.. |
abilities
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
battle
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
events
|
Warning fix (I moved C++17 and CI to another branch) (#739)
|
2022-05-19 15:14:50 +03:00 |
filesystem
|
use Conan to make macOS CI builds for both Intel and ARM (#782)
|
2022-08-30 17:29:00 +03:00 |
logging
|
More formatting
|
2020-05-17 11:21:49 +03:00 |
mapObjects
|
fix warning
|
2022-09-06 19:17:38 +02:00 |
mapping
|
Split classes into 3 fiiles
|
2022-09-06 18:47:41 +02:00 |
minizip
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
registerTypes
|
Fix RMG bug with incorrect town placement (#779)
|
2022-08-29 08:53:36 +03:00 |
rmg
|
Fix crash in rmg
|
2022-09-05 20:54:24 +04:00 |
serializer
|
Serialize new field with new save format
|
2022-09-06 15:53:32 +02:00 |
spells
|
Merge branch 'mod-from-github' into cpp-map-editor
|
2022-09-04 04:13:52 +04:00 |
vstd
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
AI_Base.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
BattleFieldHandler.cpp
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
BattleFieldHandler.h
|
Revert "Obstacles works fine without regression"
|
2022-09-04 15:47:53 +04:00 |
CAndroidVMHelper.cpp
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CAndroidVMHelper.h
|
apply review comments for CAndroidVMHelper
|
2018-05-26 14:50:49 +03:00 |
CArtHandler.cpp
|
tweaks
|
2021-02-15 15:03:32 +03:00 |
CArtHandler.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CBonusTypeHandler.cpp
|
Finished conversion to new logging API
|
2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
|
Tweaked CBonusTypeHandler
|
2017-08-09 12:18:49 +03:00 |
CBuildingHandler.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
CBuildingHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CConfigHandler.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
CConfigHandler.h
|
Revert only launcher saving to settings.json from PR441
|
2018-07-16 22:05:42 +02:00 |
CConsoleHandler.cpp
|
full crash dump
|
2022-05-14 13:23:09 +03:00 |
CConsoleHandler.h
|
Code style: remove senseless comments
|
2017-07-18 00:04:00 +03:00 |
CCreatureHandler.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CCreatureHandler.h
|
Random map generator refactoring (#762)
|
2022-08-29 08:53:36 +03:00 |
CCreatureSet.cpp
|
Feature: Army Management Shortcuts should work as in HD+ Mod
|
2021-11-28 20:00:43 +02:00 |
CCreatureSet.h
|
Feature: Army Management Shortcuts should work as in HD+ Mod
|
2021-11-28 20:00:43 +02:00 |
CGameInfoCallback.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CGameInfoCallback.h
|
Nullkiller: update / fix build, core changes required for Nullkiller AI
|
2021-07-26 21:02:50 +03:00 |
CGameInterface.cpp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CGameInterface.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CGameState.cpp
|
battlefields in VLC and custom bonuses for terrain patches
|
2022-08-29 08:53:35 +03:00 |
CGameState.h
|
New battlegrounds (#758)
|
2022-08-29 08:53:35 +03:00 |
CGameStateFwd.h
|
Warning fix (I moved C++17 and CI to another branch) (#739)
|
2022-05-19 15:14:50 +03:00 |
CGeneralTextHandler.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CGeneralTextHandler.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CHeroHandler.cpp
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
CHeroHandler.h
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
CMakeLists.txt
|
Split classes into 3 fiiles
|
2022-09-06 18:47:41 +02:00 |
CModHandler.cpp
|
Revert "Game runs without crash"
|
2022-09-04 15:47:58 +04:00 |
CModHandler.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CondSh.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
ConstTransitivePtr.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CPathfinder.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CPathfinder.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CPlayerState.cpp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CPlayerState.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CRandomGenerator.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
CRandomGenerator.h
|
Spells configuration version 2 (effect-based)
|
2018-02-08 11:37:21 +03:00 |
