-24 16:30:04 +02:00
CPlayerInterface.h regression fixed. Artifact assemble dialog shows multiple times. 2022-11-07 00:36:13 +02:00
CreatureCostBox.cpp Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Fix [3144] 2022-11-13 05:35:16 +03:00
CServerHandler.h Merge remote-tracking branch 'upstream/develop' into mp-disconnection 2022-10-04 17:41:43 +04:00
CVideoHandler.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CVideoHandler.h CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp Next step of code refactoring: 2022-11-25 11:46:47 +02:00
Graphics.h Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
mapHandler.cpp Fix crash related to V hotkey during AI turn 2022-11-04 18:29:45 +04:00
mapHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksClient.cpp Apply suggested changes next part 2022-11-10 21:02:06 +02:00
NetPacksLobbyClient.cpp One step forward 2022-10-04 02:25:22 +04:00
resource.h
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StdInc.cpp
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico