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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/config
Ivan Savenko ffe8b99369 - reorganized hero classes
- artifact iconIndex should work
- new file with hardcoded string constants: lib/StringConstants.h

Note: some minor bugs, will fix soon:
- slow to open hero window
- hero adventure map images serialization is broken\incorrect
2012-12-14 15:32:53 +00:00
..
factions multiple changes in config system, breaks existing mods. See upcoming post on forums. 2012-12-12 11:13:57 +00:00
artifacts.json Removed unused code. Some properties of artifacts will be generated automatically. 2012-12-07 11:35:57 +00:00
bankconfig.json - Fixed #1032 2012-11-14 15:26:33 +00:00
battles_graphics.json Fixed #804. 2011-09-05 06:37:24 +00:00
battleStartpos.json * servers will not allow using out-of-range slots ( #1061 ) 2012-08-30 16:01:19 +00:00
bonusnames.json - Support for "Enchanted" WoG ability. 2012-12-01 18:30:03 +00:00
buildings5.json Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
commanders.json Fixed #1035. 2012-07-16 16:18:02 +00:00
cr_sounds.json - fixed creature sounds (#802, #113) 2012-05-15 16:29:40 +00:00
creatures.json - generic string ID -> numeric ID resolution system 2012-12-03 16:00:17 +00:00
defaultMods.json Next part of town configuration: 2012-09-05 12:49:23 +00:00
defaultSettings.json * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 2012-11-11 12:23:31 +00:00
dwellings.json Fixed malformed json file. 2011-09-03 16:14:31 +00:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json multiple changes in config system, breaks existing mods. See upcoming post on forums. 2012-12-12 11:13:57 +00:00
fonts.txt - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
gameConfig.json multiple changes in config system, breaks existing mods. See upcoming post on forums. 2012-12-12 11:13:57 +00:00
heroes.json - reorganized hero classes 2012-12-14 15:32:53 +00:00
mainmenu.json - music player uses URI's instead of enum from music base 2012-08-06 07:34:37 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 2012-04-23 19:56:37 +00:00
resolutions.json Post-release version bump. 2012-06-01 21:31:41 +00:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
sp_sounds.json - pregame will use same resolution as main game 2012-05-18 17:35:46 +00:00
spell_info.json Implemented spell countering. 2012-09-13 23:41:03 +00:00
startres.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
terrains.json - merged minimap.json into terrains.json 2012-12-10 14:28:27 +00:00
threatlevel.txt Threat level texts are now stored in separate config file. 2011-02-07 14:39:17 +00:00