CScriptingModule.cpp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CScriptingModule.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CSkillHandler.cpp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CSkillHandler.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CSoundBase.h
|
Implement configurable object sounds: ambient, visit and removal
|
2018-01-02 09:49:03 +01:00 |
CStack.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CStack.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CStopWatch.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CThreadHelper.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
CThreadHelper.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
CTownHandler.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
CTownHandler.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
FunctionList.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
GameConstants.cpp
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
GameConstants.h
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
HeroBonus.cpp
|
Merge branch 'mod-from-github' into cpp-map-editor
|
2022-09-04 04:13:52 +04:00 |
HeroBonus.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
IBonusTypeHandler.h
|
Warnings fixes (#538)
|
2019-01-19 13:52:02 +03:00 |
IGameCallback.cpp
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
IGameCallback.h
|
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
|
2021-09-12 14:30:54 +03:00 |
IGameEventsReceiver.h
|
Fix: Get rid of 'Tile is not visible' error message
|
2022-01-30 12:31:07 +02:00 |
IHandlerBase.cpp
|
|
|
IHandlerBase.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
int3.h
|
Nullkiller: rename VCAI to AIGateway
|
2021-07-26 21:02:50 +03:00 |
Interprocess.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
JsonDetail.cpp
|
Fix: Crash on startup when mod dependency is not found
|
2022-03-21 09:43:06 +02:00 |
JsonDetail.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
JsonNode.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
JsonNode.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
LoadProgress.cpp
|
Progress bar for random map loading
|
2022-08-31 01:24:12 +04:00 |
LoadProgress.h
|
Progress bar for random map loading
|
2022-08-31 01:24:12 +04:00 |
LogicalExpression.cpp
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
LogicalExpression.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
NetPacks.h
|
Feature: Army Management Shortcuts should work as in HD+ Mod
|
2021-11-28 20:00:43 +02:00 |
NetPacksBase.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
NetPacksLib.cpp
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
NetPacksLobby.h
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
PathfinderUtil.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
ResourceSet.cpp
|
Fixed lots of warnings.
|
2020-10-04 02:20:18 -07:00 |
ResourceSet.h
|
I have no idea what I'm doing
|
2018-07-26 12:14:29 +02:00 |
ScopeGuard.h
|
|
|
ScriptHandler.cpp
|
Android: allow run without scripting
|
2021-10-15 09:51:32 +03:00 |
ScriptHandler.h
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
StartInfo.cpp
|
Fix start game button for rmg without templates (#781)
|
2022-08-30 08:30:21 +03:00 |
StartInfo.h
|
Merge branch 'mod-from-github' into cpp-map-editor
|
2022-09-04 04:13:52 +04:00 |
StdInc.cpp
|
|
|
StdInc.h
|
Moved boost:format log proxy to CLoggerBase
|
2016-08-13 16:57:18 +03:00 |
StringConstants.h
|
New terrain support - part 1 (#755)
|
2022-08-29 08:53:35 +03:00 |
Terrain.cpp
|
Random map generator refactoring (#762)
|
2022-08-29 08:53:36 +03:00 |
Terrain.h
|
Random map generator refactoring (#762)
|
2022-08-29 08:53:36 +03:00 |
UnlockGuard.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
vcmi_endian.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
VCMI_lib.cbp
|
!?OB WIP
|
2021-02-16 13:32:18 +03:00 |
VCMI_Lib.cpp
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
VCMI_Lib.h
|
Revert "First compilable commit for obstacles"
|
2022-09-04 15:48:04 +04:00 |
VCMI_lib.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
VCMI_lib.vcxproj.filters
|
Update visual studio project files
|
2018-08-22 17:31:48 +03:00 |
VCMIDirs.cpp
|
fix boost.locale crash on macOS-arm64
|
2021-03-05 21:00:33 +00:00 |
VCMIDirs.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |