.. |
filesystem
|
Merge pull request #180 from Zyx-2000/FileInfo
|
2016-02-08 04:55:39 +03:00 |
logging
|
logger now supports unicode file paths
|
2016-01-26 22:42:15 +01:00 |
mapObjects
|
CGTownInstance: erase all stacks when town is captured by enemy
|
2016-02-22 03:33:15 +03:00 |
mapping
|
Fix unused function warning in release mode
|
2016-02-02 11:12:28 +03:00 |
minizip
|
Final compilation fix suggested by AVS.
|
2016-02-03 14:26:25 +01:00 |
registerTypes
|
Battles: change naming from drawbridge to gate for everything
|
2016-02-13 17:40:31 +03:00 |
rmg
|
An experiment - instead of hard limit function use modulo wrap-around for zone placement. Should be more logical and give zones more space.
|
2016-02-23 12:11:25 +01:00 |
spells
|
Attempt to fix 2293
|
2016-03-01 13:24:46 +03:00 |
AI_Base.h
|
|
|
BattleAction.cpp
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
BattleAction.h
|
|
|
BattleHex.cpp
|
|
|
BattleHex.h
|
Battles: move hexes enum to GameConstants and fix wall position
|
2016-02-09 17:38:59 +03:00 |
BattleState.cpp
|
Ensure that ghost stacks are created only by BattleStacksRemoved packet.
|
2016-03-01 05:24:35 +03:00 |
BattleState.h
|
Ensure that ghost stacks are created only by BattleStacksRemoved packet.
|
2016-03-01 05:24:35 +03:00 |
CArtHandler.cpp
|
Remove this-> occurrences in new code
|
2016-01-25 14:14:32 +03:00 |
CArtHandler.h
|
Fix 2139 captured spell scroll descriptions
|
2016-01-25 08:49:26 +03:00 |
CBattleCallback.cpp
|
Fixes
|
2016-02-29 04:42:15 +03:00 |
CBattleCallback.h
|
Update low level battle stacks accessor for ghost selection support.
|
2016-02-28 05:10:20 +03:00 |
CBonusTypeHandler.cpp
|
|
|
CBonusTypeHandler.h
|
|
|
CBuildingHandler.cpp
|
|
|
CBuildingHandler.h
|
|
|
CConfigHandler.cpp
|
replaced std::string with boost::filesystem::path in several places
|
2016-01-16 16:36:16 +01:00 |
CConfigHandler.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CConsoleHandler.cpp
|
Fix header case for Linux to Windows cross compilation using MingGW
|
2015-11-03 14:40:36 +03:00 |
CConsoleHandler.h
|
|
|
CCreatureHandler.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CCreatureHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CCreatureSet.cpp
|
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
|
2015-12-24 21:03:51 +03:00 |
CCreatureSet.h
|
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
|
2015-12-24 21:03:51 +03:00 |
CGameInfoCallback.cpp
|
Merge pull request #160 from vmarkovtsev/issue/2388
|
2016-01-27 20:49:03 +03:00 |
CGameInfoCallback.h
|
Fix obelisks puzzle revealing
|
2016-01-20 10:44:13 +03:00 |
CGameInterface.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameInterface.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameState.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
CGameState.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameStateFwd.h
|
Removed includes of CGameState from headers
|
2015-12-02 21:39:53 +02:00 |
CGeneralTextHandler.cpp
|
Rumors: client-side proof of concept implementation
|
2015-11-30 20:52:15 +03:00 |
CGeneralTextHandler.h
|
Rumors: client-side proof of concept implementation
|
2015-11-30 20:52:15 +03:00 |
CHeroHandler.cpp
|
Added string identifiers for terrain types.
|
2016-02-04 17:57:51 +01:00 |
CHeroHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CMakeLists.txt
|
alignment & makefile fix
|
2016-01-29 16:08:44 +01:00 |
CModHandler.cpp
|
Fix build.
