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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/config
Michał W. Urbańczyk d0e2f25cfe * No explosion when catapult fails to damage the wall
* Missing abilities for Azure Dragon (tons of others are still missing...)
2012-08-29 13:44:39 +00:00
..
bankconfig.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
battles_graphics.json Fixed #804. 2011-09-05 06:37:24 +00:00
battleStartpos.json - Commanders will now be properly intialized 2012-04-28 11:41:20 +00:00
bonusnames.json - Battle interface fixes. It's possible to move stacks & attack 2012-04-17 14:50:23 +00:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
buildings.json - fixed modifiers keys behaviour in TextInput 2012-08-10 08:49:18 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
commanders.json Fixed #1035. 2012-07-16 16:18:02 +00:00
cr_sounds.json - fixed creature sounds (#802, #113) 2012-05-15 16:29:40 +00:00
creature_backgrounds.json Created creature_backgrounds.json from cr_bgs.txt. 2011-08-31 00:12:02 +00:00
creatures.json * No explosion when catapult fails to damage the wall 2012-08-29 13:44:39 +00:00
defaultMods.json Moved game Modules to config file. 2012-08-24 09:37:52 +00:00
defaultSettings.json - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
dwellings.json Fixed malformed json file. 2011-09-03 16:14:31 +00:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json - removed no longer used CSndHandler. Transition to new fs is finished 2012-08-09 10:32:50 +00:00
fonts.txt - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
hall.json Created hall.json from hall.txt. 2011-09-04 02:02:20 +00:00
heroes.json - replaced loadToIt with better H3 parser. 2012-08-25 08:44:51 +00:00
mainmenu.json - music player uses URI's instead of enum from music base 2012-08-06 07:34:37 +00:00
minimap.json Convert minimap.txt to a json file. 2011-08-26 00:29:37 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 2012-04-23 19:56:37 +00:00
portraits.json Convert hero portraits config file to json. 2011-08-20 18:46:52 +00:00
puzzle_map.json Created puzzle_map.json from puzzle_map.txt. 2011-09-02 02:46:18 +00:00
resolutions.json Post-release version bump. 2012-06-01 21:31:41 +00:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
sp_sounds.json - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
spell_info.json Support for Chain Lightning. 2012-05-20 11:40:23 +00:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json Created terrains.json from native_terrains.txt and TERCOSTS.TXT. 2011-09-02 03:39:49 +00:00
threatlevel.txt Threat level texts are now stored in separate config file. 2011-02-07 14:39:17 +00:00
town_pictures.json Created town_pictures.json from townPics.txt. 2011-08-31 00:35:04 +00:00
towns_defs.json Created towns_defs.json from townsDefs.txt. 2011-09-01 00:11:34 +00:00
wall_pos.json Created wall_pos.json from wall_pos.txt. 2011-08-31 04:11:44 +00:00