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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
2023-08-31 21:00:02 +02:00
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adventureMap improve readability 2023-08-31 21:00:02 +02:00
battle Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
eventsSDL compatible with older sdl 2023-08-26 22:30:02 +02:00
gui Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios changes from code review 2023-07-08 21:02:03 +02:00
lobby Code review tweaks 2023-08-28 17:21:38 +04:00
mainmenu Remove unused code 2023-08-23 16:32:29 +03:00
mapView Merge pull request #2683 from Laserlicht/zoom_dead_area 2023-08-28 17:09:15 +04:00
render dim adventuremap 2023-08-29 22:22:22 +02:00
renderSDL dim adventuremap 2023-08-29 22:22:22 +02:00
widgets Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
windows Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Merge pull request #2668 from IvanSavenko/remove_current_player 2023-08-28 17:10:28 +04:00
Client.h Replace "currentPlayer" from gamestate with "activePlayers" 2023-08-25 18:56:15 +03:00
ClientCommandManager.cpp Implement player start turn query 2023-08-28 18:56:36 +04:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h Implement turn timer feature 2023-08-13 14:07:48 +04:00
CMakeLists.txt Minor changes 2023-08-28 17:10:52 +04:00
CMT.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CMT.h Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
CMusicHandler.cpp fix 2023-08-26 21:37:29 +02:00
CMusicHandler.h Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CPlayerInterface.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
CPlayerInterface.h Implement player start turn query 2023-08-28 18:56:36 +04:00
CServerHandler.cpp Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
CServerHandler.h Basic timer ui is almost complete 2023-08-28 17:10:52 +04:00
CVideoHandler.cpp Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
LobbyClientNetPackVisitors.h Fix progress bar 2023-08-21 19:21:32 +04:00
NetPacksClient.cpp Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-28 21:19:53 +03:00
NetPacksLobbyClient.cpp Fix removing loading screen 2023-08-24 15:01:43 +04:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico new icons 2023-04-15 12:52:11 +02:00