|
2016-01-27 19:32:59 +03:00 |
CModHandler.h
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
CObstacleInstance.cpp
|
moatHexes: implement reading moat hexes from configuration files
|
2016-01-06 12:53:40 +03:00 |
CObstacleInstance.h
|
|
|
CondSh.h
|
|
|
Connection.cpp
|
replaced std::string with boost::filesystem::path in several places
|
2016-01-16 16:36:16 +01:00 |
Connection.h
|
Fix serializer backward compatibility in CPointerLoader
|
2016-02-18 18:45:42 +03:00 |
ConstTransitivePtr.h
|
|
|
CPathfinder.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
CPathfinder.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CPlayerState.h
|
Removed includes of CGameState from headers
|
2015-12-02 21:39:53 +02:00 |
CRandomGenerator.cpp
|
|
|
CRandomGenerator.h
|
|
|
CScriptingModule.h
|
|
|
CSoundBase.h
|
|
|
CStopWatch.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CThreadHelper.cpp
|
|
|
CThreadHelper.h
|
|
|
CTownHandler.cpp
|
moatHexes: use initializer list and update comment
|
2016-01-29 19:25:25 +03:00 |
CTownHandler.h
|
Compile fix #2
|
2016-02-02 12:46:58 +01:00 |
FunctionList.h
|
|
|
GameConstants.cpp
|
Added special slots for war machines and arrow towers
|
2016-01-30 00:53:53 +03:00 |
GameConstants.h
|
Ensure that ghost stacks are created only by BattleStacksRemoved packet.
|
2016-03-01 05:24:35 +03:00 |
HeroBonus.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
HeroBonus.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
IBonusTypeHandler.h
|
|
|
IGameCallback.cpp
|
Merge pull request #143 from vcmi/feature/patrolSupport
|
2015-12-05 03:11:07 +03:00 |
IGameCallback.h
|
Patrol: use manhattan distance for getting tiles in radius
|
2015-12-04 21:08:09 +03:00 |
IGameEventsReceiver.h
|
Battles: change naming from drawbridge to gate for everything
|
2016-02-13 17:40:31 +03:00 |
IHandlerBase.cpp
|
|
|
IHandlerBase.h
|
|
|
int3.h
|
Merge pull request #143 from vcmi/feature/patrolSupport
|
2015-12-05 03:11:07 +03:00 |
Interprocess.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
JsonDetail.cpp
|
|
|
JsonDetail.h
|
|
|
JsonNode.cpp
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
JsonNode.h
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
LogicalExpression.cpp
|
|
|
LogicalExpression.h
|
|
|
NetPacks.h
|
Battles: change naming from drawbridge to gate for everything
|
2016-02-13 17:40:31 +03:00 |
NetPacksBase.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
NetPacksLib.cpp
|
Ensure that ghost stacks are created only by BattleStacksRemoved packet.
|
2016-03-01 05:24:35 +03:00 |
ResourceSet.cpp
|
Compile fixes for MSVS.
|
2016-02-09 11:08:20 +01:00 |
ResourceSet.h
|
|
|
ScopeGuard.h
|
|
|
StartInfo.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
StdInc.cpp
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StdInc.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |
StringConstants.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
UnlockGuard.h
|
|
|
vcmi_endian.h
|
|
|
VCMI_lib.cbp
|
...and project updated
|
2016-01-29 15:33:07 +01:00 |
VCMI_Lib.cpp
|
- VCMI will now read templates from mods
|
2015-05-26 18:19:41 +02:00 |
VCMI_Lib.h
|
|
|
VCMI_lib.vcxproj
|
Compile fixes for MSVS.
|
2016-02-09 11:08:20 +01:00 |
VCMI_lib.vcxproj.filters
|
Compile fixes for MSVS.
|
2016-02-09 11:08:20 +01:00 |
VCMIDirs.cpp
|
Replaced CFileInfo with more correct and efficient alternative
|
2016-01-26 14:51:38 +01:00 |
VCMIDirs.h
|
Rename radious -> radius
|
2016-01-31 18:01:58 +03:00 |