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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/battle
2022-12-06 14:12:13 +02:00
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CBattleActionsController.cpp Fix overwriting of hover text of buttons in combat 2022-12-01 23:36:41 +02:00
CBattleActionsController.h Fix overwriting of hover text of buttons in combat 2022-12-01 23:36:41 +02:00
CBattleAnimations.cpp Fix spellcaster animations 2022-12-06 14:12:13 +02:00
CBattleAnimations.h Fix spellcaster animations 2022-12-06 14:12:13 +02:00
CBattleControlPanel.cpp Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
CBattleControlPanel.h Fix forward declarations for ios single-app build 2022-11-29 02:00:08 +02:00
CBattleEffectsController.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleEffectsController.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleFieldController.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleFieldController.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleInterface.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleInterface.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleInterfaceClasses.cpp Fix compile after merge 2022-12-02 00:06:57 +02:00
CBattleInterfaceClasses.h Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
CBattleObstacleController.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleObstacleController.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleProjectileController.cpp Implemented proper rendering order generation for battlefield objects 2022-12-02 17:49:38 +02:00
CBattleProjectileController.h Refactoring of spell animations, multiple fixes for spell visuals 2022-12-01 22:06:42 +02:00
CBattleRenderer.cpp Fix non-siege battles 2022-12-06 14:11:37 +02:00
CBattleRenderer.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleSiegeController.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleSiegeController.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleStacksController.cpp Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CBattleStacksController.h Moved CBattleRenderer into a separate file 2022-12-06 13:41:29 +02:00
CCreatureAnimation.cpp Refactoring of spell animations, multiple fixes for spell visuals 2022-12-01 22:06:42 +02:00
CCreatureAnimation.h Refactoring of spell animations, multiple fixes for spell visuals 2022-12-01 22:06:42 +02:00