..
CAbilityHandler.cpp
* version set to 0.62
2008-08-13 00:44:31 +00:00
CAbilityHandler.h
* version set to 0.62
2008-08-13 00:44:31 +00:00
CAmbarCendamo.cpp
* slider position updated after sorting in pregame
2008-08-05 21:28:13 +00:00
CAmbarCendamo.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CArtHandler.cpp
* fixed crashes when town is placed out of the map boundaries
2008-08-29 21:41:32 +00:00
CArtHandler.h
* fixed crashes when town is placed out of the map boundaries
2008-08-29 21:41:32 +00:00
CBuildingHandler.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CBuildingHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CCreatureHandler.cpp
* water elemental will really be treated as 2 hex creature
2008-10-05 12:34:14 +00:00
CCreatureHandler.h
* mostly done battle options (although they're not saved)
2008-09-24 16:25:14 +00:00
CDefHandler.cpp
* minimap shows all flaggable objects (towns, mines, etc.)
2008-09-26 14:16:01 +00:00
CDefHandler.h
Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
2008-08-04 09:05:52 +00:00
CDefObjInfoHandler.cpp
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
CDefObjInfoHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CGeneralTextHandler.cpp
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
CGeneralTextHandler.h
* hero placed in the town starts as visiting hero, not garrisoned
2008-08-25 10:25:16 +00:00
CHeroHandler.cpp
* added support for archery, offence and armorer secondary abilities
2008-09-29 11:03:30 +00:00
CHeroHandler.h
* added support for archery, offence and armorer secondary abilities
2008-09-29 11:03:30 +00:00
CLodHandler.cpp
* sprites from /Sprites folder are handled correctly now
2008-10-03 15:15:23 +00:00
CLodHandler.h
* sprites from /Sprites folder are handled correctly now
2008-10-03 15:15:23 +00:00
CMusicHandler.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CMusicHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CObjectHandler.cpp
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
CObjectHandler.h
* added heroes pool for heroes available for hiring
2008-10-26 20:58:34 +00:00
CPreGameTextHandler.cpp
More changes for splitting
2008-06-12 21:08:04 +00:00
CPreGameTextHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CSndHandler.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CSndHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CSpellHandler.cpp
* third part of spellBook
2008-09-12 13:06:53 +00:00
CSpellHandler.h
* third part of spellBook
2008-09-12 13:06:53 +00:00
CTownHandler.cpp
changed most of std::cout to tlogX
2008-09-19 12:09:15 +00:00
CTownHandler.h
* fixed crashbug on loading maps with events giving creatures
2008-08-27 10:19:18 +00:00
CVideoHandler.cpp
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
CVideoHandler.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
Makefile.in
Added new files from previous commit
2008-07-20 10:36:52 +00:00